Player Matchup

Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Baoluoxm
Arachne
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 50L
1,595 Elo+
Party 2
Ne Zha
Ne Zha
SineZapi
Ne Zha
Level 155
God Stats
1W - 1L
1,326 SR
Queue Stats
8W - 4L
1,586 Elo+
Party 2
Neith
Neith
WoflUK
Neith
Level 144
God Stats
7W - 5L
1,742 SR
Queue Stats
89W - 62L
1,509 Elo+
Party 1
Olorun
Olorun
frankestaing
Olorun
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 88L
1,600 Elo+
Party 2
Team Averages
Level 145
1,513 SR
1,558 Elo+

VS

Team Averages
Level 139
1,468 SR
1,506 Elo+
Ravana
Ravana
 
Ravana
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FalkenbergML
Anubis
Level 129
God Stats
12W - 14L
1,370 SR
Queue Stats
222W - 201L
1,557 Elo+
Solo
Kali
Kali
Vortekkz x
Kali
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 82L
1,483 Elo+
Party 3
Hachiman
Hachiman
Zoro XF
Hachiman
Level 139
God Stats
2W - 3L
1,472 SR
Queue Stats
342W - 393L
1,485 Elo+
Party 3
Thoth
Thoth
ii Iz LeGeNd 1
Thoth
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 359L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 0
5,884
588
5,270
11,689
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Baoluoxm
Arachne
10
1 / 3 / 11
5,383
538
7,231
9,169
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
SineZapi
Ne Zha
11
8 / 2 / 7
6,764
676
5,050
8,754
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
WoflUK
Neith
13
5 / 0 / 3
7,234
723
5,312
4,549
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
12
4 / 1 / 5
6,967
697
6,565
4,234
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 1 / 0
6,549
655
7,410
5,997
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
10
2 / 5 / 1
5,571
557
5,030
9,917
5,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,315
532
2,213
9,075
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Zoro XF
Hachiman
9
3 / 6 / 1
5,884
588
4,635
9,142
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
5,136
514
1,868
6,279
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
8
8
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
0
0.5
L
Ravana
 
Ravana
2
1
0
2
W
Arachne
Baoluoxm
Arachne
1
3
11
2.17
L
Anubis
2
5
1
0.5
W
Ne Zha
SineZapi
Ne Zha
8
2
7
5.75
L
1
2
1
0.75
W
Neith
WoflUK
Neith
5
0
3
6.5
L
Hachiman
Zoro XF
Hachiman
3
6
1
0.58
W
Olorun
4
1
5
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,428
Damage
21,156
38,395
Taken
40,410
15,984
Mitigated
18,164
13,466
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,270
1,635
0
5,502
11,689
6,204
0
1,320
9,607
0
40,006
L
Ravana
 
Ravana
7,410
2,486
0
3,560
5,997
3,519
0
0
5,339
0
43,743
W
Arachne
Baoluoxm
Arachne
7,231
4,485
0
3,109
9,169
2,935
0
2,824
6,345
0
24,973
L
Anubis
5,030
246
0
3,489
9,917
5,700
0
1,622
8,250
47,532
0
W
Ne Zha
SineZapi
Ne Zha
5,050
2,705
0
1,637
8,754
3,669
0
707
8,047
0
37,894
L
2,213
923
0
1,746
9,075
3,832
0
837
8,238
0
25,739
W
Neith
WoflUK
Neith
5,312
1,700
0
1,629
4,549
1,598
823
1,264
3,285
0
63,922
L
Hachiman
Zoro XF
Hachiman
4,635
3,332
0
1,060
9,142
3,284
0
3,544
5,598
0
29,076
W
Olorun
6,565
3,964
169
1,420
4,234
1,578
690
783
3,451
42,581
8,009
L
1,868
160
0
372
6,279
1,829
0
466
5,813
36,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
28,455
342
Minions Killed
344
0
Camps Cleared
0
1,029,269
Distance Traveled
926,444
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,884
588
65
7
0
195,645
0
L
Ravana
6,549
655
86
9
0
217,650
0
W
Arachne
5,383
538
30
3
0
218,025
0
L
Anubis
5,571
557
64
6
0
170,243
0
W
Ne Zha
6,764
676
49
5
0
237,512
1
L
Kali
5,315
532
48
5
0
186,449
1
W
Neith
7,234
723
106
11
0
182,403
2
L
Hachiman
5,884
588
67
7
0
176,991
0
W
Olorun
6,967
697
92
9
0
195,684
2
L
Thoth
5,136
514
79
8
0
175,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role