Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Egıs
Thoth
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 167L
1,499 Elo+
Solo
Charon
Charon
GB HENMAN
Charon
Level 158
God Stats
2W - 1L
1,295 SR
Queue Stats
112W - 110L
1,591 Elo+
Solo
Apollo
Apollo
Scooby_TTS
Apollo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,491 Elo+
Solo
Ne Zha
Ne Zha
Ðhoko
Ne Zha
Level 166
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 69L
1,529 Elo+
Solo
Team Averages
Level 143
1,459 SR
1,522 Elo+

VS

Team Averages
Level 147
1,591 SR
1,458 Elo+
Medusa
Medusa
AlphaSniper029
Medusa
Level 145
God Stats
9W - 6L
1,737 SR
Queue Stats
389W - 417L
1,508 Elo+
Solo
Nox
Nox
AnnakinCrylarker
Nox
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 49L
1,506 Elo+
Party 1
Scylla
Scylla
Carnegie96
Scylla
Level 216
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,433 Elo+
Party 1
Hun Batz
Hun Batz
Feyev
Hun Batz
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 109L
1,375 Elo+
Solo
Osiris
Osiris
StreamCrush
Osiris
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 34L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 2 / 7
7,463
746
5,223
6,931
4,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
Egıs
Thoth
14
3 / 2 / 9
8,121
812
7,020
5,539
2,263
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
GB HENMAN
Charon
15
2 / 2 / 12
8,801
880
5,446
9,852
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Scooby_TTS
Apollo
14
2 / 1 / 8
7,935
794
2,885
4,896
2,527
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Ðhoko
Ne Zha
16
7 / 0 / 8
9,139
914
11,377
7,080
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
6,817
682
4,858
7,559
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 3 / 4
7,333
733
4,601
6,229
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Carnegie96
Scylla
13
0 / 5 / 2
7,060
706
3,340
7,520
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Feyev
Hun Batz
13
2 / 0 / 3
6,980
698
5,151
3,005
1,366
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
13
1 / 4 / 4
6,980
698
5,173
9,531
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
16
Kills
6
7
Deaths
16
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
2
7
2.75
L
2
4
3
0.88
L
1
3
4
1
L
Scylla
Carnegie96
Scylla
0
5
2
0.2
W
Thoth
Egıs
Thoth
3
2
9
3.75
L
Hun Batz
Feyev
Hun Batz
2
0
3
3.5
W
Charon
GB HENMAN
Charon
2
2
12
4
W
Apollo
Scooby_TTS
Apollo
2
1
8
6
L
Osiris
1
4
4
0.75
W
Ne Zha
Ðhoko
Ne Zha
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,951
Damage
23,123
34,298
Taken
33,844
23,191
Mitigated
18,189
11,283
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,223
837
1,424
1,113
6,931
4,061
0
1,341
5,590
0
7,337
L
4,858
1,103
539
1,031
7,559
2,598
0
2,186
5,373
0
10,986
L
4,601
52
241
999
6,229
2,418
0
2,859
3,370
14,238
260
L
Scylla
Carnegie96
Scylla
3,340
147
277
231
7,520
2,532
0
3,794
3,726
18,333
276
W
Thoth
Egıs
Thoth
7,020
126
0
408
5,539
2,263
1,386
1,248
4,253
16,615
0
L
Hun Batz
Feyev
Hun Batz
5,151
210
1,063
935
3,005
1,366
0
723
2,282
0
10,468
W
Charon
GB HENMAN
Charon
5,446
542
995
2,690
9,852
10,379
574
2,571
6,839
14,202
0
W
Apollo
Scooby_TTS
Apollo
2,885
1,336
0
189
4,896
2,527
1,226
781
3,991
0
19,105
L
Osiris
5,173
739
174
956
9,531
9,275
0
2,904
6,627
0
9,513
W
Ne Zha
Ðhoko
Ne Zha
11,377
969
2,069
2,395
7,080
3,961
789
1,761
5,101
0
22,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,459
Gold Earned
35,170
117
Minions Killed
89
0
Camps Cleared
0
906,848
Distance Traveled
874,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,463
746
9
1
0
175,592
0
L
Medusa
6,817
682
10
1
0
196,443
0
L
Nox
7,333
733
29
3
0
162,400
0
L
Scylla
7,060
706
28
3
0
161,181
0
W
Thoth
8,121
812
28
3
0
184,445
0
L
Hun Batz
6,980
698
10
1
0
202,266
0
W
Charon
8,801
880
23
2
0
175,300
0
W
Apollo
7,935
794
31
3
0
166,360
0
L
Osiris
6,980
698
12
1
0
151,898
0
W
Ne Zha
9,139
914
26
3
0
205,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role