Player Matchup

Ah Puch
Ah Puch
BureOnCrack
Ah Puch
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 41L
1,320 Elo+
Party 1
Chernobog
Chernobog
DigitalDestroyer
Chernobog
Level 63
God Stats
1W - 0L
1,408 SR
Queue Stats
21W - 22L
1,441 Elo+
Solo
Fenrir
Fenrir
EaTTabl3
Fenrir
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 43L
1,329 Elo+
Party 1
Vamana
Vamana
Karolis5453
Vamana
Level 40
God Stats
2W - 1L
1,395 SR
Queue Stats
8W - 13L
1,449 Elo+
Party 3
Bake Kujira
Bake Kujira
MLDR
Bake Kujira
Level 54
God Stats
4W - 2L
1,513 SR
Queue Stats
4W - 2L
1,596 Elo+
Party 3
Team Averages
Level 56
1,463 SR
1,427 Elo+

VS

Team Averages
Level 58
1,443 SR
1,324 Elo+
Bakasura
Bakasura
DiIKSTAR_
Bakasura
Level 64
God Stats
22W - 22L
1,346 SR
Queue Stats
215W - 217L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
MrArseniy
Sun Wukong
Level 67
God Stats
2W - 5L
1,270 SR
Queue Stats
51W - 52L
1,178 Elo+
Party 2
Sol
Sol
atomic_picker7
Sol
Level 97
God Stats
53W - 48L
1,507 SR
Queue Stats
340W - 341L
1,409 Elo+
Solo
Heimdallr
Heimdallr
npu206
Heimdallr
Level 44
God Stats
3W - 7L
1,590 SR
Queue Stats
327W - 351L
1,429 Elo+
Solo
Sylvanus
Sylvanus
КушаюХлеб
Sylvanus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 52L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BureOnCrack
Ah Puch
16
4 / 1 / 5
10,169
565
9,603
7,372
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
14
3 / 3 / 9
8,366
465
15,243
15,250
6,502
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
EaTTabl3
Fenrir
17
10 / 0 / 5
10,245
569
12,567
10,888
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
13
0 / 2 / 4
7,439
413
6,487
10,511
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
MLDR
Bake Kujira
14
5 / 0 / 5
9,387
522
9,806
16,109
18,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiIKSTAR_
Bakasura
15
3 / 5 / 0
8,282
460
7,392
18,448
9,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MrArseniy
Sun Wukong
13
0 / 4 / 3
8,245
458
9,896
16,175
19,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 1
7,534
419
2,369
12,040
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Heimdallr
npu206
Heimdallr
15
1 / 4 / 1
8,437
469
13,715
16,057
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 4 / 0
7,963
442
5,199
16,637
15,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
22
Kills
6
6
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BureOnCrack
Ah Puch
4
1
5
6.5
L
Bakasura
DiIKSTAR_
Bakasura
3
5
0
0.6
W
Chernobog
3
3
9
2.5
W
Fenrir
EaTTabl3
Fenrir
10
0
5
12.5
W
Vamana
0
2
4
1
W
Bake Kujira
MLDR
Bake Kujira
5
0
5
7.5
L
Sun Wukong
MrArseniy
Sun Wukong
0
4
3
0.38
L
0
6
1
0.08
L
Heimdallr
npu206
Heimdallr
1
4
1
0.38
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,706
Damage
38,571
60,130
Taken
79,357
42,052
Mitigated
56,301
17,190
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BureOnCrack
Ah Puch
9,603
1,460
0
1,899
7,372
3,103
350
1,962
5,320
68,068
1,062
L
Bakasura
DiIKSTAR_
Bakasura
7,392
4,608
0
2,722
18,448
9,255
0
3,239
15,164
0
53,560
W
Chernobog
15,243
8,447
0
5,932
15,250
6,502
992
1,408
13,209
0
62,863
W
Fenrir
EaTTabl3
Fenrir
12,567
3,939
0
4,848
10,888
5,246
347
1,380
9,376
0
78,798
W
Vamana
6,487
2,004
0
1,926
10,511
8,855
1,092
1,192
8,443
0
30,662
W
Bake Kujira
MLDR
Bake Kujira
9,806
4,982
0
2,585
16,109
18,346
400
1,626
12,931
47,504
847
L
Sun Wukong
MrArseniy
Sun Wukong
9,896
2,767
0
3,235
16,175
19,109
0
1,795
13,649
0
52,082
L
2,369
904
3
2,200
12,040
4,563
261
5,676
6,364
31,714
1,368
L
Heimdallr
npu206
Heimdallr
13,715
6,935
0
5,430
16,057
7,406
515
4,158
11,899
0
85,955
L
5,199
2,209
2,152
2,340
16,637
15,968
106
3,682
12,630
28,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,606
Gold Earned
40,461
434
Minions Killed
393
0
Camps Cleared
0
1,843,013
Distance Traveled
1,558,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,169
565
119
7
0
309,079
0
L
Bakasura
8,282
460
103
6
0
383,936
0
W
Chernobog
8,366
465
76
4
0
334,425
0
W
Fenrir
10,245
569
125
7
0
454,726
0
W
Vamana
7,439
413
45
3
0
325,548
0
W
Bake Kujira
9,387
522
69
4
0
419,235
0
L
Sun Wukong
8,245
458
64
4
0
332,202
0
L
Sol
7,534
419
65
4
0
281,768
0
L
Heimdallr
8,437
469
115
6
0
282,400
0
L
Sylvanus
7,963
442
46
3
0
278,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role