Player Matchup

Jormungandr
Jormungandr
ChibiNekoLoli
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Cowbella
Kukulkan
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 129L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Silver_Skullette
Danzaburou
Level 120
God Stats
61W - 57L
1,543 SR
Queue Stats
278W - 292L
1,451 Elo+
Solo
Guan Yu
Guan Yu
lollimawire
Guan Yu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,399 Elo+
Solo
Nemesis
Nemesis
o LordJohn o
Nemesis
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
101W - 97L
1,317 Elo+
Solo
Team Averages
Level 108
1,509 SR
1,436 Elo+

VS

Team Averages
Level 36
1,357 SR
1,351 Elo+
Anubis
Anubis
Alpha8807
Anubis
Level 29
God Stats
0W - 5L
1,070 SR
Queue Stats
33W - 56L
1,266 Elo+
Party 1
Sobek
Sobek
ChapéuPreto
Sobek
Level 49
God Stats
2W - 3L
1,457 SR
Queue Stats
40W - 21L
1,623 Elo+
Solo
Sol
Sol
ChronicGinger
Sol
Level 24
God Stats
3W - 8L
1,257 SR
Queue Stats
21W - 41L
1,164 Elo+
Party 1
Loki
Loki
ian19710
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 57L
1,347 Elo+
Solo
Bastet
Bastet
zinnys
Bastet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChibiNekoLoli
Jormungandr
12
3 / 1 / 6
7,390
1,232
7,080
7,676
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Cowbella
Kukulkan
13
1 / 1 / 10
7,388
1,231
8,262
3,066
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
Silver_Skullette
Danzaburou
12
0 / 1 / 8
6,804
1,134
5,475
4,788
1,939
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
lollimawire
Guan Yu
12
2 / 1 / 8
7,323
1,221
4,994
7,975
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
o LordJohn o
Nemesis
13
10 / 2 / 4
8,673
1,446
8,225
6,957
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

374

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alpha8807
Anubis
12
3 / 5 / 2
7,513
1,252
6,254
9,353
4,344
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 2
7,074
1,179
3,701
8,935
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 4
6,938
1,156
9,382
9,943
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
9
0 / 0 / 0
4,103
684
0
0
0
Bastet
zinnys
Bastet
12
1 / 5 / 4
6,916
1,153
7,923
10,333
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
16
Kills
6
6
Deaths
16
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alpha8807
Anubis
3
5
2
0.8
L
1
2
2
1
W
Jormungandr
ChibiNekoLoli
Jormungandr
3
1
6
6
L
1
4
4
0.75
W
Kukulkan
Cowbella
Kukulkan
1
1
10
6
W
Danzaburou
Silver_Skullette
Danzaburou
0
1
8
4
L
Loki
0
0
0
0
W
Guan Yu
lollimawire
Guan Yu
2
1
8
6
W
Nemesis
o LordJohn o
Nemesis
10
2
4
6
L
Bastet
zinnys
Bastet
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
27,260
30,462
Taken
38,564
21,776
Mitigated
20,105
3,819
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alpha8807
Anubis
6,254
372
0
1,328
9,353
4,344
0
4,046
5,177
21,769
0
L
3,701
130
0
1,228
8,935
8,972
0
4,275
4,499
8,460
0
W
Jormungandr
ChibiNekoLoli
Jormungandr
7,080
1,734
0
447
7,676
8,447
0
4,817
2,859
16,777
1,813
L
9,382
2,749
0
557
9,943
3,431
0
3,995
5,779
19,657
1,139
W
Kukulkan
Cowbella
Kukulkan
8,262
989
0
496
3,066
1,136
0
2,305
761
23,843
0
W
Danzaburou
Silver_Skullette
Danzaburou
5,475
2,351
0
575
4,788
1,939
0
3,721
1,067
0
17,173
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
lollimawire
Guan Yu
4,994
612
740
696
7,975
7,122
0
4,256
3,719
719
6,087
W
Nemesis
o LordJohn o
Nemesis
8,225
2,742
0
865
6,957
3,132
0
3,703
3,254
0
13,244
L
Bastet
zinnys
Bastet
7,923
2,429
0
771
10,333
3,358
0
2,206
8,003
0
19,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,578
Gold Earned
32,544
127
Minions Killed
96
4
Camps Cleared
3
579,312
Distance Traveled
468,557
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,513
1,252
33
6
1
100,281
1
L
Sobek
7,074
1,179
11
2
0
129,871
0
W
Jormungandr
7,390
1,232
30
5
0
107,516
0
L
Sol
6,938
1,156
24
4
1
113,184
0
W
Kukulkan
7,388
1,231
48
8
1
108,168
0
W
Danzaburou
6,804
1,134
31
5
0
105,148
0
L
Loki
4,103
684
0
0
0
0
0
W
Guan Yu
7,323
1,221
5
1
3
120,805
0
W
Nemesis
8,673
1,446
13
2
0
137,675
0
L
Bastet
6,916
1,153
28
5
1
125,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role