Player Matchup

Odin
Odin
DiabSoule
Odin
Level 74
God Stats
8W - 5L
1,542 SR
Queue Stats
99W - 75L
1,564 Elo+
Solo
Nox
Nox
XxNoXtisxX
Nox
Level 122
God Stats
3W - 2L
1,809 SR
Queue Stats
85W - 81L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
jankaso
Jing Wei
Level 69
God Stats
5W - 2L
1,497 SR
Queue Stats
11W - 14L
1,388 Elo+
Solo
Achilles
Achilles
javipoke
Achilles
Level 135
God Stats
19W - 9L
1,776 SR
Queue Stats
79W - 77L
1,526 Elo+
Party 1
Arachne
Arachne
草莓果冻
Arachne
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 19L
1,744 Elo+
Solo
Team Averages
Level 86
1,625 SR
1,556 Elo+

VS

Team Averages
Level 124
1,476 SR
1,507 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Balhae
Xing Tian
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,500 Elo+
Solo
Da Ji
Da Ji
Cassandra_mnz
Da Ji
Level 126
God Stats
11W - 9L
1,423 SR
Queue Stats
127W - 108L
1,469 Elo+
Solo
Anhur
Anhur
Korki2115
Anhur
Level 83
God Stats
5W - 5L
1,456 SR
Queue Stats
66W - 56L
1,526 Elo+
Party 2
Erlang Shen
Erlang Shen
search620
Erlang Shen
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 32L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 0 / 3
8,615
574
12,033
13,341
16,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 2 / 2
8,127
542
5,450
8,877
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
jankaso
Jing Wei
11
0 / 2 / 1
6,520
435
5,102
6,668
2,041
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
javipoke
Achilles
11
1 / 1 / 2
6,290
419
9,955
15,311
14,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
草莓果冻
Arachne
16
6 / 0 / 2
8,979
599
6,494
11,118
5,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 2 / 1
7,152
477
8,106
8,945
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Balhae
Xing Tian
12
1 / 1 / 4
7,306
487
5,644
13,720
12,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 4 / 1
6,858
457
5,115
13,322
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Korki2115
Anhur
13
2 / 1 / 1
7,466
498
7,033
7,203
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
search620
Erlang Shen
14
0 / 4 / 0
8,027
535
9,125
19,211
14,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
5
5
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
L
Xing Tian
Balhae
Xing Tian
1
1
4
3
L
1
4
1
0.38
W
Odin
2
0
3
3.5
L
Anhur
Korki2115
Anhur
2
1
1
2.5
W
3
2
2
2
W
Jing Wei
jankaso
Jing Wei
0
2
1
0.25
W
Achilles
javipoke
Achilles
1
1
2
2
L
Erlang Shen
search620
Erlang Shen
0
4
0
0
W
Arachne
草莓果冻
Arachne
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,034
Damage
35,023
55,315
Taken
62,401
42,273
Mitigated
40,139
18,925
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,106
428
513
2,800
8,945
4,916
0
1,184
7,339
54,553
2,345
L
Xing Tian
Balhae
Xing Tian
5,644
735
0
2,396
13,720
12,313
0
1,709
11,211
25,741
1,021
L
5,115
1,290
0
3,478
13,322
5,629
0
2,544
10,621
0
48,210
W
Odin
12,033
1,620
0
5,376
13,341
16,989
0
0
13,341
269
58,236
L
Anhur
Korki2115
Anhur
7,033
3,153
0
1,814
7,203
2,700
310
0
7,096
0
61,302
W
5,450
282
0
500
8,877
3,716
0
3,984
4,893
57,512
2,732
W
Jing Wei
jankaso
Jing Wei
5,102
2,656
211
215
6,668
2,041
434
1,193
5,475
0
37,968
W
Achilles
javipoke
Achilles
9,955
1,640
0
3,992
15,311
14,320
0
6,693
8,618
0
26,937
L
Erlang Shen
search620
Erlang Shen
9,125
5,439
0
7,620
19,211
14,581
0
120
17,876
0
64,494
W
Arachne
草莓果冻
Arachne
6,494
4,651
0
8,631
11,118
5,207
0
1,057
10,061
0
82,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
36,809
420
Minions Killed
409
0
Camps Cleared
0
1,492,571
Distance Traveled
1,522,900
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,152
477
98
7
0
291,144
1
L
Xing Tian
7,306
487
31
2
0
335,862
5
L
Da Ji
6,858
457
76
5
0
334,194
0
W
Odin
8,615
574
102
7
0
290,579
1
L
Anhur
7,466
498
100
7
0
299,895
0
W
Nox
8,127
542
106
7
0
288,953
4
W
Jing Wei
6,520
435
55
4
0
294,496
0
W
Achilles
6,290
419
33
2
0
320,534
1
L
Erlang Shen
8,027
535
104
7
0
261,805
4
W
Arachne
8,979
599
124
8
0
298,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role