Player Matchup

Sun Wukong
Sun Wukong
Bronze II
L0rd0fda7
Sun Wukong
Bronze II
Level 83
God Stats
4W - 7L
1,498 SR
Queue Stats
69W - 127L
307 MMR
Solo
Neith
Neith
Silver I
NikoBlacky
Neith
Silver I
Level 103
God Stats
8W - 7L
1,463 SR
Queue Stats
145W - 146L
1,129 MMR
Solo
Hera
Hera
Silver V
O1xPUNCHxMAN
Hera
Silver V
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 81L
1,122 MMR
Solo
Ymir
Ymir
Silver II
thekingofme1208
Ymir
Silver II
Level 159
God Stats
40W - 46L
1,649 SR
Queue Stats
637W - 681L
1,103 MMR
Solo
Awilix
Awilix
Silver I
zoofzcat
Awilix
Silver I
Level 58
God Stats
1W - 1L
1,143 SR
Queue Stats
75W - 87L
1,129 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,451 SR
958 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,351 SR
950 MMR
Tyr
Tyr
Silver IV
PERFlDIOUS
Tyr
Silver IV
Level 137
God Stats
4W - 2L
1,459 SR
Queue Stats
125W - 146L
1,132 MMR
Solo
Thoth
Thoth
Bronze I
Rocky Racoon 7
Thoth
Bronze I
Level 114
God Stats
0W - 4L
1,112 SR
Queue Stats
715W - 753L
500 MMR
Solo
Bastet
Bastet
Silver III
SourBriefs1
Bastet
Silver III
Level 124
God Stats
4W - 3L
1,503 SR
Queue Stats
13W - 19L
1,177 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
TheToeTickle
Gilgamesh
Bronze I
Level 69
God Stats
0W - 5L
1,400 SR
Queue Stats
28W - 51L
763 MMR
Solo
Hachiman
Hachiman
Silver III
kevndacool4
Hachiman
Silver III
Level 127
God Stats
0W - 2L
1,280 SR
Queue Stats
80W - 93L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
L0rd0fda7
Sun Wukong
13
0 / 3 / 3
7,801
520
4,741
10,330
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
17
2 / 0 / 3
9,965
664
8,576
8,443
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 4
8,198
547
8,746
5,101
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
7,833
522
3,566
13,137
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
zoofzcat
Awilix
16
9 / 1 / 2
9,908
661
12,652
15,911
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesThanatosArachne

VS

Bans
KukulkanGuan YuBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,589
506
5,675
12,172
10,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 0
6,670
445
3,186
8,898
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
8
0 / 5 / 0
5,836
389
4,498
9,572
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
TheToeTickle
Gilgamesh
12
2 / 1 / 1
7,543
503
7,496
12,524
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
kevndacool4
Hachiman
13
1 / 2 / 0
7,041
469
3,053
12,019
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
6
6
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
L0rd0fda7
Sun Wukong
0
3
3
0.5
W
Neith
2
0
3
3.5
W
1
0
4
3
L
2
1
2
3
L
1
4
0
0.25
L
Bastet
0
5
0
0
L
Gilgamesh
TheToeTickle
Gilgamesh
2
1
1
2.5
L
Hachiman
kevndacool4
Hachiman
1
2
0
0.5
W
1
2
3
1.25
W
Awilix
zoofzcat
Awilix
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,281
Damage
23,908
52,922
Taken
55,185
34,998
Mitigated
31,269
17,964
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
L0rd0fda7
Sun Wukong
4,741
622
0
1,950
10,330
9,060
168
230
9,436
0
36,564
W
Neith
8,576
2,625
0
4,279
8,443
3,705
1,958
835
7,608
0
100,655
W
8,746
1,884
560
876
5,101
1,976
594
1,073
3,987
49,853
1,810
L
5,675
329
0
2,724
12,172
10,673
0
3,710
8,357
6,514
30,788
L
3,186
53
0
1,633
8,898
2,732
0
3,084
5,740
44,975
0
L
Bastet
4,498
1,443
0
2,514
9,572
2,941
0
1,090
8,394
0
28,426
L
Gilgamesh
TheToeTickle
Gilgamesh
7,496
1,696
0
2,655
12,524
10,623
352
2,060
9,698
0
40,402
L
Hachiman
kevndacool4
Hachiman
3,053
2,044
0
2,885
12,019
4,300
0
1,976
10,030
0
61,849
W
3,566
576
0
2,597
13,137
13,411
306
1,869
11,268
27,497
0
W
Awilix
zoofzcat
Awilix
12,652
5,622
0
7,702
15,911
6,846
284
1,560
14,176
0
87,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
34,679
446
Minions Killed
358
0
Camps Cleared
0
1,545,257
Distance Traveled
1,370,660
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,801
520
59
4
0
282,727
9
W
Neith
9,965
664
157
10
0
304,303
7
W
Hera
8,198
547
87
6
0
300,519
2
L
Tyr
7,589
506
65
4
0
328,426
1
L
Thoth
6,670
445
74
5
0
288,367
0
L
Bastet
5,836
389
49
3
0
204,808
0
L
Gilgamesh
7,543
503
61
4
0
264,275
2
L
Hachiman
7,041
469
109
7
0
284,784
0
W
Ymir
7,833
522
25
2
0
276,750
5
W
Awilix
9,908
661
118
8
0
380,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role