Player Matchup

Surtr
Surtr
Bane292
Surtr
Level 16
God Stats
4W - 7L
1,435 SR
Queue Stats
15W - 33L
1,210 Elo+
Party 3
Chang'e
Chang'e
Crealer
Chang'e
Level 105
God Stats
1W - 0L
1,720 SR
Queue Stats
99W - 96L
1,393 Elo+
Party 3
Izanami
Izanami
FelixArgyle3
Izanami
Level 61
God Stats
17W - 10L
1,759 SR
Queue Stats
93W - 83L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
depot135
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 80L
1,486 Elo+
Party 1
Lancelot
Lancelot
harmlosdaarmlos
Lancelot
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 13L
1,223 Elo+
Party 3
Team Averages
Level 55
1,583 SR
1,360 Elo+

VS

Team Averages
Level 64
1,476 SR
1,286 Elo+
Artio
Artio
 
Artio
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Guizma
Xbalanque
Level 182
God Stats
58W - 72L
1,413 SR
Queue Stats
513W - 520L
1,426 Elo+
Solo
Serqet
Serqet
Hopford
Serqet
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,168 Elo+
Party 2
Ishtar
Ishtar
KogoChego6
Ishtar
Level 25
God Stats
0W - 2L
1,466 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 2
Kukulkan
Kukulkan
Teckomori
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bane292
Surtr
14
7 / 3 / 7
10,391
577
8,993
15,713
15,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Crealer
Chang'e
13
3 / 2 / 9
9,225
513
10,912
10,150
4,329
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
FelixArgyle3
Izanami
17
2 / 1 / 2
10,302
572
6,778
10,889
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
depot135
Ah Muzen Cab
19
16 / 0 / 5
13,008
723
19,549
9,973
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
14
6 / 2 / 8
9,695
539
5,910
11,288
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
5 / 4 / 1
8,396
466
5,578
19,801
18,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Guizma
Xbalanque
1
0 / 0 / 0
4,900
272
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Hopford
Serqet
10
1 / 10 / 4
6,955
386
4,591
15,465
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
KogoChego6
Ishtar
12
0 / 7 / 2
6,915
384
4,591
10,941
4,361
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Teckomori
Kukulkan
12
1 / 13 / 3
7,585
421
7,011
16,591
6,168
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
34
Kills
7
8
Deaths
34
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
5
4
1
1.38
W
Surtr
Bane292
Surtr
7
3
7
3.5
W
Chang'e
Crealer
Chang'e
3
2
9
3.75
W
Izanami
FelixArgyle3
Izanami
2
1
2
3
L
Xbalanque
Guizma
Xbalanque
0
0
0
0
L
Serqet
Hopford
Serqet
1
10
4
0.3
L
Ishtar
KogoChego6
Ishtar
0
7
2
0.14
L
Kukulkan
Teckomori
Kukulkan
1
13
3
0.19
W
Ah Muzen Cab
depot135
Ah Muzen Cab
16
0
5
18.5
W
Lancelot
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,142
Damage
21,771
58,013
Taken
62,798
34,191
Mitigated
34,969
13,841
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,578
1,079
340
3,912
19,801
18,978
0
6,503
13,198
26,861
4,037
W
Surtr
Bane292
Surtr
8,993
2,675
0
1,720
15,713
15,651
518
2,297
13,088
502
46,263
W
Chang'e
Crealer
Chang'e
10,912
1,455
2,391
3,302
10,150
4,329
2,662
4,386
5,448
37,880
836
W
Izanami
FelixArgyle3
Izanami
6,778
3,869
0
2,246
10,889
4,500
5,817
1,410
9,479
0
93,668
L
Xbalanque
Guizma
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
Hopford
Serqet
4,591
1,080
0
1,637
15,465
5,462
0
2,416
12,839
0
12,614
L
Ishtar
KogoChego6
Ishtar
4,591
2,560
0
190
10,941
4,361
0
615
9,873
0
37,527
L
Kukulkan
Teckomori
Kukulkan
7,011
1,025
0
0
16,591
6,168
0
1,603
14,893
41,385
0
W
Ah Muzen Cab
depot135
Ah Muzen Cab
19,549
5,755
0
785
9,973
4,838
4,788
1,882
8,091
0
126,845
W
Lancelot
5,910
1,138
0
3,397
11,288
4,873
859
2,021
9,267
0
47,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,621
Gold Earned
34,751
531
Minions Killed
184
0
Camps Cleared
0
1,648,444
Distance Traveled
1,201,135
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,396
466
35
2
0
297,566
1
W
Surtr
10,391
577
66
4
0
327,237
0
W
Chang'e
9,225
513
51
3
0
301,831
4
W
Izanami
10,302
572
152
8
0
309,959
0
L
Xbalanque
4,900
272
0
0
0
9,421
0
L
Serqet
6,955
386
19
1
0
328,860
1
L
Ishtar
6,915
384
59
3
0
273,540
0
L
Kukulkan
7,585
421
71
4
0
291,748
0
W
Ah Muzen Cab
13,008
723
187
10
0
331,830
0
W
Lancelot
9,695
539
75
4
0
377,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role