Player Matchup

Susano
Susano
Gold IV
 
Susano
Gold IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum III
ICYoncrrack
Tiamat
Platinum III
Level 127
God Stats
23W - 22L
1,791 SR
Queue Stats
461W - 431L
1,837 MMR
Solo
Vamana
Vamana
Platinum III
Worlik
Vamana
Platinum III
Level 190
God Stats
2W - 0L
1,779 SR
Queue Stats
256W - 230L
1,861 MMR
Solo
Hachiman
Hachiman
Gold V
ragnarokl
Hachiman
Gold V
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 61L
1,660 MMR
Solo
Ares
Ares
Platinum III
telekton
Ares
Platinum III
Level 159
God Stats
12W - 12L
1,488 SR
Queue Stats
370W - 353L
1,832 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,612 SR
1,738 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,587 SR
1,766 MMR
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
Dopamineloss
Ullr
Silver I
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,639 MMR
Solo
Janus
Janus
Gold II
HawkinsXI
Janus
Gold II
Level 155
God Stats
10W - 8L
1,573 SR
Queue Stats
94W - 91L
1,614 MMR
Solo
Achilles
Achilles
Diamond V
T1mmer
Achilles
Diamond V
Level 184
God Stats
7W - 7L
1,588 SR
Queue Stats
118W - 118L
2,163 MMR
Party 1
Mercury
Mercury
Platinum III
Tokooooo
Mercury
Platinum III
Level 157
God Stats
5W - 3L
1,772 SR
Queue Stats
40W - 30L
1,917 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 0 / 6
6,402
582
6,575
8,976
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
12
2 / 0 / 4
6,690
608
4,673
3,727
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vamana
Worlik
Vamana
11
2 / 1 / 0
6,663
606
9,691
12,275
11,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
ragnarokl
Hachiman
12
4 / 0 / 1
7,145
650
5,338
4,468
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
10
3 / 1 / 3
6,250
568
7,251
8,373
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Maman BrigitteBake KujiraThorKukulkan

VS

Bans
ThothAthenaAo KuangCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 2 / 1
5,125
466
2,864
9,301
6,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,402
491
3,096
9,434
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
HawkinsXI
Janus
10
0 / 3 / 1
5,737
522
1,196
6,017
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
T1mmer
Achilles
12
1 / 1 / 0
6,415
583
8,590
11,462
9,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Tokooooo
Mercury
12
1 / 2 / 1
6,270
570
4,948
11,852
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
2
2
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
0
6
4
L
Sobek
 
Sobek
0
2
1
0.25
L
0
4
0
0
L
Janus
HawkinsXI
Janus
0
3
1
0.17
W
Tiamat
2
0
4
4
L
Achilles
T1mmer
Achilles
1
1
0
1
L
Mercury
Tokooooo
Mercury
1
2
1
0.75
W
Vamana
Worlik
Vamana
2
1
0
2
W
Hachiman
ragnarokl
Hachiman
4
0
1
4.5
W
Ares
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,528
Damage
20,694
37,819
Taken
48,066
26,038
Mitigated
26,577
16,720
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,575
2,245
0
5,215
8,976
3,673
0
1,008
7,892
0
55,035
L
Sobek
 
Sobek
2,864
686
1,071
3,464
9,301
6,333
0
3,363
5,679
10,107
0
L
3,096
893
0
1,274
9,434
3,543
0
2,171
7,263
0
49,592
L
Janus
HawkinsXI
Janus
1,196
183
0
832
6,017
2,064
0
2,304
3,611
39,213
0
W
Tiamat
4,673
381
0
1,947
3,727
1,872
0
375
3,352
46,265
117
L
Achilles
T1mmer
Achilles
8,590
1,916
0
5,972
11,462
9,358
0
479
9,865
0
48,663
L
Mercury
Tokooooo
Mercury
4,948
2,349
0
1,912
11,852
5,279
0
2,948
8,665
0
58,516
W
Vamana
Worlik
Vamana
9,691
3,480
0
5,220
12,275
11,872
0
729
10,488
0
49,709
W
Hachiman
ragnarokl
Hachiman
5,338
3,293
0
2,080
4,468
1,789
0
482
3,986
0
60,773
W
Ares
7,251
1,363
0
2,258
8,373
6,832
0
1,381
6,882
20,935
2,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
28,949
403
Minions Killed
350
0
Camps Cleared
0
1,163,032
Distance Traveled
1,141,741
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,402
582
81
7
0
281,665
0
L
Sobek
5,125
466
10
1
0
233,957
6
L
Ullr
5,402
491
81
7
0
181,755
1
L
Janus
5,737
522
81
7
0
205,722
2
W
Tiamat
6,690
608
106
10
0
233,436
0
L
Achilles
6,415
583
79
7
0
239,673
0
L
Mercury
6,270
570
99
9
0
280,634
0
W
Vamana
6,663
606
87
8
0
201,341
1
W
Hachiman
7,145
650
108
10
0
212,040
2
W
Ares
6,250
568
21
2
0
234,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role