Player Matchup

Chaac
Chaac
Kaura
Chaac
Level 159
God Stats
8W - 7L
1,835 SR
Queue Stats
211W - 218L
1,525 Elo+
Solo
Geb
Geb
SMFC770
Geb
Level 101
God Stats
38W - 22L
1,797 SR
Queue Stats
373W - 352L
1,484 Elo+
Solo
Mercury
Mercury
jowiii_01
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 162L
1,429 Elo+
Party 1
Artemis
Artemis
kroellli
Artemis
Level 87
God Stats
81W - 67L
1,605 SR
Queue Stats
330W - 321L
1,513 Elo+
Solo
Merlin
Merlin
mTrikii_
Merlin
Level 38
God Stats
2W - 9L
1,500 SR
Queue Stats
135W - 129L
1,444 Elo+
Party 1
Team Averages
Level 94
1,647 SR
1,479 Elo+

VS

Team Averages
Level 98
1,494 SR
1,418 Elo+
Set
Set
 
Set
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dako_xi
Hades
Level 85
God Stats
78W - 68L
1,484 SR
Queue Stats
159W - 165L
1,443 Elo+
Solo
Loki
Loki
Quiles24
Loki
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,335 Elo+
Solo
Skadi
Skadi
S-C-H-W-E-E-N
Skadi
Level 69
God Stats
1W - 5L
1,326 SR
Queue Stats
173W - 169L
1,450 Elo+
Party 2
Nox
Nox
schneeeIix
Nox
Level 108
God Stats
8W - 8L
1,658 SR
Queue Stats
64W - 57L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kaura
Chaac
8
0 / 3 / 1
4,759
476
2,314
10,244
6,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Geb
7
0 / 3 / 2
4,114
411
1,623
7,442
5,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
jowiii_01
Mercury
10
1 / 3 / 1
5,204
520
3,853
8,766
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
kroellli
Artemis
9
1 / 1 / 0
4,760
476
3,116
6,492
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
mTrikii_
Merlin
9
0 / 3 / 0
5,174
517
1,687
4,639
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 1 / 1
6,358
636
4,903
6,392
6,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Dako_xi
Hades
12
2 / 0 / 1
6,206
621
3,743
5,207
2,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
11
1 / 1 / 2
6,045
605
3,174
6,164
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 2
6,038
604
6,792
5,015
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
6 / 0 / 0
7,035
704
4,298
3,921
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
13
13
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
1
1
2.5
W
Hades
Dako_xi
Hades
2
0
1
2.5
L
Chaac
Kaura
Chaac
0
3
1
0.17
W
Loki
1
1
2
2
W
2
0
2
3
L
Geb
0
3
2
0.33
L
Mercury
jowiii_01
Mercury
1
3
1
0.5
L
Artemis
kroellli
Artemis
1
1
0
1
L
Merlin
mTrikii_
Merlin
0
3
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,593
Damage
22,910
37,583
Taken
26,699
19,537
Mitigated
13,905
6,802
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,903
1,433
0
1,787
6,392
6,118
0
427
5,965
892
35,158
W
Hades
Dako_xi
Hades
3,743
267
823
3,935
5,207
2,410
266
487
4,720
43,915
1,594
L
Chaac
Kaura
Chaac
2,314
760
0
3,368
10,244
6,467
0
1,438
8,806
0
24,642
W
Loki
3,174
993
0
500
6,164
2,253
224
341
5,823
0
44,578
W
6,792
2,150
0
0
5,015
1,825
0
279
4,736
0
41,065
L
Geb
1,623
170
0
654
7,442
5,509
0
2,209
5,233
10,016
0
L
Mercury
jowiii_01
Mercury
3,853
1,728
0
500
8,766
3,637
0
1,744
7,022
0
37,882
L
Artemis
kroellli
Artemis
3,116
1,391
0
1,960
6,492
2,404
0
1,066
5,426
0
28,999
L
Merlin
mTrikii_
Merlin
1,687
70
0
320
4,639
1,520
0
2,217
2,422
28,011
1,018
W
4,298
297
0
0
3,921
1,299
0
1,767
2,154
43,410
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,011
Gold Earned
31,682
215
Minions Killed
352
0
Camps Cleared
0
1,001,764
Distance Traveled
1,012,971
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,358
636
61
6
0
170,765
4
W
Hades
6,206
621
78
8
0
182,798
0
L
Chaac
4,759
476
43
4
0
201,485
0
W
Loki
6,045
605
63
6
0
241,994
0
W
Skadi
6,038
604
61
6
0
205,736
0
L
Geb
4,114
411
5
1
0
206,143
1
L
Mercury
5,204
520
57
6
0
215,642
0
L
Artemis
4,760
476
46
5
0
183,294
0
L
Merlin
5,174
517
64
6
0
195,200
0
W
Nox
7,035
704
89
9
0
211,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role