Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Chupamatracas360
Tyr
Level 140
God Stats
6W - 6L
1,300 SR
Queue Stats
140W - 132L
1,599 Elo+
Party 1
Anubis
Anubis
FUNKY EDU
Anubis
Level 127
God Stats
10W - 4L
1,741 SR
Queue Stats
99W - 114L
1,438 Elo+
Party 1
Geb
Geb
Ivan4589
Geb
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
ThePotatoMain
Danzaburou
Level 49
God Stats
5W - 3L
1,799 SR
Queue Stats
45W - 38L
1,593 Elo+
Party 1
Team Averages
Level 111
1,568 SR
1,485 Elo+

VS

Team Averages
Level 89
1,664 SR
1,528 Elo+
Amaterasu
Amaterasu
Lanxeared
Amaterasu
Level 124
God Stats
197W - 105L
1,783 SR
Queue Stats
339W - 262L
1,641 Elo+
Party 2
Pele
Pele
Nothaa
Pele
Level 23
God Stats
7W - 3L
1,864 SR
Queue Stats
68W - 55L
1,598 Elo+
Party 2
Hera
Hera
davis1920
Hera
Level 126
God Stats
7W - 9L
1,500 SR
Queue Stats
503W - 478L
1,371 Elo+
Solo
Sol
Sol
f0rheX
Sol
Level 68
God Stats
4W - 4L
1,674 SR
Queue Stats
84W - 88L
1,550 Elo+
Solo
Ares
Ares
ivanski14
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 104L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 2 / 2
5,438
544
4,551
6,612
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,290
629
6,196
9,302
5,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
FUNKY EDU
Anubis
10
2 / 1 / 2
5,743
574
4,475
5,479
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 0 / 1
5,685
569
1,777
8,196
5,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ThePotatoMain
Danzaburou
9
0 / 2 / 4
5,364
536
4,789
6,032
2,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lanxeared
Amaterasu
10
1 / 0 / 1
6,062
606
4,018
9,952
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
Nothaa
Pele
11
4 / 1 / 1
6,070
607
4,940
10,197
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
10
0 / 3 / 2
5,712
571
4,026
5,731
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
f0rheX
Sol
4
1 / 1 / 0
3,951
395
651
1,972
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
10
0 / 2 / 1
5,371
537
4,343
8,684
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
6
6
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
2
1.5
W
1
1
0
1
W
Anubis
FUNKY EDU
Anubis
2
1
2
3
W
2
0
1
2.5
L
Amaterasu
Lanxeared
Amaterasu
1
0
1
1.5
L
Pele
Nothaa
Pele
4
1
1
4.5
W
Danzaburou
ThePotatoMain
Danzaburou
0
2
4
1
L
Hera
0
3
2
0.33
L
Sol
f0rheX
Sol
1
1
0
1
L
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
17,978
35,621
Taken
36,536
18,206
Mitigated
22,466
10,160
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,551
2,045
0
1,811
6,612
2,233
0
467
6,013
0
33,973
W
6,196
771
0
4,377
9,302
5,753
0
0
8,680
0
48,943
W
Anubis
FUNKY EDU
Anubis
4,475
58
0
1,006
5,479
2,337
0
3,326
2,153
33,677
895
W
1,777
417
0
967
8,196
5,786
0
2,740
5,456
12,302
0
L
Amaterasu
Lanxeared
Amaterasu
4,018
1,543
0
3,337
9,952
10,771
0
473
9,479
0
40,300
L
Pele
Nothaa
Pele
4,940
1,320
0
5,195
10,197
3,386
0
1,435
8,762
0
46,976
W
Danzaburou
ThePotatoMain
Danzaburou
4,789
2,302
0
1,999
6,032
2,097
0
1,929
4,058
0
43,945
L
Hera
4,026
253
0
710
5,731
1,406
0
2,529
3,202
35,755
0
L
Sol
f0rheX
Sol
651
395
0
767
1,972
432
0
261
1,711
6,423
0
L
Ares
4,343
891
0
1,095
8,684
6,471
0
1,516
7,168
25,883
2,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
27,166
294
Minions Killed
267
0
Camps Cleared
0
1,095,135
Distance Traveled
925,087
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,438
544
59
6
0
234,378
0
W
Tyr
6,290
629
91
9
0
238,932
3
W
Anubis
5,743
574
54
5
0
189,712
0
W
Geb
5,685
569
30
3
0
230,009
1
L
Amaterasu
6,062
606
69
7
0
217,728
1
L
Pele
6,070
607
79
8
0
242,607
2
W
Danzaburou
5,364
536
60
6
0
202,104
0
L
Hera
5,712
571
74
7
0
193,324
1
L
Sol
3,951
395
15
2
0
59,474
0
L
Ares
5,371
537
30
3
0
211,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role