Player Matchup

Scylla
Scylla
Elumentia
Scylla
Level 54
God Stats
4W - 2L
1,587 SR
Queue Stats
132W - 136L
1,437 Elo+
Solo
Sobek
Sobek
RCHLSCKSatSMITE
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,465 Elo+
Party 2
Poseidon
Poseidon
ToonRachy
Poseidon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 192L
1,508 Elo+
Party 2
Team Averages
Level 50
1,529 SR
1,470 Elo+

VS

Team Averages
Level 92
1,580 SR
1,375 Elo+
Surtr
Surtr
CyclonicVeil175
Surtr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Nefesta
Arachne
Level 94
God Stats
13W - 2L
1,739 SR
Queue Stats
53W - 37L
1,354 Elo+
Party 1
Merlin
Merlin
WerDX
Merlin
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elumentia
Scylla
13
1 / 2 / 1
9,085
606
8,894
10,730
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 3
8,455
564
5,596
19,764
24,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
ToonRachy
Poseidon
14
1 / 7 / 1
8,969
598
6,612
11,708
5,304
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 12
11,081
739
11,677
15,926
13,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Arachne
Nefesta
Arachne
18
12 / 0 / 4
12,508
834
12,379
12,370
8,512
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
WerDX
Merlin
16
2 / 1 / 9
10,544
703
12,847
8,903
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
16
16
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
Scylla
Elumentia
Scylla
1
2
1
0.75
W
Arachne
Nefesta
Arachne
12
0
4
14
L
0
7
3
0.21
L
Poseidon
ToonRachy
Poseidon
1
7
1
0.21
W
Merlin
WerDX
Merlin
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
36,903
42,202
Taken
37,199
34,123
Mitigated
25,139
3,790
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,677
4,405
732
4,226
15,926
13,134
609
8,569
7,293
882
41,856
L
Scylla
Elumentia
Scylla
8,894
396
0
250
10,730
4,369
0
3,034
7,653
41,966
0
W
Arachne
Nefesta
Arachne
12,379
8,553
0
5,047
12,370
8,512
646
6,386
5,960
0
46,139
L
5,596
486
0
1,808
19,764
24,450
0
7,171
12,517
22,819
1,096
L
Poseidon
ToonRachy
Poseidon
6,612
1,028
0
1,732
11,708
5,304
0
3,127
8,529
40,676
0
W
Merlin
WerDX
Merlin
12,847
1,860
0
1,014
8,903
3,493
860
5,953
2,938
53,702
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
34,133
163
Minions Killed
199
0
Camps Cleared
0
751,355
Distance Traveled
850,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,081
739
59
4
0
289,699
0
L
Scylla
9,085
606
89
6
0
272,871
0
W
Arachne
12,508
834
49
3
0
312,039
0
L
Sobek
8,455
564
26
2
0
254,496
0
L
Poseidon
8,969
598
48
3
0
223,988
0
W
Merlin
10,544
703
91
6
0
249,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role