Player Matchup

Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Platinum V
AaronBrr
Hachiman
Platinum V
Level 68
God Stats
22W - 30L
1,633 SR
Queue Stats
135W - 138L
1,749 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Ashheenn
Erlang Shen
Platinum V
Level 157
God Stats
4W - 1L
1,841 SR
Queue Stats
171W - 140L
1,757 MMR
Party 2
Ra
Ra
Gold II
andreyrublev
Ra
Gold II
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 81L
1,772 MMR
Solo
Ymir
Ymir
Platinum V
xfjsdljlksdf
Ymir
Platinum V
Level 178
God Stats
10W - 7L
1,425 SR
Queue Stats
523W - 520L
1,784 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,580 SR
1,712 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,419 SR
1,766 MMR
Sun Wukong
Sun Wukong
Gold I
AlpacaNilo
Sun Wukong
Gold I
Level 88
God Stats
1W - 3L
1,305 SR
Queue Stats
38W - 31L
1,779 MMR
Solo
Serqet
Serqet
Gold I
BraHxPR
Serqet
Gold I
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
360W - 365L
1,740 MMR
Solo
Heimdallr
Heimdallr
Gold II
Kairell
Heimdallr
Gold II
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 33L
1,771 MMR
Party 1
Nox
Nox
Platinum IV
lQuertum
Nox
Platinum IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,794 MMR
Party 1
Scylla
Scylla
Platinum III
stome145
Scylla
Platinum III
Level 154
God Stats
3W - 5L
1,291 SR
Queue Stats
206W - 204L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 1 / 5
7,368
491
5,383
12,897
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
AaronBrr
Hachiman
15
4 / 0 / 1
9,476
632
9,284
8,938
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Ashheenn
Erlang Shen
15
4 / 2 / 2
9,111
607
9,349
12,606
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 1
8,633
576
7,582
8,783
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 4
7,914
528
4,546
7,574
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
VamanaPeleBake KujiraNike

VS

Bans
AthenaSusanoThanatosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlpacaNilo
Sun Wukong
13
0 / 2 / 0
7,778
519
3,857
12,845
10,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
BraHxPR
Serqet
13
0 / 3 / 0
6,803
454
4,109
12,298
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Kairell
Heimdallr
13
3 / 4 / 0
7,771
518
9,250
9,966
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 2
6,546
436
4,441
11,628
8,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
stome145
Scylla
13
0 / 2 / 0
7,204
480
5,853
7,025
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
5
3.5
W
Hachiman
AaronBrr
Hachiman
4
0
1
4.5
L
Sun Wukong
AlpacaNilo
Sun Wukong
0
2
0
0
W
Erlang Shen
Ashheenn
Erlang Shen
4
2
2
2.5
L
Serqet
BraHxPR
Serqet
0
3
0
0
L
Heimdallr
Kairell
Heimdallr
3
4
0
0.75
W
3
0
1
3.5
L
0
5
2
0.2
L
Scylla
stome145
Scylla
0
2
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,144
Damage
27,510
50,798
Taken
53,762
30,950
Mitigated
31,694
18,302
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,383
777
0
3,462
12,897
11,113
0
4,024
8,873
0
31,184
W
Hachiman
AaronBrr
Hachiman
9,284
6,491
0
2,693
8,938
3,279
773
0
8,208
0
79,506
L
Sun Wukong
AlpacaNilo
Sun Wukong
3,857
35
0
3,432
12,845
10,465
0
1,342
11,503
0
61,581
W
Erlang Shen
Ashheenn
Erlang Shen
9,349
4,351
0
4,530
12,606
8,152
0
1,231
11,054
0
74,571
L
Serqet
BraHxPR
Serqet
4,109
765
0
640
12,298
5,990
0
1,338
10,927
0
59,701
L
Heimdallr
Kairell
Heimdallr
9,250
5,357
0
2,735
9,966
4,171
0
467
9,204
0
62,140
W
7,582
564
2,112
4,505
8,783
4,041
0
4,682
3,855
90,799
926
L
4,441
644
0
2,052
11,628
8,567
0
4,907
6,246
18,204
0
L
Scylla
stome145
Scylla
5,853
850
0
614
7,025
2,501
0
3,726
3,197
69,212
1,341
W
4,546
1,177
0
1,000
7,574
4,365
0
1,479
6,095
60,353
6,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
36,102
517
Minions Killed
437
0
Camps Cleared
0
1,664,497
Distance Traveled
1,499,251
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,368
491
31
2
0
332,187
6
W
Hachiman
9,476
632
131
9
0
294,341
0
L
Sun Wukong
7,778
519
108
7
0
268,963
1
W
Erlang Shen
9,111
607
129
9
0
412,662
3
L
Serqet
6,803
454
87
6
0
356,653
0
L
Heimdallr
7,771
518
105
7
0
276,915
0
W
Ra
8,633
576
129
9
0
297,965
2
L
Nox
6,546
436
20
1
0
291,405
3
L
Scylla
7,204
480
117
8
0
305,315
6
W
Ymir
7,914
528
97
6
0
327,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role