Player Matchup

Yu Huang
Yu Huang
AvatarWaldo
Yu Huang
Level 60
God Stats
9W - 6L
1,577 SR
Queue Stats
54W - 36L
1,599 Elo+
Solo
Hachiman
Hachiman
I ParaIyze I
Hachiman
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
292W - 262L
1,505 Elo+
Solo
Cthulhu
Cthulhu
RagingCopV2
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,619 Elo+
Solo
Tyr
Tyr
Sto132
Tyr
Level 156
God Stats
0W - 1L
1,291 SR
Queue Stats
27W - 25L
1,496 Elo+
Solo
Loki
Loki
ΛRCΉΣR
Loki
Level 201
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 78L
1,597 Elo+
Solo
Team Averages
Level 129
1,474 SR
1,563 Elo+

VS

Team Averages
Level 81
1,625 SR
1,549 Elo+
Bellona
Bellona
Oceanmanà
Bellona
Level 55
God Stats
8W - 5L
1,741 SR
Queue Stats
263W - 239L
1,590 Elo+
Solo
Amaterasu
Amaterasu
RipNSlip
Amaterasu
Level 44
God Stats
2W - 1L
1,778 SR
Queue Stats
16W - 18L
1,578 Elo+
Solo
Anubis
Anubis
Shmazler
Anubis
Level 71
God Stats
10W - 11L
1,370 SR
Queue Stats
122W - 112L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
Shy Zhin
Gilgamesh
Level 109
God Stats
15W - 5L
1,869 SR
Queue Stats
90W - 94L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
benb7
Ah Muzen Cab
Level 125
God Stats
2W - 3L
1,363 SR
Queue Stats
31W - 26L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AvatarWaldo
Yu Huang
13
1 / 2 / 2
7,537
580
6,007
6,023
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
I ParaIyze I
Hachiman
10
0 / 3 / 1
5,683
437
4,793
6,449
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
RagingCopV2
Cthulhu
12
2 / 1 / 0
7,019
540
4,637
12,281
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
Sto132
Tyr
12
0 / 2 / 1
6,810
524
5,449
16,973
15,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
12
2 / 4 / 3
6,338
488
6,308
10,682
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Oceanmanà
Bellona
13
0 / 0 / 3
7,939
611
11,073
10,806
11,240
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
RipNSlip
Amaterasu
14
4 / 1 / 2
7,805
600
3,555
11,838
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Shmazler
Anubis
14
2 / 3 / 1
8,311
639
5,143
7,730
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
Shy Zhin
Gilgamesh
11
0 / 0 / 5
7,054
543
5,503
12,386
9,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
benb7
Ah Muzen Cab
13
6 / 1 / 1
7,687
591
9,609
7,520
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
12
12
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AvatarWaldo
Yu Huang
1
2
2
1
L
Hachiman
I ParaIyze I
Hachiman
0
3
1
0.17
W
Bellona
Oceanmanà
Bellona
0
0
3
1.5
L
Cthulhu
RagingCopV2
Cthulhu
2
1
0
2
W
Amaterasu
RipNSlip
Amaterasu
4
1
2
5
W
Anubis
Shmazler
Anubis
2
3
1
0.83
W
Gilgamesh
Shy Zhin
Gilgamesh
0
0
5
2.5
L
Tyr
Sto132
Tyr
0
2
1
0.25
W
Ah Muzen Cab
benb7
Ah Muzen Cab
6
1
1
6.5
L
Loki
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,194
Damage
34,883
52,408
Taken
50,280
34,380
Mitigated
36,671
12,484
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AvatarWaldo
Yu Huang
6,007
354
0
1,523
6,023
1,761
0
2,425
3,598
62,648
629
L
Hachiman
I ParaIyze I
Hachiman
4,793
3,353
0
1,303
6,449
2,664
0
0
6,449
0
38,998
W
Bellona
Oceanmanà
Bellona
11,073
4,089
0
4,386
10,806
11,240
0
313
10,493
0
62,747
L
Cthulhu
RagingCopV2
Cthulhu
4,637
487
58
3,558
12,281
11,142
0
0
12,281
27,013
0
W
Amaterasu
RipNSlip
Amaterasu
3,555
993
0
5,164
11,838
8,155
0
1,197
10,582
5,366
57,024
W
Anubis
Shmazler
Anubis
5,143
42
0
2,810
7,730
3,960
575
4,163
3,237
72,734
0
W
Gilgamesh
Shy Zhin
Gilgamesh
5,503
1,334
0
3,148
12,386
9,871
0
2,744
9,622
0
25,364
L
Tyr
Sto132
Tyr
5,449
868
0
5,298
16,973
15,108
0
1,599
15,374
0
51,967
W
Ah Muzen Cab
benb7
Ah Muzen Cab
9,609
4,507
0
669
7,520
3,445
2,031
1,682
5,828
0
61,995
L
Loki
6,308
977
0
744
10,682
3,705
0
1,242
9,440
0
49,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
38,796
432
Minions Killed
485
0
Camps Cleared
0
1,285,560
Distance Traveled
1,317,310
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,537
580
133
10
0
254,860
3
L
Hachiman
5,683
437
85
7
0
186,874
0
W
Bellona
7,939
611
124
10
0
233,002
0
L
Cthulhu
7,019
540
40
3
0
263,117
3
W
Amaterasu
7,805
600
89
7
0
290,613
0
W
Anubis
8,311
639
140
11
0
238,435
2
W
Gilgamesh
7,054
543
22
2
0
292,581
0
L
Tyr
6,810
524
94
7
0
275,040
4
W
Ah Muzen Cab
7,687
591
110
8
0
262,679
3
L
Loki
6,338
488
80
6
0
305,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role