Player Matchup

Achilles
Achilles
ElPiRaTa_AzUl
Achilles
Level 129
God Stats
4W - 1L
1,729 SR
Queue Stats
136W - 106L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KannNiks
Morgan Le Fay
Level 106
God Stats
4W - 2L
1,512 SR
Queue Stats
31W - 31L
1,541 Elo+
Party 2
Thanatos
Thanatos
Procesor18
Thanatos
Level 84
God Stats
16W - 12L
1,804 SR
Queue Stats
77W - 81L
1,456 Elo+
Solo
Geb
Geb
undue_museum0
Geb
Level 67
God Stats
11W - 13L
1,389 SR
Queue Stats
549W - 544L
1,472 Elo+
Solo
Xbalanque
Xbalanque
xSnims
Xbalanque
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,563 Elo+
Party 2
Team Averages
Level 98
1,587 SR
1,502 Elo+

VS

Team Averages
Level 82
1,469 SR
1,489 Elo+
Lancelot
Lancelot
ItzAmico
Lancelot
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,475 Elo+
Party 1
Nox
Nox
KorkyKork
Nox
Level 106
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 4L
1,515 Elo+
Solo
Nike
Nike
Kr4ych
Nike
Level 87
God Stats
8W - 9L
1,360 SR
Queue Stats
131W - 134L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Lilygamer1
Kuzenbo
Level 99
God Stats
0W - 1L
1,701 SR
Queue Stats
135W - 118L
1,551 Elo+
Solo
Xbalanque
Xbalanque
PärinäValovuosi
Xbalanque
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 22L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElPiRaTa_AzUl
Achilles
17
3 / 0 / 3
11,034
613
13,619
15,840
19,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
KannNiks
Morgan Le Fay
17
4 / 2 / 7
10,237
569
13,094
8,547
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Procesor18
Thanatos
18
5 / 2 / 5
9,907
550
8,955
17,959
9,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 9
9,405
523
8,999
15,855
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
xSnims
Xbalanque
17
2 / 3 / 7
10,393
577
12,347
10,952
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ItzAmico
Lancelot
15
4 / 2 / 0
8,625
479
7,781
16,070
12,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 3 / 2
8,718
484
6,771
11,350
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
Kr4ych
Nike
12
0 / 4 / 1
7,651
425
10,930
20,431
16,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
Lilygamer1
Kuzenbo
13
1 / 3 / 5
8,257
459
9,072
18,416
21,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
1 / 4 / 2
8,050
447
5,313
12,606
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
16
Kills
8
8
Deaths
16
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
ElPiRaTa_AzUl
Achilles
3
0
3
4.5
L
Lancelot
ItzAmico
Lancelot
4
2
0
2
W
Morgan Le Fay
KannNiks
Morgan Le Fay
4
2
7
3.75
L
2
3
2
1
L
Nike
Kr4ych
Nike
0
4
1
0.13
L
Kuzenbo
Lilygamer1
Kuzenbo
1
3
5
1.17
W
Thanatos
Procesor18
Thanatos
5
2
5
3.75
L
1
4
2
0.5
W
2
1
9
6.5
W
Xbalanque
xSnims
Xbalanque
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,014
Damage
39,867
69,153
Taken
78,873
56,883
Mitigated
59,243
26,467
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ElPiRaTa_AzUl
Achilles
13,619
2,589
0
5,279
15,840
19,439
1,662
2,414
13,426
278
88,522
L
Lancelot
ItzAmico
Lancelot
7,781
2,500
0
500
16,070
12,129
0
2,988
12,926
261
60,543
W
Morgan Le Fay
KannNiks
Morgan Le Fay
13,094
1,264
234
847
8,547
5,173
846
3,548
4,999
79,944
1,520
L
6,771
652
0
860
11,350
4,738
0
3,726
7,568
78,490
0
L
Nike
Kr4ych
Nike
10,930
881
0
3,840
20,431
16,668
0
4,044
15,153
3,283
49,192
L
Kuzenbo
Lilygamer1
Kuzenbo
9,072
3,371
0
3,870
18,416
21,267
0
8,541
9,830
23,152
0
W
Thanatos
Procesor18
Thanatos
8,955
3,684
0
13,478
17,959
9,932
0
2,168
15,791
0
104,274
L
5,313
3,447
0
1,846
12,606
4,441
0
3,010
9,596
0
54,366
W
8,999
785
154
2,426
15,855
16,923
103
4,903
10,952
31,268
2,570
W
Xbalanque
xSnims
Xbalanque
12,347
7,368
0
4,049
10,952
5,416
1,340
4,754
6,198
0
95,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,976
Gold Earned
41,301
591
Minions Killed
412
0
Camps Cleared
0
1,795,001
Distance Traveled
1,799,519
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,034
613
137
8
0
338,662
2
L
Lancelot
8,625
479
76
4
0
414,975
0
W
Morgan Le Fay
10,237
569
109
6
0
348,684
2
L
Nox
8,718
484
139
8
0
341,005
4
L
Nike
7,651
425
79
4
0
348,764
0
L
Kuzenbo
8,257
459
23
1
0
362,094
4
W
Thanatos
9,907
550
133
7
0
407,962
2
L
Xbalanque
8,050
447
95
5
0
332,681
0
W
Geb
9,405
523
43
2
0
387,423
4
W
Xbalanque
10,393
577
169
9
0
312,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role