Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HellBringer182
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,374 Elo+
Solo
Ra
Ra
JUsT 2 INFAM0US
Ra
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 294L
1,418 Elo+
Solo
Chronos
Chronos
KawaiiBanana
Chronos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,725 Elo+
Solo
Cthulhu
Cthulhu
imlotuslol
Cthulhu
Level 72
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 100L
1,527 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,509 Elo+

VS

Team Averages
Level 126
1,439 SR
1,469 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Shield Maiden03
Medusa
Level 138
God Stats
5W - 7L
1,202 SR
Queue Stats
290W - 286L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
WeirdCloud1960
Danzaburou
Level 106
God Stats
4W - 6L
1,327 SR
Queue Stats
135W - 132L
1,573 Elo+
Party 1
Hades
Hades
deathstar239
Hades
Level 86
God Stats
6W - 2L
1,665 SR
Queue Stats
73W - 73L
1,524 Elo+
Solo
Kukulkan
Kukulkan
delo56
Kukulkan
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 44L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 4 / 6
7,322
732
11,178
11,175
5,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
HellBringer182
Tsukuyomi
10
0 / 7 / 3
6,411
641
6,649
10,020
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 5
8,509
851
9,022
7,282
3,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos
KawaiiBanana
Chronos
14
3 / 1 / 3
7,821
782
7,333
8,278
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
imlotuslol
Cthulhu
14
3 / 5 / 4
8,912
891
9,350
14,341
15,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
6 / 2 / 7
8,246
825
10,418
10,888
12,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 1 / 12
9,079
908
14,784
7,715
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
WeirdCloud1960
Danzaburou
13
2 / 1 / 11
7,793
779
6,970
10,862
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 9
8,066
807
4,856
10,679
9,291
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
delo56
Kukulkan
15
0 / 2 / 14
7,725
773
6,492
7,668
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
7
Kills
19
19
Deaths
8
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
6
0.75
W
Guan Yu
 
Guan Yu
6
2
7
4.75
L
Tsukuyomi
HellBringer182
Tsukuyomi
0
7
3
0.21
L
1
2
5
1.75
L
Chronos
KawaiiBanana
Chronos
3
1
3
4.5
W
7
1
12
13
W
Danzaburou
WeirdCloud1960
Danzaburou
2
1
11
7.5
W
4
2
9
4.25
W
Kukulkan
delo56
Kukulkan
0
2
14
3.5
L
Cthulhu
imlotuslol
Cthulhu
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,532
Damage
43,520
51,096
Taken
47,812
32,260
Mitigated
32,474
12,893
Healing
23,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,178
2,196
835
817
11,175
5,743
0
2,332
8,843
0
17,813
W
Guan Yu
 
Guan Yu
10,418
594
4,119
3,625
10,888
12,148
0
4,204
6,684
0
15,889
L
Tsukuyomi
HellBringer182
Tsukuyomi
6,649
1,175
0
137
10,020
3,815
271
2,225
7,795
0
11,119
L
9,022
472
3,114
2,615
7,282
3,641
0
813
6,469
32,999
354
L
Chronos
KawaiiBanana
Chronos
7,333
1,377
1,444
1,642
8,278
3,309
192
1,214
7,064
11,756
0
W
14,784
5,823
2,168
959
7,715
3,377
123
4,185
3,530
0
33,531
W
Danzaburou
WeirdCloud1960
Danzaburou
6,970
1,667
2,457
3,202
10,862
4,326
264
4,297
6,565
0
13,593
W
4,856
502
1,580
2,454
10,679
9,291
224
6,631
3,846
9,338
0
W
Kukulkan
delo56
Kukulkan
6,492
471
1,628
1,050
7,668
3,332
68
4,290
3,300
18,469
439
L
Cthulhu
imlotuslol
Cthulhu
9,350
352
633
1,656
14,341
15,752
0
4,589
9,752
14,244
2,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
40,909
113
Minions Killed
123
0
Camps Cleared
0
1,001,111
Distance Traveled
965,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,322
732
17
2
0
212,407
0
W
Guan Yu
8,246
825
13
1
0
189,081
0
L
Tsukuyomi
6,411
641
6
1
0
179,756
0
L
Ra
8,509
851
59
6
0
179,290
0
L
Chronos
7,821
782
19
2
0
217,338
0
W
Medusa
9,079
908
51
5
0
214,836
0
W
Danzaburou
7,793
779
18
2
0
200,547
0
W
Hades
8,066
807
12
1
0
164,079
0
W
Kukulkan
7,725
773
29
3
0
196,490
0
L
Cthulhu
8,912
891
12
1
0
212,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role