Player Matchup

Anubis
Anubis
Alekszub
Anubis
Level 47
God Stats
12W - 5L
1,743 SR
Queue Stats
71W - 70L
1,453 Elo+
Solo
Merlin
Merlin
Archi1800
Merlin
Level 109
God Stats
0W - 2L
1,297 SR
Queue Stats
22W - 21L
1,552 Elo+
Party 3
Hou Yi
Hou Yi
paco_soler
Hou Yi
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 235L
1,495 Elo+
Party 3
Jormungandr
Jormungandr
shanerive
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 135L
1,437 Elo+
Solo
King Arthur
King Arthur
sovetskiy_krolik
King Arthur
Level 103
God Stats
11W - 13L
1,500 SR
Queue Stats
213W - 215L
1,527 Elo+
Party 3
Team Averages
Level 90
1,508 SR
1,493 Elo+

VS

Team Averages
Level 61
1,577 SR
1,476 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
OATicct
Nu Wa
Level 29
God Stats
4W - 1L
1,672 SR
Queue Stats
18W - 20L
1,484 Elo+
Party 2
Janus
Janus
Wamancheg
Janus
Level 46
God Stats
15W - 15L
1,433 SR
Queue Stats
22W - 28L
1,376 Elo+
Party 1
Hou Yi
Hou Yi
bubboo
Hou Yi
Level 62
God Stats
5W - 1L
1,780 SR
Queue Stats
105W - 112L
1,499 Elo+
Party 2
Cliodhna
Cliodhna
elberciano_1972
Cliodhna
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
383W - 385L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alekszub
Anubis
12
2 / 4 / 4
7,005
467
5,005
11,689
5,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Archi1800
Merlin
11
3 / 4 / 3
7,005
467
7,705
10,038
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
paco_soler
Hou Yi
11
2 / 1 / 3
6,539
436
3,999
8,497
3,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
shanerive
Jormungandr
10
0 / 2 / 4
7,013
468
5,768
15,101
11,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
sovetskiy_krolik
King Arthur
14
2 / 0 / 0
8,427
562
7,078
16,731
15,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 2 / 5
7,546
503
6,941
11,819
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
OATicct
Nu Wa
11
2 / 5 / 2
6,878
459
7,178
8,788
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Janus
Wamancheg
Janus
13
3 / 0 / 3
6,943
463
12,008
6,140
2,152
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
bubboo
Hou Yi
14
0 / 0 / 0
7,731
515
6,579
8,332
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
14
4 / 2 / 1
7,773
518
8,584
13,364
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
9
Kills
11
11
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
5
2.25
L
Anubis
Alekszub
Anubis
2
4
4
1
L
Merlin
Archi1800
Merlin
3
4
3
1.13
W
Nu Wa
OATicct
Nu Wa
2
5
2
0.6
W
Janus
Wamancheg
Janus
3
0
3
4.5
W
Hou Yi
bubboo
Hou Yi
0
0
0
0
W
Cliodhna
4
2
1
2.25
L
Hou Yi
paco_soler
Hou Yi
2
1
3
3.5
L
Jormungandr
shanerive
Jormungandr
0
2
4
1
L
King Arthur
sovetskiy_krolik
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,555
Damage
41,290
62,056
Taken
48,443
38,032
Mitigated
21,773
11,715
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,941
200
0
2,006
11,819
9,336
107
5,522
6,297
25,247
0
L
Anubis
Alekszub
Anubis
5,005
0
0
890
11,689
5,130
0
3,636
8,053
48,772
470
L
Merlin
Archi1800
Merlin
7,705
915
0
2,050
10,038
3,415
0
4,571
5,467
40,527
1,549
W
Nu Wa
OATicct
Nu Wa
7,178
1,511
0
622
8,788
2,548
572
5,911
2,877
36,679
1,393
W
Janus
Wamancheg
Janus
12,008
579
0
500
6,140
2,152
490
2,841
3,299
42,248
0
W
Hou Yi
bubboo
Hou Yi
6,579
3,743
0
4,492
8,332
3,305
0
0
8,332
0
62,987
W
Cliodhna
8,584
727
0
5,005
13,364
4,432
0
3,765
9,599
0
67,765
L
Hou Yi
paco_soler
Hou Yi
3,999
1,383
0
2,003
8,497
3,030
0
5,215
3,282
0
33,298
L
Jormungandr
shanerive
Jormungandr
5,768
1,859
0
3,221
15,101
11,125
12
9,127
5,974
39,765
0
L
King Arthur
sovetskiy_krolik
King Arthur
7,078
164
0
3,551
16,731
15,332
0
3,366
13,365
0
69,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
36,871
358
Minions Killed
342
0
Camps Cleared
0
1,457,850
Distance Traveled
1,538,154
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,546
503
29
2
0
327,402
5
L
Anubis
7,005
467
69
5
0
294,364
0
L
Merlin
7,005
467
73
5
0
270,944
2
W
Nu Wa
6,878
459
56
4
0
272,595
0
W
Janus
6,943
463
56
4
0
331,514
0
W
Hou Yi
7,731
515
108
7
0
269,475
2
W
Cliodhna
7,773
518
93
6
0
337,168
0
L
Hou Yi
6,539
436
56
4
0
293,057
0
L
Jormungandr
7,013
468
54
4
0
282,047
4
L
King Arthur
8,427
562
106
7
0
317,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role