Player Matchup

Sol
Sol
BlueLeoSMT
Sol
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 118L
1,615 Elo+
Party 1
Artemis
Artemis
DarkSage6745
Artemis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 119L
1,629 Elo+
Party 1
Olorun
Olorun
Gsgt Reaper4578
Olorun
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 146L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
SativaGotMeFaded
Sun Wukong
Level 124
God Stats
1W - 2L
1,580 SR
Queue Stats
50W - 55L
1,529 Elo+
Solo
Medusa
Medusa
Tayl0r000
Medusa
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 188L
1,527 Elo+
Party 1
Team Averages
Level 142
1,516 SR
1,563 Elo+

VS

Team Averages
Level 142
1,576 SR
1,598 Elo+
Nox
Nox
Bit Unknown
Nox
Level 116
God Stats
4W - 1L
1,706 SR
Queue Stats
128W - 105L
1,540 Elo+
Solo
Apollo
Apollo
FancyTrousers
Apollo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,787 Elo+
Solo
Ne Zha
Ne Zha
Jocheve
Ne Zha
Level 148
God Stats
8W - 2L
1,827 SR
Queue Stats
63W - 56L
1,576 Elo+
Solo
Surtr
Surtr
TPRxXxHawkeye
Surtr
Level 105
God Stats
5W - 7L
1,358 SR
Queue Stats
58W - 50L
1,527 Elo+
Solo
Bake Kujira
Bake Kujira
Veging
Bake Kujira
Level 184
God Stats
7W - 5L
1,491 SR
Queue Stats
531W - 502L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,762
517
13,285
13,618
5,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
DarkSage6745
Artemis
10
1 / 6 / 2
6,782
452
7,200
15,873
11,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 4 / 1
7,898
527
9,298
11,941
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
SativaGotMeFaded
Sun Wukong
13
2 / 2 / 0
8,193
546
8,789
12,753
7,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Tayl0r000
Medusa
13
1 / 6 / 0
7,331
489
7,488
13,011
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,179
545
7,044
9,841
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 0 / 5
9,583
639
10,098
11,956
5,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Jocheve
Ne Zha
14
3 / 1 / 10
7,990
533
7,667
14,615
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 4
9,505
634
16,050
19,295
17,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bake Kujira
Veging
Bake Kujira
13
2 / 3 / 10
7,611
507
9,755
17,260
16,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
5
Kills
23
23
Deaths
6
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
1
5
1
0.3
L
Artemis
DarkSage6745
Artemis
1
6
2
0.33
W
8
0
5
10.5
L
0
4
1
0.13
W
Ne Zha
Jocheve
Ne Zha
3
1
10
8
L
Sun Wukong
SativaGotMeFaded
Sun Wukong
2
2
0
1
W
8
2
4
5
L
Medusa
Tayl0r000
Medusa
1
6
0
0.17
W
Bake Kujira
Veging
Bake Kujira
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,060
Damage
50,614
67,196
Taken
72,967
33,976
Mitigated
49,731
13,580
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,044
647
0
3,050
9,841
4,469
550
5,358
4,483
53,951
1,326
L
13,285
6,571
0
5,704
13,618
5,067
1,173
5,554
7,645
62,099
8,908
L
Artemis
DarkSage6745
Artemis
7,200
2,345
0
1,113
15,873
11,640
169
5,845
9,789
0
24,875
W
10,098
6,171
0
4,845
11,956
5,445
726
4,176
7,780
0
80,722
L
9,298
4,986
209
2,999
11,941
4,493
0
2,078
9,847
60,531
7,154
W
Ne Zha
Jocheve
Ne Zha
7,667
2,916
0
2,892
14,615
6,679
1,719
2,402
12,213
0
68,211
L
Sun Wukong
SativaGotMeFaded
Sun Wukong
8,789
1,704
0
3,309
12,753
7,438
612
1,731
10,151
0
69,568
W
16,050
6,207
0
4,928
19,295
17,019
408
3,479
15,816
2,057
63,272
L
Medusa
Tayl0r000
Medusa
7,488
2,994
0
246
13,011
5,338
0
2,251
10,664
0
61,516
W
Bake Kujira
Veging
Bake Kujira
9,755
4,917
0
1,825
17,260
16,119
168
7,186
10,074
38,878
909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,966
Gold Earned
42,868
476
Minions Killed
452
0
Camps Cleared
0
1,353,306
Distance Traveled
1,573,218
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,179
545
103
7
0
322,481
7
L
Sol
7,762
517
102
7
0
234,654
0
L
Artemis
6,782
452
41
3
0
262,490
2
W
Apollo
9,583
639
104
7
0
307,768
0
L
Olorun
7,898
527
123
8
0
297,332
1
W
Ne Zha
7,990
533
89
6
0
352,854
0
L
Sun Wukong
8,193
546
129
9
0
285,585
0
W
Surtr
9,505
634
100
7
0
274,037
0
L
Medusa
7,331
489
81
5
0
273,245
0
W
Bake Kujira
7,611
507
56
4
0
316,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role