Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
Bv7Stumbling
Horus
Gold II
Level 151
God Stats
2W - 0L
1,803 SR
Queue Stats
63W - 61L
1,561 MMR
Party 2
Anhur
Anhur
Gold V
Elgiga
Anhur
Gold V
Level 125
God Stats
15W - 10L
1,757 SR
Queue Stats
48W - 50L
1,380 MMR
Party 2
Awilix
Awilix
Gold V
alexgamer14057
Awilix
Gold V
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 122L
1,451 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,612 SR
1,478 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,630 SR
1,461 MMR
Poseidon
Poseidon
Silver III
Grizma
Poseidon
Silver III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,498 MMR
Party 1
Loki
Loki
Bronze III
R4NDY1111
Loki
Bronze III
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 59L
1,452 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
SirNube
Erlang Shen
Gold V
Level 128
God Stats
7W - 4L
1,698 SR
Queue Stats
35W - 38L
1,438 MMR
Solo
Ganesha
Ganesha
Gold V
Twisted868_YT
Ganesha
Gold V
Level 157
God Stats
13W - 4L
1,781 SR
Queue Stats
55W - 61L
1,437 MMR
Solo
Cupid
Cupid
Gold V
Vasentia
Cupid
Gold V
Level 169
God Stats
17W - 11L
1,673 SR
Queue Stats
227W - 225L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 0 / 2
7,226
602
6,021
3,137
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
 
Kuzenbo
11
1 / 0 / 2
6,898
575
5,899
9,923
10,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 0 / 1
7,033
586
6,173
7,923
8,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Elgiga
Anhur
14
2 / 1 / 0
7,308
609
6,346
7,658
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 0
7,340
612
5,208
8,824
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosSusanoCharonBake KujiraAthena

VS

Bans
BellonaVamanaRaijinApolloKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Grizma
Poseidon
10
1 / 3 / 0
5,963
497
5,768
9,745
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
9
1 / 2 / 0
5,558
463
2,231
7,232
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
SirNube
Erlang Shen
12
0 / 0 / 0
7,063
589
3,618
9,983
9,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
10
0 / 1 / 0
5,825
485
2,655
10,110
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Vasentia
Cupid
13
0 / 1 / 1
6,716
560
2,797
6,712
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
2
2
W
Kuzenbo
 
Kuzenbo
1
0
2
2
W
0
0
1
0.5
W
Anhur
Elgiga
Anhur
2
1
0
2
L
Poseidon
Grizma
Poseidon
1
3
0
0.33
L
Loki
1
2
0
0.5
L
Erlang Shen
SirNube
Erlang Shen
0
0
0
0
L
Ganesha
0
1
0
0
L
Cupid
Vasentia
Cupid
0
1
1
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
17,069
37,465
Taken
43,782
26,710
Mitigated
24,777
13,159
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,021
528
0
640
3,137
1,022
594
1,396
1,573
57,777
1,160
W
Kuzenbo
 
Kuzenbo
5,899
2,553
0
3,530
9,923
10,079
292
3,386
6,393
26,588
0
W
6,173
2,735
327
2,542
7,923
8,378
0
406
7,473
201
49,439
W
Anhur
Elgiga
Anhur
6,346
3,744
0
4,350
7,658
3,227
0
379
7,279
0
71,745
L
Poseidon
Grizma
Poseidon
5,768
942
0
2,037
9,745
3,758
0
6,654
3,091
42,619
0
L
Loki
2,231
605
0
2,927
7,232
1,991
0
284
6,909
0
25,711
L
Erlang Shen
SirNube
Erlang Shen
3,618
1,699
0
2,998
9,983
9,932
0
153
9,175
0
58,152
L
Ganesha
2,655
103
0
3,107
10,110
6,967
0
4,386
5,677
26,968
1,110
L
Cupid
Vasentia
Cupid
2,797
2,040
0
3,637
6,712
2,129
0
644
6,068
0
48,267
W
5,208
2,128
0
1,770
8,824
4,004
0
1,798
6,880
0
76,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
31,125
478
Minions Killed
372
0
Camps Cleared
0
1,292,233
Distance Traveled
1,079,267
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,226
602
115
10
0
231,967
0
W
Kuzenbo
6,898
575
25
2
0
278,903
2
W
Horus
7,033
586
92
8
0
241,804
0
W
Anhur
7,308
609
129
11
0
244,755
2
L
Poseidon
5,963
497
80
7
0
231,243
0
L
Loki
5,558
463
58
5
0
197,057
0
L
Erlang Shen
7,063
589
111
9
0
207,273
0
L
Ganesha
5,825
485
24
2
0
250,955
2
L
Cupid
6,716
560
99
8
0
192,739
1
W
Awilix
7,340
612
117
10
0
294,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role