Player Matchup

Raijin
Raijin
EspectralSoul
Raijin
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 50L
1,393 Elo+
Solo
Neith
Neith
JaceWBalron
Neith
Level 108
God Stats
31W - 28L
1,531 SR
Queue Stats
203W - 188L
1,171 Elo+
Solo
Cthulhu
Cthulhu
SourBriefs1
Cthulhu
Level 124
God Stats
1W - 1L
1,422 SR
Queue Stats
34W - 31L
1,536 Elo+
Solo
Bakasura
Bakasura
TeeK3Rzz
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,075 Elo+
Solo
Agni
Agni
temp-893447280
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,424 Elo+
Solo
Team Averages
Level 96
1,491 SR
1,320 Elo+

VS

Team Averages
Level 93
1,462 SR
1,485 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
RogueMazoku
Charybdis
Level 68
God Stats
5W - 4L
1,311 SR
Queue Stats
179W - 158L
1,483 Elo+
Solo
Thanatos
Thanatos
XIxCuBaxIX
Thanatos
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 156L
1,476 Elo+
Solo
Cabrakan
Cabrakan
afrika___smith
Cabrakan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,401 Elo+
Solo
Vamana
Vamana
light-stage451
Vamana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,508
501
3,385
7,698
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
1 / 1 / 2
6,779
521
7,419
8,220
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
SourBriefs1
Cthulhu
10
3 / 3 / 1
6,058
466
6,190
12,599
9,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
TeeK3Rzz
Bakasura
11
1 / 1 / 0
6,170
475
3,171
10,592
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 0
6,469
498
3,779
7,658
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 0 / 2
7,739
595
7,173
6,341
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
RogueMazoku
Charybdis
11
2 / 2 / 0
6,384
491
3,713
7,617
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
XIxCuBaxIX
Thanatos
13
4 / 1 / 1
7,056
543
5,993
11,390
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
10
0 / 2 / 3
6,310
485
2,549
10,348
7,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 2 / 1
7,090
545
5,005
10,481
6,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
7
Kills
10
10
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
2
3
L
2
3
0
0.67
L
1
1
2
2
W
Charybdis
RogueMazoku
Charybdis
2
2
0
1
L
Cthulhu
SourBriefs1
Cthulhu
3
3
1
1.17
L
Bakasura
TeeK3Rzz
Bakasura
1
1
0
1
W
Thanatos
XIxCuBaxIX
Thanatos
4
1
1
4.5
W
Cabrakan
0
2
3
0.75
W
2
2
1
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,944
Damage
24,433
46,767
Taken
46,177
22,496
Mitigated
24,134
7,531
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,173
516
0
488
6,341
2,380
0
3,796
2,461
60,017
1,031
L
3,385
672
0
750
7,698
2,378
0
0
7,226
35,220
988
L
7,419
3,053
0
2,427
8,220
3,160
516
1,108
7,112
0
53,979
W
Charybdis
RogueMazoku
Charybdis
3,713
2,222
0
1,878
7,617
2,748
0
2,551
4,845
0
35,872
L
Cthulhu
SourBriefs1
Cthulhu
6,190
638
208
605
12,599
9,340
27
3,350
9,249
24,484
410
L
Bakasura
TeeK3Rzz
Bakasura
3,171
2,433
0
2,826
10,592
4,951
0
215
10,333
0
39,636
W
Thanatos
XIxCuBaxIX
Thanatos
5,993
1,312
0
8,218
11,390
4,755
0
774
10,315
0
54,169
W
Cabrakan
2,549
466
0
3,445
10,348
7,444
0
1,871
8,192
20,255
1,379
W
5,005
2,195
0
1,704
10,481
6,807
1,179
3,161
7,085
0
46,557
L
3,779
222
0
715
7,658
2,667
0
4,948
2,710
41,712
1,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
34,579
339
Minions Killed
335
0
Camps Cleared
0
1,093,106
Distance Traveled
1,273,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,739
595
104
8
0
260,123
0
L
Raijin
6,508
501
67
5
0
147,059
0
L
Neith
6,779
521
72
6
0
243,387
0
W
Charybdis
6,384
491
55
4
0
254,662
0
L
Cthulhu
6,058
466
33
3
0
249,035
0
L
Bakasura
6,170
475
73
6
0
203,664
0
W
Thanatos
7,056
543
80
6
0
277,026
0
W
Cabrakan
6,310
485
25
2
0
233,347
0
W
Vamana
7,090
545
71
5
0
248,633
0
L
Agni
6,469
498
94
7
0
249,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role