Player Matchup

Atlas
Atlas
Bronze III
 
Atlas
Bronze III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Silver I
FatherKurtis
Vamana
Silver I
Level 156
God Stats
12W - 3L
1,748 SR
Queue Stats
74W - 75L
1,303 MMR
Party 3
Bastet
Bastet
Gold II
KingD000777
Bastet
Gold II
Level 143
God Stats
116W - 90L
1,514 SR
Queue Stats
658W - 665L
1,471 MMR
Party 3
Nu Wa
Nu Wa
Bronze III
OLORDEEJR
Nu Wa
Bronze III
Level 63
God Stats
1W - 1L
1,296 SR
Queue Stats
32W - 41L
1,400 MMR
Party 1
Jing Wei
Jing Wei
Silver IV
TannerplaysYplp
Jing Wei
Silver IV
Level 82
God Stats
2W - 0L
1,719 SR
Queue Stats
52W - 69L
1,404 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,556 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 165
1,684 SR
1,442 MMR
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Bene---420
Ah Muzen Cab
Gold III
Level 140
God Stats
1W - 1L
1,733 SR
Queue Stats
25W - 28L
1,538 MMR
Party 2
Chaac
Chaac
Silver I
HunterMcBlunter
Chaac
Silver I
Level 148
God Stats
2W - 1L
1,810 SR
Queue Stats
26W - 35L
1,280 MMR
Party 2
Apollo
Apollo
Gold IV
lilnicky127
Apollo
Gold IV
Level 159
God Stats
9W - 2L
1,879 SR
Queue Stats
228W - 229L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
1 / 1 / 1
3,639
728
976
3,520
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
6
0 / 0 / 1
3,678
736
2,122
2,792
1,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
7
2 / 1 / 0
3,723
745
1,739
3,121
905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
OLORDEEJR
Nu Wa
6
0 / 0 / 0
3,578
716
1,669
2,170
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
6
0 / 0 / 2
3,260
652
1,742
2,450
682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
NemesisKukulkanThanatosUllr

VS

Bans
Bake KujiraAwilixSurtrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 1
3,316
663
2,040
2,908
1,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
 
Mercury
1
0 / 0 / 0
2,406
481
0
89
28
Ah Muzen Cab
Bene---420
Ah Muzen Cab
6
0 / 0 / 0
3,322
664
1,617
2,421
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 1 / 0
3,197
639
1,733
5,039
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
5
2 / 2 / 0
3,428
686
1,737
3,410
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
1
1.5
L
Bacchus
 
Bacchus
0
0
1
0.5
L
Mercury
 
Mercury
0
0
0
0
L
Ah Muzen Cab
Bene---420
Ah Muzen Cab
0
0
0
0
W
Vamana
0
0
1
0.5
L
0
1
0
0
W
Bastet
2
1
0
2
W
Nu Wa
OLORDEEJR
Nu Wa
0
0
0
0
W
Jing Wei
0
0
2
1
L
Apollo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,248
Damage
7,127
14,053
Taken
13,867
5,858
Mitigated
6,492
6,053
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
976
368
0
1,444
3,520
2,180
0
837
2,683
9,330
0
L
Bacchus
 
Bacchus
2,040
268
0
1,264
2,908
1,801
0
607
2,301
6,402
608
L
Mercury
 
Mercury
0
0
0
0
89
28
0
89
0
0
0
L
Ah Muzen Cab
Bene---420
Ah Muzen Cab
1,617
411
0
320
2,421
725
0
1,340
1,081
0
22,187
W
Vamana
2,122
829
0
1,325
2,792
1,559
0
0
2,792
0
19,571
L
1,733
231
0
1,576
5,039
2,944
0
83
4,636
0
15,003
W
Bastet
1,739
479
0
1,668
3,121
905
0
296
2,825
0
15,552
W
Nu Wa
OLORDEEJR
Nu Wa
1,669
509
0
758
2,170
532
0
0
2,170
21,150
0
W
Jing Wei
1,742
1,165
0
858
2,450
682
0
762
1,688
0
19,844
L
Apollo
1,737
1,304
0
1,089
3,410
994
0
526
2,884
0
15,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,878
Gold Earned
15,669
146
Minions Killed
106
0
Camps Cleared
0
497,844
Distance Traveled
377,758
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,639
728
13
3
0
109,802
2
L
Bacchus
3,316
663
6
1
0
103,746
2
L
Mercury
2,406
481
0
0
0
0
0
L
Ah Muzen Cab
3,322
664
41
8
0
98,371
2
W
Vamana
3,678
736
33
7
0
101,974
0
L
Chaac
3,197
639
30
6
0
87,296
0
W
Bastet
3,723
745
32
6
0
116,667
0
W
Nu Wa
3,578
716
38
8
0
90,602
0
W
Jing Wei
3,260
652
30
6
0
78,799
2
L
Apollo
3,428
686
29
6
0
88,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role