Player Matchup

Skadi
Skadi
NeOz Kakugan
Skadi
Level 59
God Stats
4W - 6L
1,402 SR
Queue Stats
44W - 42L
1,430 Elo+
Party 1
Surtr
Surtr
NeOzHares
Surtr
Level 83
God Stats
18W - 12L
1,549 SR
Queue Stats
103W - 108L
1,482 Elo+
Party 1
Sol
Sol
RamboKeisari
Sol
Level 106
God Stats
2W - 3L
1,132 SR
Queue Stats
59W - 43L
1,563 Elo+
Solo
Team Averages
Level 83
1,361 SR
1,492 Elo+

VS

Team Averages
Level 94
1,533 SR
1,345 Elo+
Hel
Hel
Exandris1
Hel
Level 147
God Stats
2W - 3L
1,856 SR
Queue Stats
97W - 91L
1,463 Elo+
Solo
Neith
Neith
FoggyFoe
Neith
Level 63
God Stats
1W - 3L
1,244 SR
Queue Stats
3W - 4L
1,128 Elo+
Solo
Gilgamesh
Gilgamesh
Ricaardoo_014
Gilgamesh
Level 71
God Stats
9W - 8L
1,500 SR
Queue Stats
85W - 105L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,890
717
5,161
6,686
2,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
NeOzHares
Surtr
13
5 / 0 / 2
8,117
738
12,106
10,511
5,639
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 5
7,817
711
11,902
9,043
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,109
646
5,864
9,768
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
FoggyFoe
Neith
13
1 / 0 / 1
7,454
678
6,968
7,958
3,417
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Ricaardoo_014
Gilgamesh
11
1 / 3 / 1
6,963
633
8,121
15,549
14,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Neith
FoggyFoe
Neith
1
0
1
1.5
W
1
1
6
4
W
Surtr
NeOzHares
Surtr
5
0
2
6
W
1
1
5
3.5
L
Gilgamesh
Ricaardoo_014
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
20,953
26,240
Taken
33,275
11,200
Mitigated
21,447
6,114
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,864
225
2,429
2,989
9,768
3,761
0
3,175
6,593
19,435
184
L
Neith
FoggyFoe
Neith
6,968
1,556
0
1,823
7,958
3,417
247
3,038
4,920
0
34,663
W
5,161
1,659
157
425
6,686
2,514
57
1,104
5,367
0
25,890
W
Surtr
NeOzHares
Surtr
12,106
5,806
161
3,097
10,511
5,639
12
1,553
8,694
271
32,428
W
11,902
3,682
0
2,274
9,043
3,047
284
2,517
6,166
34,153
1,581
L
Gilgamesh
Ricaardoo_014
Gilgamesh
8,121
1,225
176
912
15,549
14,269
0
5,452
10,097
0
24,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,824
Gold Earned
21,526
140
Minions Killed
124
0
Camps Cleared
0
631,671
Distance Traveled
599,764
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,109
646
39
4
0
178,824
0
L
Neith
7,454
678
53
5
0
203,223
2
W
Skadi
7,890
717
42
4
0
210,989
0
W
Surtr
8,117
738
47
4
0
219,731
0
W
Sol
7,817
711
51
5
0
200,951
0
L
Gilgamesh
6,963
633
32
3
0
217,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role