Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DaDonathan
Artemis
Level 121
God Stats
5W - 4L
1,738 SR
Queue Stats
68W - 60L
1,528 Elo+
Solo
Terra
Terra
Daly22
Terra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,416 Elo+
Solo
Mercury
Mercury
StolenBape1291
Mercury
Level 66
God Stats
0W - 2L
1,695 SR
Queue Stats
435W - 426L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mazecomet
Morgan Le Fay
Level 108
God Stats
0W - 2L
1,475 SR
Queue Stats
127W - 108L
1,461 Elo+
Solo
Team Averages
Level 106
1,581 SR
1,470 Elo+

VS

Team Averages
Level 76
1,628 SR
1,508 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AmazonTheSlayer
Cernunnos
Level 65
God Stats
3W - 0L
1,856 SR
Queue Stats
21W - 10L
1,493 Elo+
Party 1
Tiamat
Tiamat
EliteDelly
Tiamat
Level 76
God Stats
6W - 8L
1,447 SR
Queue Stats
173W - 162L
1,501 Elo+
Solo
Nike
Nike
Flashupheaven
Nike
Level 41
God Stats
2W - 1L
1,836 SR
Queue Stats
6W - 3L
1,707 Elo+
Party 1
Ao Kuang
Ao Kuang
ManticoreOMercy
Ao Kuang
Level 41
God Stats
4W - 3L
1,501 SR
Queue Stats
14W - 21L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 2 / 0
4,688
391
2,828
6,855
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Artemis
DaDonathan
Artemis
10
3 / 2 / 0
6,129
511
6,425
7,496
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Daly22
Terra
10
0 / 1 / 3
5,911
493
2,372
10,419
5,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 2 / 1
6,387
532
3,077
11,086
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
mazecomet
Morgan Le Fay
10
2 / 4 / 0
6,241
520
4,399
8,696
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 0 / 0
7,525
627
9,008
10,776
9,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
AmazonTheSlayer
Cernunnos
10
2 / 1 / 1
5,761
480
4,911
5,683
1,739
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
EliteDelly
Tiamat
11
1 / 1 / 4
6,184
515
3,527
5,275
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 2
5,949
496
7,054
7,525
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
12
4 / 2 / 0
6,383
532
4,673
9,456
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
11
11
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
King Arthur
 
King Arthur
3
0
0
3
W
Cernunnos
AmazonTheSlayer
Cernunnos
2
1
1
2.5
L
Artemis
DaDonathan
Artemis
3
2
0
1.5
L
Terra
Daly22
Terra
0
1
3
1.5
W
Tiamat
EliteDelly
Tiamat
1
1
4
3
W
1
1
2
2
W
Ao Kuang
4
2
0
2
L
0
2
1
0.25
L
Morgan Le Fay
mazecomet
Morgan Le Fay
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
29,173
44,552
Taken
38,715
22,010
Mitigated
20,470
11,811
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,828
1,413
0
1,695
6,855
5,352
0
0
6,855
0
18,500
W
King Arthur
 
King Arthur
9,008
838
0
3,131
10,776
9,344
64
211
10,154
0
57,057
W
Cernunnos
AmazonTheSlayer
Cernunnos
4,911
1,949
0
1,420
5,683
1,739
34
1,007
4,676
0
37,137
L
Artemis
DaDonathan
Artemis
6,425
2,538
0
1,084
7,496
2,738
0
0
7,496
0
42,180
L
Terra
Daly22
Terra
2,372
360
2,085
3,319
10,419
5,888
0
656
9,763
12,022
353
W
Tiamat
EliteDelly
Tiamat
3,527
162
0
778
5,275
2,760
287
2,846
2,429
31,759
679
W
7,054
777
0
1,750
7,525
2,728
0
993
6,532
0
35,594
W
Ao Kuang
4,673
690
0
1,361
9,456
3,899
551
1,575
7,881
34,045
0
L
3,077
1,526
0
1,685
11,086
4,934
0
1,287
9,705
0
59,052
L
Morgan Le Fay
mazecomet
Morgan Le Fay
4,399
280
0
1,943
8,696
3,098
150
5,918
2,562
42,973
2,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
31,802
271
Minions Killed
302
0
Camps Cleared
0
1,019,900
Distance Traveled
1,157,082
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,688
391
33
3
0
111,612
0
W
King Arthur
7,525
627
74
6
0
244,601
0
W
Cernunnos
5,761
480
51
4
0
230,216
0
L
Artemis
6,129
511
66
6
0
217,196
1
L
Terra
5,911
493
17
1
0
239,871
2
W
Tiamat
6,184
515
58
5
0
184,911
2
W
Nike
5,949
496
64
5
0
232,280
0
W
Ao Kuang
6,383
532
55
5
0
265,074
0
L
Mercury
6,387
532
99
8
0
249,971
1
L
Morgan Le Fay
6,241
520
56
5
0
201,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role