Player Matchup

Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EvilLeastBeast75
Surtr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,486 Elo+
Party 1
Thanatos
Thanatos
LokiOdinson1263
Thanatos
Level 57
God Stats
3W - 0L
1,669 SR
Queue Stats
77W - 78L
1,516 Elo+
Solo
Artio
Artio
MeliodasIX
Artio
Level 68
God Stats
3W - 1L
1,178 SR
Queue Stats
28W - 22L
1,472 Elo+
Party 1
Neith
Neith
Vek7oR1926
Neith
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,425 Elo+
Party 1
Team Averages
Level 63
1,469 SR
1,480 Elo+

VS

Team Averages
Level 91
1,363 SR
1,408 Elo+
Danzaburou
Danzaburou
Aniii_19
Danzaburou
Level 43
God Stats
46W - 46L
1,234 SR
Queue Stats
93W - 93L
1,286 Elo+
Party 3
Fenrir
Fenrir
CarolusAllMighty
Fenrir
Level 107
God Stats
15W - 20L
1,430 SR
Queue Stats
175W - 191L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Syronzz
Sun Wukong
Level 103
God Stats
5W - 8L
1,500 SR
Queue Stats
39W - 42L
1,481 Elo+
Party 2
Anubis
Anubis
Topollillo94
Anubis
Level 105
God Stats
7W - 12L
1,153 SR
Queue Stats
89W - 98L
1,374 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Yaminodani
Kumbhakarna
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 2 / 2
6,141
614
5,386
9,606
4,941
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
5,883
588
3,767
10,758
8,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
10
4 / 4 / 1
5,855
586
6,402
9,368
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
10
0 / 0 / 4
5,863
586
3,143
7,650
6,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
10
2 / 0 / 2
5,336
534
7,004
4,368
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aniii_19
Danzaburou
10
2 / 2 / 0
5,470
547
4,318
6,857
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 0
5,508
551
4,719
10,622
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Syronzz
Sun Wukong
12
2 / 0 / 0
6,368
637
6,465
7,883
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
10
1 / 4 / 2
5,746
575
4,721
8,267
3,489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
Yaminodani
Kumbhakarna
7
0 / 2 / 0
4,692
469
3,370
10,415
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
7
7
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
2
2
L
Danzaburou
Aniii_19
Danzaburou
2
2
0
1
L
2
3
0
0.67
W
1
1
1
1.5
W
Thanatos
4
4
1
1.13
W
Artio
0
0
4
2
L
Sun Wukong
Syronzz
Sun Wukong
2
0
0
2
L
Anubis
1
4
2
0.5
W
Neith
2
0
2
3
L
Kumbhakarna
Yaminodani
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
23,593
41,750
Taken
44,044
24,320
Mitigated
23,166
16,864
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,386
281
40
2,967
9,606
4,941
277
4,101
5,505
32,703
1,998
L
Danzaburou
Aniii_19
Danzaburou
4,318
1,771
0
2,240
6,857
2,554
490
1,607
5,250
0
34,054
L
4,719
1,437
0
2,651
10,622
3,760
0
1,063
9,559
0
30,461
W
3,767
1,663
0
3,229
10,758
8,413
0
55
9,984
721
35,242
W
Thanatos
6,402
2,071
0
5,702
9,368
3,114
279
1,108
8,177
0
33,115
W
Artio
3,143
224
315
3,223
7,650
6,077
0
1,136
6,514
20,253
0
L
Sun Wukong
Syronzz
Sun Wukong
6,465
1,261
0
2,987
7,883
7,692
0
125
7,758
197
47,051
L
Anubis
4,721
189
0
3,303
8,267
3,489
0
4,133
4,134
38,379
1,161
W
Neith
7,004
3,222
0
1,388
4,368
1,775
0
1,340
3,028
0
40,678
L
Kumbhakarna
Yaminodani
Kumbhakarna
3,370
409
0
3,135
10,415
5,671
39
1,491
8,924
16,468
749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
27,784
281
Minions Killed
283
0
Camps Cleared
0
1,016,792
Distance Traveled
952,871
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,141
614
57
6
0
198,982
0
L
Danzaburou
5,470
547
66
7
0
196,747
0
L
Fenrir
5,508
551
49
5
0
220,450
0
W
Surtr
5,883
588
69
7
0
165,693
0
W
Thanatos
5,855
586
52
5
0
229,769
0
W
Artio
5,863
586
24
2
0
224,424
2
L
Sun Wukong
6,368
637
96
10
0
164,729
0
L
Anubis
5,746
575
57
6
0
163,249
0
W
Neith
5,336
534
79
8
0
197,924
3
L
Kumbhakarna
4,692
469
15
2
0
207,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role