Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Anloocu
Anubis
Level 25
God Stats
0W - 1L
1,158 SR
Queue Stats
60W - 61L
1,439 Elo+
Party 1
Bacchus
Bacchus
HellSoulPotato
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,492 Elo+
Solo
Cliodhna
Cliodhna
S1ru-360
Cliodhna
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 148L
1,450 Elo+
Solo
Xbalanque
Xbalanque
xHutchy11
Xbalanque
Level 49
God Stats
0W - 2L
1,715 SR
Queue Stats
186W - 188L
1,349 Elo+
Solo
Team Averages
Level 56
1,475 SR
1,446 Elo+

VS

Team Averages
Level 84
1,600 SR
1,533 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AresPro12
Surtr
Level 80
God Stats
16W - 9L
1,285 SR
Queue Stats
201W - 176L
1,507 Elo+
Party 2
Bake Kujira
Bake Kujira
Maxou05
Bake Kujira
Level 83
God Stats
9W - 2L
1,750 SR
Queue Stats
671W - 613L
1,592 Elo+
Solo
Janus
Janus
Shun75
Janus
Level 76
God Stats
33W - 38L
1,500 SR
Queue Stats
410W - 397L
1,487 Elo+
Party 2
Arachne
Arachne
alessio95legend
Arachne
Level 80
God Stats
9W - 4L
1,965 SR
Queue Stats
327W - 305L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 2 / 4
7,811
601
10,518
13,055
9,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Anloocu
Anubis
13
6 / 4 / 3
7,997
615
7,271
9,601
5,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 6
6,805
523
4,551
9,367
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
S1ru-360
Cliodhna
11
3 / 4 / 5
6,819
525
6,646
11,100
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
xHutchy11
Xbalanque
10
1 / 5 / 4
5,767
444
5,400
9,950
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 2 / 5
7,499
577
7,733
6,845
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
AresPro12
Surtr
10
1 / 6 / 3
6,134
472
6,726
15,896
13,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
Maxou05
Bake Kujira
13
6 / 2 / 5
7,527
579
8,147
10,517
10,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Shun75
Janus
13
3 / 3 / 5
7,732
595
5,472
7,247
2,423
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 3
6,834
526
5,474
10,524
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
15
Kills
17
17
Deaths
15
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
4
2.5
W
Skadi
 
Skadi
4
2
5
3.25
L
Anubis
Anloocu
Anubis
6
4
3
1.88
W
Surtr
AresPro12
Surtr
1
6
3
0.42
L
2
2
6
2.5
W
Bake Kujira
Maxou05
Bake Kujira
6
2
5
4.25
L
Cliodhna
S1ru-360
Cliodhna
3
4
5
1.38
W
Janus
Shun75
Janus
3
3
5
1.83
W
3
2
3
2.25
L
Xbalanque
xHutchy11
Xbalanque
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,386
Damage
33,552
53,073
Taken
51,029
30,205
Mitigated
33,523
13,736
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,518
2,953
0
2,111
13,055
9,388
0
2,267
10,636
0
62,337
W
Skadi
 
Skadi
7,733
3,192
0
2,076
6,845
2,682
988
1,809
5,036
0
52,997
L
Anubis
Anloocu
Anubis
7,271
445
0
3,536
9,601
5,164
0
2,721
6,770
61,314
0
W
Surtr
AresPro12
Surtr
6,726
2,954
0
3,700
15,896
13,566
0
2,320
13,576
778
29,273
L
4,551
653
434
2,915
9,367
7,951
205
2,571
6,792
19,377
0
W
Bake Kujira
Maxou05
Bake Kujira
8,147
4,415
0
520
10,517
10,643
237
1,790
8,727
41,898
0
L
Cliodhna
S1ru-360
Cliodhna
6,646
741
0
4,018
11,100
4,303
0
3,312
7,654
0
45,987
W
Janus
Shun75
Janus
5,472
266
0
1,690
7,247
2,423
335
2,726
4,521
46,231
874
W
5,474
4,043
0
1,763
10,524
4,209
0
3,177
7,347
0
45,945
L
Xbalanque
xHutchy11
Xbalanque
5,400
2,609
0
722
9,950
3,399
0
2,601
7,349
0
26,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
35,726
356
Minions Killed
346
0
Camps Cleared
0
1,305,006
Distance Traveled
1,320,335
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,811
601
114
9
0
248,680
3
W
Skadi
7,499
577
83
6
0
216,251
4
L
Anubis
7,997
615
108
8
0
235,261
2
W
Surtr
6,134
472
35
3
0
231,012
0
L
Bacchus
6,805
523
18
1
0
268,790
0
W
Bake Kujira
7,527
579
58
4
0
292,094
0
L
Cliodhna
6,819
525
74
6
0
308,440
1
W
Janus
7,732
595
98
8
0
261,309
0
W
Arachne
6,834
526
72
6
0
319,669
5
L
Xbalanque
5,767
444
42
3
0
243,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role