Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Hautsi1992
Olorun
Level 157
God Stats
1W - 1L
1,741 SR
Queue Stats
45W - 42L
1,548 Elo+
Party 1
Sol
Sol
Hautzi94
Sol
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,687 Elo+
Party 1
Janus
Janus
Oggn
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,473 Elo+
Solo
Nemesis
Nemesis
inkCalibur
Nemesis
Level 109
God Stats
4W - 4L
1,274 SR
Queue Stats
167W - 172L
1,500 Elo+
Solo
Team Averages
Level 136
1,503 SR
1,542 Elo+

VS

Team Averages
Level 113
1,447 SR
1,466 Elo+
Chernobog
Chernobog
 
Chernobog
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DiioGo69
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,402 Elo+
Solo
Charybdis
Charybdis
Maghaus
Charybdis
Level 109
God Stats
8W - 9L
1,489 SR
Queue Stats
866W - 891L
1,493 Elo+
Solo
Chronos
Chronos
OnurUchiha_38
Chronos
Level 127
God Stats
0W - 2L
1,248 SR
Queue Stats
33W - 34L
1,462 Elo+
Solo
Lancelot
Lancelot
xDiexDie
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 134L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 2 / 11
8,888
684
7,330
12,023
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Hautsi1992
Olorun
18
6 / 3 / 13
10,755
827
16,068
14,438
7,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 1 / 10
11,332
872
15,093
8,684
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
Oggn
Janus
15
0 / 3 / 11
9,444
726
13,385
10,275
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
inkCalibur
Nemesis
17
5 / 2 / 11
10,452
804
12,801
14,418
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 5 / 4
8,800
677
6,052
11,725
5,206
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DiioGo69
Baron Samedi
15
1 / 5 / 5
8,909
685
12,923
14,596
8,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Maghaus
Charybdis
16
2 / 5 / 7
9,578
737
9,528
11,622
5,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
17
2 / 4 / 3
9,587
737
9,903
16,274
7,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
xDiexDie
Lancelot
17
4 / 3 / 4
10,138
780
9,066
17,165
13,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
22
Kills
10
11
Deaths
22
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
2
11
2.75
L
Chernobog
 
Chernobog
1
5
4
0.6
L
Baron Samedi
DiioGo69
Baron Samedi
1
5
5
0.7
W
Olorun
Hautsi1992
Olorun
6
3
13
4.17
W
11
1
10
16
L
Charybdis
Maghaus
Charybdis
2
5
7
1.1
W
Janus
Oggn
Janus
0
3
11
1.83
L
Chronos
2
4
3
0.88
W
Nemesis
inkCalibur
Nemesis
5
2
11
5.25
L
Lancelot
xDiexDie
Lancelot
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,677
Damage
47,472
59,838
Taken
71,382
32,018
Mitigated
39,658
29,033
Healing
21,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,330
2,790
456
2,183
12,023
5,083
556
6,738
5,285
0
14,069
L
Chernobog
 
Chernobog
6,052
2,034
154
1,950
11,725
5,206
1,526
8,792
2,738
0
14,558
L
Baron Samedi
DiioGo69
Baron Samedi
12,923
296
2,784
5,801
14,596
8,455
336
6,095
7,978
18,882
0
W
Olorun
Hautsi1992
Olorun
16,068
6,291
4,878
4,923
14,438
7,697
2,458
5,877
8,561
27,106
0
W
15,093
3,049
667
2,844
8,684
4,046
377
2,233
6,451
31,439
0
L
Charybdis
Maghaus
Charybdis
9,528
3,456
485
897
11,622
5,194
2,538
9,170
2,309
0
20,594
W
Janus
Oggn
Janus
13,385
429
2,869
2,991
10,275
4,550
159
4,280
5,995
34,343
604
L
Chronos
9,903
1,881
2,044
4,730
16,274
7,417
0
10,211
5,891
30,480
394
W
Nemesis
inkCalibur
Nemesis
12,801
2,439
1,380
5,842
14,418
10,642
685
3,682
10,736
0
19,221
L
Lancelot
xDiexDie
Lancelot
9,066
895
52
2,451
17,165
13,386
0
9,930
6,976
0
19,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,871
Gold Earned
47,012
153
Minions Killed
131
0
Camps Cleared
0
1,283,435
Distance Traveled
1,151,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,888
684
15
1
0
220,529
0
L
Chernobog
8,800
677
18
1
0
234,997
0
L
Baron Samedi
8,909
685
10
1
0
226,896
0
W
Olorun
10,755
827
33
3
0
233,406
0
W
Sol
11,332
872
37
3
0
269,252
0
L
Charybdis
9,578
737
34
3
0
177,656
0
W
Janus
9,444
726
47
4
0
270,143
0
L
Chronos
9,587
737
55
4
0
261,577
0
W
Nemesis
10,452
804
21
2
0
290,105
0
L
Lancelot
10,138
780
14
1
0
250,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role