Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Breo664
Agni
Level 96
God Stats
7W - 2L
1,769 SR
Queue Stats
100W - 92L
1,510 Elo+
Solo
Bacchus
Bacchus
Patrolinium
Bacchus
Level 68
God Stats
17W - 17L
1,458 SR
Queue Stats
107W - 100L
1,422 Elo+
Party 1
Lancelot
Lancelot
PeanutEarth
Lancelot
Level 39
God Stats
8W - 8L
1,529 SR
Queue Stats
24W - 41L
1,472 Elo+
Solo
Team Averages
Level 83
1,551 SR
1,481 Elo+

VS

Team Averages
Level 100
1,618 SR
1,520 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Arcesh
Ra
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 51L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
Zendettaa-_-
Baron Samedi
Level 37
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 6L
1,523 Elo+
Solo
Arachne
Arachne
acawashi
Arachne
Level 136
God Stats
11W - 6L
1,839 SR
Queue Stats
97W - 91L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 0 / 4
7,382
492
6,536
10,414
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
 
Xbalanque
13
0 / 2 / 1
6,852
457
3,183
8,075
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Breo664
Agni
15
7 / 2 / 2
8,756
584
10,393
9,667
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Patrolinium
Bacchus
12
2 / 2 / 6
7,844
523
6,794
12,652
15,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
PeanutEarth
Lancelot
16
9 / 0 / 6
9,168
611
15,222
13,661
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 3 / 1
9,213
614
9,679
16,945
17,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
 
Neith
15
2 / 3 / 3
9,209
614
6,507
10,160
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ra
11
0 / 5 / 1
6,326
422
6,232
10,334
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Zendettaa-_-
Baron Samedi
11
2 / 5 / 2
6,817
454
7,006
10,427
5,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
acawashi
Arachne
13
2 / 3 / 0
7,039
469
4,483
15,501
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
19
Kills
6
6
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
4
3
W
Xbalanque
 
Xbalanque
0
2
1
0.25
L
Gilgamesh
 
Gilgamesh
0
3
1
0.17
L
Neith
 
Neith
2
3
3
1.17
L
Ra
0
5
1
0.1
W
Agni
Breo664
Agni
7
2
2
4
W
Bacchus
Patrolinium
Bacchus
2
2
6
2.5
W
Lancelot
PeanutEarth
Lancelot
9
0
6
12
L
Baron Samedi
Zendettaa-_-
Baron Samedi
2
5
2
0.6
L
Arachne
acawashi
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,128
Damage
33,907
54,469
Taken
63,367
40,370
Mitigated
36,413
12,664
Healing
21,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,536
2,339
0
4,960
10,414
10,606
0
621
9,115
232
47,611
W
Xbalanque
 
Xbalanque
3,183
1,077
0
2,148
8,075
3,057
763
1,418
6,657
0
54,382
L
Gilgamesh
 
Gilgamesh
9,679
2,443
0
4,401
16,945
17,115
0
1,138
15,175
6,877
70,033
L
Neith
 
Neith
6,507
3,018
0
4,492
10,160
4,226
500
2,106
8,005
0
70,580
L
Ra
6,232
688
324
1,723
10,334
3,615
0
3,248
7,086
46,665
0
W
Agni
Breo664
Agni
10,393
1,524
0
750
9,667
4,118
669
4,028
5,587
61,615
2,160
W
Bacchus
Patrolinium
Bacchus
6,794
588
0
2,866
12,652
15,078
283
4,480
8,095
31,643
0
W
Lancelot
PeanutEarth
Lancelot
15,222
2,024
0
1,940
13,661
7,511
811
3,442
9,990
0
75,141
L
Baron Samedi
Zendettaa-_-
Baron Samedi
7,006
405
481
2,631
10,427
5,588
0
6,305
4,078
39,678
0
L
Arachne
acawashi
Arachne
4,483
2,786
0
7,177
15,501
5,869
0
4,457
11,044
0
52,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,002
Gold Earned
38,604
432
Minions Killed
480
0
Camps Cleared
0
1,526,709
Distance Traveled
1,340,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,382
492
76
5
0
307,758
0
W
Xbalanque
6,852
457
96
6
0
262,418
0
L
Gilgamesh
9,213
614
144
10
0
258,342
0
L
Neith
9,209
614
137
9
0
277,224
0
L
Ra
6,326
422
75
5
0
251,940
0
W
Agni
8,756
584
124
8
0
286,897
0
W
Bacchus
7,844
523
30
2
0
296,612
0
W
Lancelot
9,168
611
106
7
0
373,024
0
L
Baron Samedi
6,817
454
52
3
0
228,401
0
L
Arachne
7,039
469
72
5
0
325,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role