Player Matchup

Chaac
Chaac
LMJMeman
Chaac
Level 144
God Stats
3W - 7L
1,500 SR
Queue Stats
159W - 159L
1,588 Elo+
Solo
Ix Chel
Ix Chel
Lyhkan
Ix Chel
Level 159
God Stats
2W - 4L
1,141 SR
Queue Stats
230W - 227L
1,455 Elo+
Solo
Nemesis
Nemesis
MinkayMoth
Nemesis
Level 77
God Stats
5W - 4L
1,523 SR
Queue Stats
45W - 42L
1,532 Elo+
Solo
Ishtar
Ishtar
NotAGoodGhost
Ishtar
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 202L
1,484 Elo+
Party 1
Athena
Athena
SPARTY1FAN
Athena
Level 49
God Stats
7W - 9L
1,873 SR
Queue Stats
80W - 88L
1,464 Elo+
Party 1
Team Averages
Level 98
1,507 SR
1,505 Elo+

VS

Team Averages
Level 107
1,553 SR
1,497 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
KingGeorgelll
Hachiman
Level 103
God Stats
8W - 5L
1,744 SR
Queue Stats
58W - 60L
1,524 Elo+
Solo
Pele
Pele
LogiFugginBear
Pele
Level 112
God Stats
4W - 3L
1,500 SR
Queue Stats
457W - 449L
1,419 Elo+
Party 2
Cerberus
Cerberus
SHEFFboyRDEE
Cerberus
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
254W - 246L
1,463 Elo+
Party 2
King Arthur
King Arthur
Ulterror222
King Arthur
Level 58
God Stats
3W - 1L
1,520 SR
Queue Stats
36W - 27L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LMJMeman
Chaac
12
3 / 0 / 0
7,345
735
8,637
9,098
6,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Lyhkan
Ix Chel
10
0 / 2 / 0
5,336
534
2,857
5,686
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MinkayMoth
Nemesis
11
1 / 1 / 1
5,827
583
3,227
7,948
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 7 / 0
4,939
494
5,898
10,979
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
SPARTY1FAN
Athena
8
0 / 1 / 0
4,942
494
1,632
8,426
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 0 / 0
6,049
605
4,984
3,486
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
KingGeorgelll
Hachiman
13
7 / 0 / 0
7,179
718
10,386
7,649
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 2
5,988
599
3,297
8,766
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SHEFFboyRDEE
Cerberus
10
0 / 0 / 6
5,978
598
3,269
7,391
4,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Ulterror222
King Arthur
10
0 / 3 / 1
5,360
536
4,936
11,950
8,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
10
11
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
0
2
W
Hachiman
KingGeorgelll
Hachiman
7
0
0
7
L
Chaac
LMJMeman
Chaac
3
0
0
3
W
1
1
2
2
L
Ix Chel
Lyhkan
Ix Chel
0
2
0
0
L
Nemesis
MinkayMoth
Nemesis
1
1
1
1.5
L
0
7
0
0
W
Cerberus
SHEFFboyRDEE
Cerberus
0
0
6
3
L
Athena
SPARTY1FAN
Athena
0
1
0
0
W
King Arthur
Ulterror222
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
26,872
42,137
Taken
39,242
20,320
Mitigated
20,721
11,858
Healing
13,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,984
40
0
700
3,486
1,077
0
1,634
1,678
39,932
922
W
Hachiman
KingGeorgelll
Hachiman
10,386
6,924
0
4,127
7,649
3,053
637
854
6,795
0
61,858
L
Chaac
LMJMeman
Chaac
8,637
1,892
0
4,084
9,098
6,016
81
0
9,098
0
57,016
W
3,297
698
0
5,148
8,766
3,223
0
169
8,597
0
55,235
L
Ix Chel
Lyhkan
Ix Chel
2,857
159
150
1,508
5,686
2,053
0
3,833
1,853
35,537
664
L
Nemesis
MinkayMoth
Nemesis
3,227
1,282
0
1,832
7,948
3,370
0
563
7,385
0
46,682
L
5,898
3,400
0
1,951
10,979
3,538
0
1,082
9,897
0
36,681
W
Cerberus
SHEFFboyRDEE
Cerberus
3,269
239
0
2,269
7,391
4,374
272
1,424
5,851
24,057
689
L
Athena
SPARTY1FAN
Athena
1,632
523
0
2,333
8,426
5,343
0
2,711
5,715
10,600
0
W
King Arthur
Ulterror222
King Arthur
4,936
995
0
857
11,950
8,994
0
0
11,950
0
34,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
30,554
325
Minions Killed
381
0
Camps Cleared
0
1,087,796
Distance Traveled
1,103,935
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,049
605
84
8
0
212,132
3
W
Hachiman
7,179
718
99
10
0
186,533
0
L
Chaac
7,345
735
94
9
0
217,553
3
W
Pele
5,988
599
87
9
0
263,322
0
L
Ix Chel
5,336
534
74
7
0
211,724
1
L
Nemesis
5,827
583
83
8
0
241,244
0
L
Ishtar
4,939
494
54
5
0
189,729
3
W
Cerberus
5,978
598
47
5
0
215,966
2
L
Athena
4,942
494
20
2
0
227,546
4
W
King Arthur
5,360
536
64
6
0
225,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role