Player Matchup

Ix Chel
Ix Chel
Vixzure
Ix Chel
Level 120
God Stats
5W - 1L
1,864 SR
Queue Stats
106W - 98L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
galtsm
Erlang Shen
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,306 Elo+
Party 1
Gilgamesh
Gilgamesh
immortal-sand304
Gilgamesh
Level 75
God Stats
3W - 1L
1,722 SR
Queue Stats
128W - 116L
1,449 Elo+
Party 1
Shiva
Shiva
my_name_jeff010
Shiva
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,496 Elo+
Solo
Danzaburou
Danzaburou
sayjinmusic1
Danzaburou
Level 15
God Stats
1W - 3L
1,894 SR
Queue Stats
5W - 10L
1,723 Elo+
Party 1
Team Averages
Level 68
1,696 SR
1,482 Elo+

VS

Team Averages
Level 101
1,458 SR
1,478 Elo+
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BeNzAiGaYmEr
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,551 Elo+
Solo
Athena
Athena
CobaltDevil8716
Athena
Level 145
God Stats
4W - 4L
1,495 SR
Queue Stats
261W - 309L
1,510 Elo+
Party 2
Hera
Hera
SADBOYHOURS99
Hera
Level 109
God Stats
1W - 10L
1,204 SR
Queue Stats
107W - 118L
1,390 Elo+
Solo
Cabrakan
Cabrakan
SGT Wolfy4143
Cabrakan
Level 31
God Stats
0W - 4L
1,589 SR
Queue Stats
23W - 48L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Vixzure
Ix Chel
13
1 / 1 / 3
7,583
583
4,159
7,956
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
galtsm
Erlang Shen
16
7 / 0 / 2
8,445
650
6,934
12,997
8,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
11
1 / 4 / 2
6,595
507
4,361
13,555
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 4
7,175
552
7,828
10,207
8,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
sayjinmusic1
Danzaburou
13
3 / 0 / 3
7,922
609
8,265
7,399
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 3 / 2
7,579
583
10,568
10,922
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
BeNzAiGaYmEr
Jing Wei
10
2 / 2 / 0
6,315
486
1,718
8,481
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
1 / 4 / 0
6,114
470
4,236
10,943
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 5 / 0
6,689
515
6,128
8,158
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
SGT Wolfy4143
Cabrakan
9
0 / 3 / 1
5,211
401
4,008
10,414
9,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
7
7
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
3
2
1.33
L
Jing Wei
BeNzAiGaYmEr
Jing Wei
2
2
0
1
L
1
4
0
0.25
L
1
5
0
0.2
L
Cabrakan
SGT Wolfy4143
Cabrakan
0
3
1
0.17
W
Ix Chel
Vixzure
Ix Chel
1
1
3
2.5
W
Erlang Shen
galtsm
Erlang Shen
7
0
2
8
W
Gilgamesh
1
4
2
0.5
W
5
2
4
3.5
W
Danzaburou
sayjinmusic1
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,547
Damage
26,658
52,114
Taken
48,918
35,637
Mitigated
26,279
13,303
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,568
2,146
0
2,114
10,922
6,300
0
131
10,136
3,019
53,434
L
Jing Wei
BeNzAiGaYmEr
Jing Wei
1,718
1,030
59
238
8,481
2,492
0
0
8,227
0
34,959
L
4,236
566
0
3,900
10,943
5,093
0
733
10,058
45,022
0
L
6,128
862
0
1,615
8,158
2,970
0
3,152
4,918
54,318
615
L
Cabrakan
SGT Wolfy4143
Cabrakan
4,008
642
0
418
10,414
9,424
0
0
10,095
14,716
1,827
W
Ix Chel
Vixzure
Ix Chel
4,159
629
170
3,071
7,956
2,840
252
4,559
3,048
61,967
1,393
W
Erlang Shen
galtsm
Erlang Shen
6,934
4,295
0
3,289
12,997
8,209
28
2,181
10,713
0
85,443
W
Gilgamesh
4,361
825
0
1,618
13,555
13,086
0
1,375
11,279
0
32,815
W
7,828
1,099
445
1,584
10,207
8,514
0
2,950
6,944
0
29,329
W
Danzaburou
sayjinmusic1
Danzaburou
8,265
4,629
0
3,126
7,399
2,988
2,663
2,898
4,292
0
62,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
31,908
441
Minions Killed
336
0
Camps Cleared
0
1,306,573
Distance Traveled
1,255,050
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,579
583
81
6
0
244,950
0
L
Jing Wei
6,315
486
64
5
0
268,173
0
L
Athena
6,114
470
88
7
0
271,942
0
L
Hera
6,689
515
83
6
0
239,614
2
L
Cabrakan
5,211
401
20
2
0
230,371
0
W
Ix Chel
7,583
583
106
8
0
254,665
0
W
Erlang Shen
8,445
650
129
10
0
308,668
0
W
Gilgamesh
6,595
507
57
4
0
240,089
0
W
Shiva
7,175
552
35
3
0
271,812
0
W
Danzaburou
7,922
609
114
9
0
231,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role