Player Matchup

Neith
Neith
BadBaddie
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,590 Elo+
Party 1
Cabrakan
Cabrakan
Nøkkelen
Cabrakan
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 40L
1,595 Elo+
Party 1
Bastet
Bastet
nitramlol
Bastet
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,590 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,592 Elo+

VS

Team Averages
Level 136
1,606 SR
1,629 Elo+
Hachiman
Hachiman
FitchBros
Hachiman
Level 82
God Stats
10W - 3L
1,609 SR
Queue Stats
62W - 38L
1,765 Elo+
Solo
Vamana
Vamana
Reponlive
Vamana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,530 Elo+
Solo
Kukulkan
Kukulkan
freak-me-now
Kukulkan
Level 168
God Stats
127W - 83L
1,708 SR
Queue Stats
230W - 240L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadBaddie
Neith
11
0 / 7 / 3
8,063
620
5,092
13,356
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Nøkkelen
Cabrakan
13
1 / 6 / 2
8,729
671
6,447
17,219
22,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
nitramlol
Bastet
14
3 / 3 / 0
9,327
717
14,511
13,558
5,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FitchBros
Hachiman
17
7 / 1 / 6
11,434
880
14,166
11,713
4,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Reponlive
Vamana
15
5 / 2 / 7
10,040
772
10,233
14,950
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
freak-me-now
Kukulkan
16
3 / 1 / 9
10,127
779
10,710
8,890
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
15
16
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
BadBaddie
Neith
0
7
3
0.21
W
Hachiman
FitchBros
Hachiman
7
1
6
10
L
Cabrakan
Nøkkelen
Cabrakan
1
6
2
0.33
W
Vamana
Reponlive
Vamana
5
2
7
4.25
W
Kukulkan
freak-me-now
Kukulkan
3
1
9
7.5
L
Bastet
nitramlol
Bastet
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
35,109
44,133
Taken
35,553
33,099
Mitigated
22,250
4,747
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BadBaddie
Neith
5,092
1,578
0
905
13,356
5,036
460
4,372
8,650
0
15,977
W
Hachiman
FitchBros
Hachiman
14,166
10,041
0
2,705
11,713
4,564
949
870
10,794
0
60,518
L
Cabrakan
Nøkkelen
Cabrakan
6,447
1,032
0
2,366
17,219
22,066
0
3,925
12,565
17,563
0
W
Vamana
Reponlive
Vamana
10,233
4,327
0
2,314
14,950
13,796
430
2,909
11,590
0
31,646
W
Kukulkan
freak-me-now
Kukulkan
10,710
1,173
0
2,842
8,890
3,890
733
1,950
6,621
46,326
708
L
Bastet
nitramlol
Bastet
14,511
3,387
0
1,476
13,558
5,997
257
2,024
11,257
0
42,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,119
Gold Earned
31,601
102
Minions Killed
213
0
Camps Cleared
0
653,271
Distance Traveled
760,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,063
620
21
2
0
183,245
0
W
Hachiman
11,434
880
99
8
0
253,466
0
L
Cabrakan
8,729
671
27
2
0
194,844
0
W
Vamana
10,040
772
40
3
0
246,138
0
W
Kukulkan
10,127
779
74
6
0
261,019
0
L
Bastet
9,327
717
54
4
0
275,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role