Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Aaron7447
Jormungandr
Level 162
God Stats
1W - 0L
1,733 SR
Queue Stats
126W - 114L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
EECarlsson
Baba Yaga
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,542 Elo+
Solo
Set
Set
ErPeUu
Set
Level 89
God Stats
3W - 0L
1,487 SR
Queue Stats
57W - 58L
1,489 Elo+
Party 1
Horus
Horus
Húmdron
Horus
Level 173
God Stats
3W - 1L
1,531 SR
Queue Stats
68W - 56L
1,658 Elo+
Party 1
Team Averages
Level 124
1,550 SR
1,536 Elo+

VS

Team Averages
Level 150
1,565 SR
1,468 Elo+
Set
Set
 
Set
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MötleyCrüellä
Tsukuyomi
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 27L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
T4-FyRe7z
Zhong Kui
Level 190
God Stats
2W - 3L
1,472 SR
Queue Stats
315W - 338L
1,470 Elo+
Solo
Ymir
Ymir
Tiptoor
Ymir
Level 84
God Stats
19W - 25L
1,659 SR
Queue Stats
379W - 354L
1,459 Elo+
Solo
Vamana
Vamana
露易丝法兰西斯
Vamana
Level 157
God Stats
2W - 1L
1,696 SR
Queue Stats
101W - 91L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 1 / 1
6,474
498
2,178
5,811
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Aaron7447
Jormungandr
13
1 / 1 / 1
7,309
562
6,739
12,229
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
EECarlsson
Baba Yaga
12
2 / 4 / 2
6,676
514
4,373
11,516
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
ErPeUu
Set
12
3 / 1 / 1
6,633
510
4,883
10,103
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Húmdron
Horus
11
3 / 1 / 4
6,686
514
6,157
10,739
9,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 1 / 0
7,061
543
4,052
7,341
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
13
4 / 3 / 1
7,206
554
4,441
11,249
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
T4-FyRe7z
Zhong Kui
10
3 / 3 / 2
6,824
525
9,060
7,496
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Tiptoor
Ymir
11
0 / 2 / 1
6,451
496
3,523
10,284
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 0 / 1
7,592
584
10,199
13,044
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
8
8
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
1
0.5
L
Set
 
Set
1
1
0
1
W
Jormungandr
Aaron7447
Jormungandr
1
1
1
1.5
W
Baba Yaga
EECarlsson
Baba Yaga
2
4
2
0.75
W
Set
ErPeUu
Set
3
1
1
3.5
W
Horus
Húmdron
Horus
3
1
4
5
L
Tsukuyomi
4
3
1
1.5
L
Zhong Kui
T4-FyRe7z
Zhong Kui
3
3
2
1.33
L
Ymir
Tiptoor
Ymir
0
2
1
0.25
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
31,275
50,398
Taken
49,414
33,111
Mitigated
35,019
15,910
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,178
1,042
0
1,433
5,811
2,067
40
225
5,135
0
48,493
L
Set
 
Set
4,052
459
0
2,262
7,341
4,115
0
0
7,341
0
67,813
W
Jormungandr
Aaron7447
Jormungandr
6,739
2,099
0
3,388
12,229
11,501
0
0
11,331
63,532
303
W
Baba Yaga
EECarlsson
Baba Yaga
4,373
448
0
4,002
11,516
5,710
0
5,324
6,095
43,945
0
W
Set
ErPeUu
Set
4,883
2,476
0
2,239
10,103
4,778
0
1,630
8,294
0
41,863
W
Horus
Húmdron
Horus
6,157
2,764
1,327
3,521
10,739
9,055
0
4,718
5,760
0
13,838
L
Tsukuyomi
4,441
806
0
5,102
11,249
4,764
0
861
10,287
0
55,721
L
Zhong Kui
T4-FyRe7z
Zhong Kui
9,060
628
0
1,634
7,496
5,220
0
1,852
5,639
40,965
668
L
Ymir
Tiptoor
Ymir
3,523
988
0
1,897
10,284
9,366
0
1,460
8,732
20,046
1,911
L
10,199
4,040
0
4,776
13,044
11,554
0
5,713
6,606
168
68,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
35,134
342
Minions Killed
407
0
Camps Cleared
0
1,360,392
Distance Traveled
1,188,772
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,474
498
87
7
0
224,846
3
L
Set
7,061
543
114
9
0
251,773
0
W
Jormungandr
7,309
562
104
8
0
261,515
1
W
Baba Yaga
6,676
514
67
5
0
280,541
2
W
Set
6,633
510
72
6
0
308,406
0
W
Horus
6,686
514
12
1
0
285,084
5
L
Tsukuyomi
7,206
554
96
7
0
280,036
0
L
Zhong Kui
6,824
525
50
4
0
176,822
2
L
Ymir
6,451
496
31
2
0
228,490
0
L
Vamana
7,592
584
116
9
0
251,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role