Player Matchup

Sol
Sol
Platinum V
 
Sol
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
Bebạc
Erlang Shen
Platinum II
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 83L
1,826 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Tokooooo
Ah Muzen Cab
Platinum III
Level 157
God Stats
1W - 2L
1,723 SR
Queue Stats
40W - 30L
1,822 MMR
Party 1
Yemoja
Yemoja
Platinum IV
mammamsen
Yemoja
Platinum IV
Level 137
God Stats
2W - 1L
1,887 SR
Queue Stats
75W - 74L
1,790 MMR
Solo
Serqet
Serqet
Platinum III
xHiyokoSaionji
Serqet
Platinum III
Level 149
God Stats
21W - 23L
1,822 SR
Queue Stats
198W - 196L
1,799 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,687 SR
1,747 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,472 SR
1,805 MMR
Ra
Ra
Gold III
EIchaP0o
Ra
Gold III
Level 158
God Stats
38W - 24L
1,500 SR
Queue Stats
275W - 238L
1,845 MMR
Solo
Ares
Ares
Gold I
FearRonan
Ares
Gold I
Level 224
God Stats
22W - 13L
1,293 SR
Queue Stats
389W - 381L
1,758 MMR
Solo
Izanami
Izanami
Gold II
NotHinoy
Izanami
Gold II
Level 126
God Stats
7W - 0L
1,821 SR
Queue Stats
24W - 19L
1,794 MMR
Party 2
Thor
Thor
Platinum III
Tack_44
Thor
Platinum III
Level 158
God Stats
1W - 3L
1,425 SR
Queue Stats
79W - 60L
1,823 MMR
Solo
Khepri
Khepri
Gold II
craisijore
Khepri
Gold II
Level 109
God Stats
1W - 0L
1,323 SR
Queue Stats
31W - 31L
1,804 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 1 / 0
3,612
722
3,676
3,316
815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Bebạc
Erlang Shen
7
3 / 1 / 0
4,520
904
3,288
4,804
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Tokooooo
Ah Muzen Cab
6
0 / 1 / 0
3,444
689
892
2,994
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
mammamsen
Yemoja
7
0 / 0 / 1
3,790
758
1,695
3,676
1,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,364
673
933
3,715
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
VamanaKukulkanBake KujiraThoth

VS

Bans
ThanatosUllrAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,676
735
1,128
1,793
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
7
2 / 2 / 0
3,627
725
1,559
4,007
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
NotHinoy
Izanami
6
0 / 0 / 1
3,430
686
2,252
2,963
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Tack_44
Thor
6
1 / 1 / 1
3,457
691
1,908
3,787
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
craisijore
Khepri
5
0 / 1 / 0
3,331
666
1,239
3,669
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
3
4
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
Erlang Shen
Bebạc
Erlang Shen
3
1
0
3
W
0
0
1
0.5
W
Ares
2
2
0
1
W
Izanami
NotHinoy
Izanami
0
0
1
0.5
W
Thor
Tack_44
Thor
1
1
1
1.5
L
Ah Muzen Cab
Tokooooo
Ah Muzen Cab
0
1
0
0
W
Khepri
craisijore
Khepri
0
1
0
0
L
Yemoja
mammamsen
Yemoja
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,484
Damage
8,086
18,505
Taken
16,219
7,590
Mitigated
7,799
7,270
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,676
2,549
0
982
3,316
815
0
1,018
2,244
23,244
4,907
L
Erlang Shen
Bebạc
Erlang Shen
3,288
2,066
0
2,632
4,804
2,842
0
1,071
3,733
0
24,144
W
1,128
209
192
961
1,793
559
0
0
1,793
26,661
0
W
Ares
1,559
178
0
990
4,007
2,329
0
0
3,634
11,141
1,450
W
Izanami
NotHinoy
Izanami
2,252
1,823
0
830
2,963
1,084
0
2,122
841
0
23,993
W
Thor
Tack_44
Thor
1,908
689
0
532
3,787
1,474
0
81
3,630
0
13,291
L
Ah Muzen Cab
Tokooooo
Ah Muzen Cab
892
224
0
740
2,994
825
0
314
2,680
0
18,834
W
Khepri
craisijore
Khepri
1,239
146
0
1,140
3,669
2,353
0
2,850
819
5,415
0
L
Yemoja
mammamsen
Yemoja
1,695
552
839
1,577
3,676
1,759
0
635
3,041
12,267
1,824
L
933
337
0
500
3,715
1,349
0
498
3,217
0
18,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,730
Gold Earned
17,521
188
Minions Killed
153
0
Camps Cleared
0
529,956
Distance Traveled
559,854
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,612
722
53
11
0
99,532
0
L
Erlang Shen
4,520
904
42
8
0
112,275
0
W
Ra
3,676
735
56
11
0
125,031
0
W
Ares
3,627
725
15
3
0
95,999
0
W
Izanami
3,430
686
50
10
0
105,074
0
W
Thor
3,457
691
26
5
0
118,104
3
L
Ah Muzen Cab
3,444
689
34
7
0
85,312
0
W
Khepri
3,331
666
6
1
0
115,646
0
L
Yemoja
3,790
758
18
4
0
110,951
1
L
Serqet
3,364
673
41
8
0
121,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role