Player Matchup

Medusa
Medusa
Madmaxjc7
Medusa
Level 47
God Stats
1W - 2L
1,343 SR
Queue Stats
25W - 30L
1,374 Elo+
Solo
He Bo
He Bo
UglyPaul
He Bo
Level 104
God Stats
0W - 1L
1,344 SR
Queue Stats
78W - 63L
1,448 Elo+
Solo
Nu Wa
Nu Wa
alphatestertaco
Nu Wa
Level 49
God Stats
1W - 2L
1,762 SR
Queue Stats
16W - 23L
1,386 Elo+
Solo
Arachne
Arachne
bluedragon_122
Arachne
Level 127
God Stats
14W - 8L
1,524 SR
Queue Stats
272W - 261L
1,399 Elo+
Solo
Heimdallr
Heimdallr
cbtonlyfans
Heimdallr
Level 144
God Stats
33W - 18L
1,536 SR
Queue Stats
191W - 206L
1,444 Elo+
Solo
Team Averages
Level 94
1,502 SR
1,410 Elo+

VS

Team Averages
Level 85
1,468 SR
1,542 Elo+
Merlin
Merlin
Frazzless
Merlin
Level 149
God Stats
5W - 8L
1,418 SR
Queue Stats
67W - 62L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
Tox1c TakeDown
Ratatoskr
Level 33
God Stats
5W - 6L
1,527 SR
Queue Stats
31W - 32L
1,685 Elo+
Solo
Ymir
Ymir
dragJP
Ymir
Level 67
God Stats
4W - 2L
1,692 SR
Queue Stats
32W - 30L
1,539 Elo+
Solo
Sol
Sol
lllucs
Sol
Level 31
God Stats
2W - 5L
1,201 SR
Queue Stats
10W - 11L
1,501 Elo+
Solo
Ravana
Ravana
steadyclimber
Ravana
Level 146
God Stats
14W - 17L
1,500 SR
Queue Stats
410W - 402L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Madmaxjc7
Medusa
11
3 / 2 / 3
6,815
426
6,773
7,572
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
UglyPaul
He Bo
14
4 / 1 / 0
7,956
497
6,396
7,794
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 6 / 1
6,780
424
3,876
11,870
2,970
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 1
6,441
403
4,336
11,594
7,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
cbtonlyfans
Heimdallr
12
0 / 5 / 3
6,878
430
5,525
8,486
3,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Frazzless
Merlin
17
4 / 0 / 1
10,044
628
7,035
6,741
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Tox1c TakeDown
Ratatoskr
14
3 / 2 / 2
8,145
509
4,492
9,157
4,416
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
dragJP
Ymir
12
1 / 4 / 3
7,945
497
3,722
14,455
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
lllucs
Sol
13
1 / 1 / 1
8,124
508
6,805
7,651
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 0 / 4
8,593
537
7,747
5,340
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
15
15
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Frazzless
Merlin
4
0
1
4.5
L
Medusa
Madmaxjc7
Medusa
3
2
3
2.25
W
Ratatoskr
Tox1c TakeDown
Ratatoskr
3
2
2
2
L
He Bo
UglyPaul
He Bo
4
1
0
4
L
0
6
1
0.08
L
0
1
1
0.5
L
Heimdallr
cbtonlyfans
Heimdallr
0
5
3
0.3
W
Ymir
dragJP
Ymir
1
4
3
0.63
W
Sol
lllucs
Sol
1
1
1
1.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,906
Damage
29,801
47,316
Taken
43,344
18,418
Mitigated
25,480
12,269
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Frazzless
Merlin
7,035
425
0
1,143
6,741
3,081
0
2,447
4,294
91,537
1,748
L
Medusa
Madmaxjc7
Medusa
6,773
2,663
0
973
7,572
2,746
0
3,114
4,458
0
36,370
W
Ratatoskr
Tox1c TakeDown
Ratatoskr
4,492
1,366
0
1,405
9,157
4,416
810
1,497
7,660
0
60,646
L
He Bo
UglyPaul
He Bo
6,396
327
0
5,094
7,794
2,420
0
901
6,855
66,010
831
L
3,876
674
0
1,816
11,870
2,970
0
6,227
5,189
41,693
3,030
L
4,336
2,474
0
3,331
11,594
7,051
0
5,476
6,118
0
29,249
L
Heimdallr
cbtonlyfans
Heimdallr
5,525
2,564
0
1,055
8,486
3,231
0
1,246
7,240
0
48,835
W
Ymir
dragJP
Ymir
3,722
543
0
2,795
14,455
12,795
230
2,818
11,637
37,452
0
W
Sol
lllucs
Sol
6,805
2,135
0
3,963
7,651
2,508
1,480
1,602
5,770
47,037
1,455
W
7,747
1,582
0
2,792
5,340
2,680
0
1,743
3,561
0
63,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,870
Gold Earned
42,851
374
Minions Killed
523
0
Camps Cleared
0
1,354,881
Distance Traveled
1,574,585
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,044
628
176
11
0
294,344
2
L
Medusa
6,815
426
39
2
0
261,093
0
W
Ratatoskr
8,145
509
106
7
0
341,857
0
L
He Bo
7,956
497
129
8
0
320,486
0
L
Nu Wa
6,780
424
71
4
0
264,858
2
L
Arachne
6,441
403
50
3
0
270,618
0
L
Heimdallr
6,878
430
85
5
0
237,826
0
W
Ymir
7,945
497
60
4
0
321,419
0
W
Sol
8,124
508
85
5
0
258,343
0
W
Ravana
8,593
537
96
6
0
358,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role