Player Matchup

Anubis
Anubis
Cetto2797
Anubis
Level 74
God Stats
2W - 1L
1,496 SR
Queue Stats
18W - 25L
1,295 Elo+
Solo
Loki
Loki
Etevaldo_o_sabio
Loki
Level 73
God Stats
4W - 9L
1,187 SR
Queue Stats
9W - 13L
1,463 Elo+
Party 2
Neith
Neith
ITZ KAUANK10
Neith
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 48L
1,519 Elo+
Solo
Surtr
Surtr
Laurentiu_V
Surtr
Level 71
God Stats
17W - 6L
1,514 SR
Queue Stats
207W - 191L
1,504 Elo+
Solo
Charon
Charon
Lukas_Ribeiro95
Charon
Level 90
God Stats
1W - 1L
1,273 SR
Queue Stats
25W - 28L
1,421 Elo+
Party 2
Team Averages
Level 70
1,394 SR
1,440 Elo+

VS

Team Averages
Level 70
1,473 SR
1,361 Elo+
Thor
Thor
Babawabbit
Thor
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 57L
1,436 Elo+
Solo
Camazotz
Camazotz
ELnane01
Camazotz
Level 41
God Stats
3W - 2L
1,688 SR
Queue Stats
32W - 42L
1,438 Elo+
Solo
Freya
Freya
KaelynDior
Freya
Level 46
God Stats
0W - 2L
1,270 SR
Queue Stats
16W - 25L
1,243 Elo+
Party 1
Eset
Eset
OroroJay_ttv
Eset
Level 18
God Stats
1W - 3L
1,270 SR
Queue Stats
16W - 25L
1,243 Elo+
Party 1
Danzaburou
Danzaburou
PlayTmZ__
Danzaburou
Level 129
God Stats
2W - 2L
1,638 SR
Queue Stats
15W - 21L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cetto2797
Anubis
11
0 / 0 / 1
6,815
682
223
687
332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
4 / 1 / 5
6,385
639
3,037
6,110
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 0 / 10
6,979
698
9,183
5,149
1,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 3
6,841
684
5,513
5,573
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
5 / 0 / 7
6,770
677
1,680
5,996
3,419
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,294
229
0
0
0
Camazotz
ELnane01
Camazotz
11
1 / 0 / 0
5,519
552
1,837
8,585
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
7
0 / 8 / 1
4,612
461
2,628
9,293
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 8 / 0
4,326
433
2,768
8,358
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PlayTmZ__
Danzaburou
10
0 / 1 / 0
5,159
516
867
3,927
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
17
Kills
1
1
Deaths
17
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Anubis
Cetto2797
Anubis
0
0
1
0.5
L
Camazotz
ELnane01
Camazotz
1
0
0
1
W
4
1
5
6.5
W
5
0
10
10
L
Freya
0
8
1
0.06
W
3
0
3
4.5
W
5
0
7
8.5
L
0
8
0
0
L
Danzaburou
PlayTmZ__
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
8,100
23,515
Taken
30,163
10,464
Mitigated
11,171
9,072
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Cetto2797
Anubis
223
0
0
519
687
332
173
0
687
44,640
2,243
L
Camazotz
ELnane01
Camazotz
1,837
323
0
4,210
8,585
3,564
0
447
7,887
0
36,160
W
3,037
723
0
2,360
6,110
2,144
1,122
1,076
4,958
0
36,589
W
9,183
2,834
0
2,150
5,149
1,685
2,117
2,008
2,900
0
40,200
L
Freya
2,628
987
71
692
9,293
3,335
0
640
8,486
10,520
0
W
5,513
1,832
0
2,857
5,573
2,884
269
382
5,191
1,087
38,807
W
1,680
467
0
1,186
5,996
3,419
528
1,553
4,383
20,845
1,732
L
2,768
502
0
667
8,358
2,959
0
895
7,430
18,607
0
L
Danzaburou
PlayTmZ__
Danzaburou
867
364
0
1,854
3,927
1,313
0
60
3,696
0
38,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
21,910
346
Minions Killed
216
0
Camps Cleared
0
969,590
Distance Traveled
752,986
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,294
229
0
0
0
0
0
W
Anubis
6,815
682
102
10
0
174,176
0
L
Camazotz
5,519
552
80
8
0
228,038
0
W
Loki
6,385
639
70
7
0
199,678
0
W
Neith
6,979
698
59
6
0
185,530
0
L
Freya
4,612
461
19
2
0
180,362
0
W
Surtr
6,841
684
79
8
0
195,087
3
W
Charon
6,770
677
36
4
0
215,119
0
L
Eset
4,326
433
38
4
0
181,551
0
L
Danzaburou
5,159
516
79
8
0
163,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role