Player Matchup

Thor
Thor
Silver II
 
Thor
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
Royersenpai
Artemis
Bronze III
Level 52
God Stats
0W - 1L
1,598 SR
Queue Stats
2W - 7L
1,260 MMR
Solo
Sobek
Sobek
Bronze III
TimTheLegend77
Sobek
Bronze III
Level 90
God Stats
1W - 9L
1,229 SR
Queue Stats
32W - 53L
1,278 MMR
Solo
Hercules
Hercules
Bronze III
chichotorres
Hercules
Bronze III
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 39L
1,454 MMR
Party 1
Charon
Charon
Bronze III
salvi636
Charon
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,224 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,465 SR
1,343 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,484 SR
1,279 MMR
Nu Wa
Nu Wa
Gold V
CarnageD13
Nu Wa
Gold V
Level 149
God Stats
1W - 1L
1,817 SR
Queue Stats
19W - 24L
1,340 MMR
Solo
Arachne
Arachne
Silver I
MonarchLeylo
Arachne
Silver I
Level 154
God Stats
11W - 7L
1,210 SR
Queue Stats
116W - 136L
1,205 MMR
Solo
Achilles
Achilles
Gold V
NavyGravy
Achilles
Gold V
Level 142
God Stats
2W - 3L
1,523 SR
Queue Stats
165W - 161L
1,347 MMR
Solo
Atlas
Atlas
Silver I
SirWilliam201
Atlas
Silver I
Level 155
God Stats
6W - 4L
1,372 SR
Queue Stats
264W - 278L
1,186 MMR
Solo
Xbalanque
Xbalanque
Silver I
UnoMarkG
Xbalanque
Silver I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 2 / 1
5,495
550
4,206
10,651
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Royersenpai
Artemis
6
0 / 2 / 0
4,126
413
1,234
4,177
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 0 / 0
5,190
519
2,869
9,751
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
chichotorres
Hercules
10
0 / 1 / 0
5,728
573
2,423
7,402
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charon
salvi636
Charon
10
1 / 2 / 2
5,552
555
2,929
6,048
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Bake KujiraMaman BrigitteThanatosAo Kuang

VS

Bans
ChernobogKukulkanAthenaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 3 / 0
6,322
632
6,622
5,062
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
MonarchLeylo
Arachne
12
4 / 0 / 0
6,461
646
4,572
8,076
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
NavyGravy
Achilles
12
0 / 0 / 2
6,807
681
5,560
7,481
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 0 / 2
6,193
619
3,486
6,699
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
UnoMarkG
Xbalanque
11
1 / 0 / 1
5,937
594
5,588
4,282
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
1
1.25
W
Nu Wa
1
3
0
0.33
W
Arachne
MonarchLeylo
Arachne
4
0
0
4
W
Achilles
NavyGravy
Achilles
0
0
2
1
L
Artemis
Royersenpai
Artemis
0
2
0
0
W
1
0
2
2
L
0
0
0
0
W
Xbalanque
UnoMarkG
Xbalanque
1
0
1
1.5
L
Hercules
chichotorres
Hercules
0
1
0
0
L
Charon
salvi636
Charon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,661
Damage
25,828
38,029
Taken
31,600
19,856
Mitigated
16,186
9,778
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,206
459
0
3,501
10,651
4,176
0
1,304
9,250
0
37,021
W
Nu Wa
6,622
2,206
0
835
5,062
1,622
649
1,885
3,027
43,383
3,883
W
Arachne
MonarchLeylo
Arachne
4,572
3,395
0
3,817
8,076
2,965
0
1,074
6,918
0
47,042
W
Achilles
NavyGravy
Achilles
5,560
587
0
3,166
7,481
5,352
0
0
7,073
55
40,335
L
Artemis
Royersenpai
Artemis
1,234
336
0
0
4,177
1,371
0
1,594
2,543
0
16,658
W
3,486
1,367
0
2,436
6,699
4,601
0
1,780
4,919
25,049
0
L
2,869
307
0
3,955
9,751
7,248
0
1,930
7,781
21,501
0
W
Xbalanque
UnoMarkG
Xbalanque
5,588
2,787
0
1,861
4,282
1,646
387
825
3,457
0
48,080
L
Hercules
chichotorres
Hercules
2,423
619
0
1,822
7,402
4,690
0
411
6,215
0
36,025
L
Charon
salvi636
Charon
2,929
472
0
500
6,048
2,371
0
4,237
1,481
38,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
31,720
283
Minions Killed
362
0
Camps Cleared
0
981,962
Distance Traveled
1,049,787
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,495
550
65
7
0
215,964
2
W
Nu Wa
6,322
632
83
8
0
172,810
2
W
Arachne
6,461
646
81
8
0
257,833
0
W
Achilles
6,807
681
85
9
0
200,686
0
L
Artemis
4,126
413
26
3
0
133,296
0
W
Atlas
6,193
619
20
2
0
226,200
1
L
Sobek
5,190
519
33
3
0
222,302
4
W
Xbalanque
5,937
594
93
9
0
192,258
0
L
Hercules
5,728
573
81
8
0
218,027
0
L
Charon
5,552
555
78
8
0
192,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role