Player Matchup

Ix Chel
Ix Chel
DripCrunchyKekZ_
Ix Chel
Level 118
God Stats
6W - 4L
1,566 SR
Queue Stats
527W - 510L
1,538 Elo+
Party 1
Nemesis
Nemesis
DripNutZ_
Nemesis
Level 108
God Stats
10W - 6L
1,748 SR
Queue Stats
272W - 275L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PenguinTheNoodle
Morgan Le Fay
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 108L
1,436 Elo+
Party 3
King Arthur
King Arthur
YHTEPMEHWpc
King Arthur
Level 68
God Stats
1W - 3L
1,217 SR
Queue Stats
25W - 33L
1,329 Elo+
Solo
Anhur
Anhur
shadow1136
Anhur
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 215L
1,436 Elo+
Party 3
Team Averages
Level 87
1,506 SR
1,457 Elo+

VS

Team Averages
Level 93
1,601 SR
1,535 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Borovaneca
Mercury
Level 35
God Stats
3W - 3L
1,563 SR
Queue Stats
33W - 27L
1,472 Elo+
Solo
Jing Wei
Jing Wei
ClimaxZA
Jing Wei
Level 59
God Stats
1W - 2L
1,684 SR
Queue Stats
18W - 16L
1,537 Elo+
Party 2
Ra
Ra
ItsnotAbby
Ra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,659 Elo+
Solo
Baron Samedi
Baron Samedi
R34P3rZA
Baron Samedi
Level 99
God Stats
1W - 1L
1,755 SR
Queue Stats
17W - 16L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 5
9,360
624
4,206
4,697
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DripNutZ_
Nemesis
17
5 / 0 / 3
9,175
612
5,843
9,969
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
PenguinTheNoodle
Morgan Le Fay
15
4 / 3 / 1
9,208
614
11,324
12,233
4,185
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
YHTEPMEHWpc
King Arthur
14
1 / 2 / 4
7,839
523
8,068
13,971
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
14
3 / 1 / 2
8,131
542
7,068
9,045
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 5 / 0
7,498
500
6,535
17,040
13,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mercury
Borovaneca
Mercury
12
0 / 4 / 3
6,951
463
4,776
12,423
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
ClimaxZA
Jing Wei
13
1 / 0 / 1
7,018
468
7,375
7,794
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 0
8,148
543
2,174
6,106
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
R34P3rZA
Baron Samedi
12
1 / 3 / 1
7,129
475
3,219
11,373
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
5
0
0.6
L
Mercury
Borovaneca
Mercury
0
4
3
0.38
L
Jing Wei
ClimaxZA
Jing Wei
1
0
1
1.5
W
1
0
5
3.5
W
Nemesis
DripNutZ_
Nemesis
5
0
3
6.5
L
1
2
0
0.5
W
Morgan Le Fay
PenguinTheNoodle
Morgan Le Fay
4
3
1
1.5
L
Baron Samedi
R34P3rZA
Baron Samedi
1
3
1
0.5
W
King Arthur
YHTEPMEHWpc
King Arthur
1
2
4
1.5
W
Anhur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,509
Damage
24,079
49,915
Taken
54,736
26,196
Mitigated
32,895
11,899
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,535
680
0
3,996
17,040
13,851
0
9,745
7,295
0
47,916
L
Mercury
Borovaneca
Mercury
4,776
2,224
0
515
12,423
5,085
0
2,105
10,318
0
56,958
L
Jing Wei
ClimaxZA
Jing Wei
7,375
6,372
0
2,967
7,794
2,974
0
0
7,794
0
54,150
W
4,206
531
653
1,752
4,697
1,910
0
892
3,805
69,899
2,662
W
Nemesis
DripNutZ_
Nemesis
5,843
3,165
0
1,449
9,969
4,633
0
424
9,545
0
92,876
L
2,174
322
123
2,515
6,106
2,506
0
2,646
3,460
67,983
989
W
Morgan Le Fay
PenguinTheNoodle
Morgan Le Fay
11,324
1,599
0
2,963
12,233
4,185
216
216
12,017
73,009
3,201
L
Baron Samedi
R34P3rZA
Baron Samedi
3,219
762
599
3,020
11,373
8,479
0
891
10,482
27,654
0
W
King Arthur
YHTEPMEHWpc
King Arthur
8,068
697
0
1,759
13,971
11,947
0
2,508
11,463
0
36,130
W
Anhur
7,068
3,350
0
3,323
9,045
3,521
614
1,353
7,692
0
73,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
36,744
570
Minions Killed
448
0
Camps Cleared
0
1,520,847
Distance Traveled
1,478,754
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,498
500
94
6
0
302,605
6
L
Mercury
6,951
463
95
6
0
314,486
0
L
Jing Wei
7,018
468
98
7
0
265,229
0
W
Ix Chel
9,360
624
139
9
0
309,596
1
W
Nemesis
9,175
612
140
9
0
378,900
0
L
Ra
8,148
543
128
9
0
314,247
0
W
Morgan Le Fay
9,208
614
117
8
0
256,899
0
L
Baron Samedi
7,129
475
33
2
0
282,187
0
W
King Arthur
7,839
523
44
3
0
306,056
0
W
Anhur
8,131
542
130
9
0
269,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role