Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GoofyWarriorGuy
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,210 Elo+
Solo
Yu Huang
Yu Huang
JUsT 2 INFAM0US
Yu Huang
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 161L
1,400 Elo+
Solo
Nike
Nike
Mr Hijacks
Nike
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,418 Elo+
Solo
Artemis
Artemis
putomana
Artemis
Level 169
God Stats
2W - 2L
1,824 SR
Queue Stats
135W - 135L
1,559 Elo+
Solo
Team Averages
Level 146
1,565 SR
1,417 Elo+

VS

Team Averages
Level 151
1,592 SR
1,632 Elo+
Artemis
Artemis
 
Artemis
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
StoreyedCrib 24
Neith
Level 126
God Stats
3W - 1L
1,637 SR
Queue Stats
66W - 56L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
人影烛火跃婆娑
Ao Kuang
Level 155
God Stats
8W - 2L
1,823 SR
Queue Stats
158W - 22L
1,911 Elo+
Party 1
Medusa
Medusa
我为什么K不到头啊
Medusa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 20L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 4 / 1
6,873
859
6,542
9,172
5,575
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
10
0 / 3 / 2
5,898
737
3,046
7,939
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yu Huang
10
1 / 5 / 1
6,405
801
6,934
8,326
3,519
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
0 / 1 / 1
5,925
741
2,087
9,032
5,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Artemis
putomana
Artemis
12
0 / 4 / 1
6,251
781
8,001
7,331
3,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 0 / 11
7,852
982
8,454
5,739
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
 
Cernunnos
13
2 / 1 / 10
7,479
935
7,439
6,972
4,084
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

14
1 / 0 / 10
7,600
950
9,476
5,884
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 1 / 7
9,268
1,159
4,920
11,288
10,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
4 / 1 / 6
7,736
967
9,751
7,538
3,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
2
Kills
17
17
Deaths
3
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
1
0.38
W
Artemis
 
Artemis
2
0
11
7.5
W
Cernunnos
 
Cernunnos
2
1
10
7
L
Ao Kuang
0
3
2
0.33
L
Yu Huang
1
5
1
0.3
L
0
1
1
0.5
W
1
0
10
6
L
Artemis
putomana
Artemis
0
4
1
0.13
W
8
1
7
11.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
40,040
41,800
Taken
37,421
26,849
Mitigated
25,069
10,363
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,542
1,257
296
1,347
9,172
5,575
0
1,159
7,870
0
20,665
W
Artemis
 
Artemis
8,454
730
0
1,388
5,739
3,674
945
702
4,995
0
14,963
W
Cernunnos
 
Cernunnos
7,439
1,743
1,639
1,500
6,972
4,084
474
1,118
5,774
0
15,514
L
Ao Kuang
3,046
446
198
1,412
7,939
9,416
0
634
6,950
4,032
154
L
Yu Huang
6,934
225
0
1,658
8,326
3,519
0
1,247
6,923
11,284
333
L
2,087
0
0
3,821
9,032
5,183
0
801
8,011
0
6,873
W
9,476
772
0
1,470
5,884
2,888
787
2,286
3,430
0
23,574
L
Artemis
putomana
Artemis
8,001
926
880
751
7,331
3,156
0
856
6,349
0
15,565
W
4,920
206
135
4,411
11,288
10,668
1,584
2,181
9,062
6,759
1,302
W
9,751
3,551
613
1,270
7,538
3,755
618
3,003
4,447
0
20,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,352
Gold Earned
39,935
67
Minions Killed
109
0
Camps Cleared
0
680,449
Distance Traveled
874,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,873
859
29
4
0
151,631
0
W
Artemis
7,852
982
34
4
0
156,737
0
W
Cernunnos
7,479
935
16
2
0
172,802
0
L
Ao Kuang
5,898
737
2
0
0
119,906
0
L
Yu Huang
6,405
801
12
2
0
133,884
0
L
Nike
5,925
741
7
1
0
127,731
0
W
Neith
7,600
950
35
4
0
212,595
0
L
Artemis
6,251
781
17
2
0
147,297
0
W
Ao Kuang
9,268
1,159
7
1
0
166,654
0
W
Medusa
7,736
967
17
2
0
165,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role