Player Matchup

Ravana
Ravana
SalivaHero
Ravana
Level 97
God Stats
0W - 1L
1,312 SR
Queue Stats
21W - 21L
1,627 Elo+
Party 1
Raijin
Raijin
XxPizzaQueenxX28
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,637 Elo+
Party 1
Bellona
Bellona
cxorrupt__
Bellona
Level 89
God Stats
0W - 2L
1,472 SR
Queue Stats
37W - 43L
1,385 Elo+
Solo
Team Averages
Level 84
1,428 SR
1,550 Elo+

VS

Team Averages
Level 90
1,686 SR
1,582 Elo+
Ah Puch
Ah Puch
Colorguardian97
Ah Puch
Level 89
God Stats
16W - 8L
1,610 SR
Queue Stats
46W - 30L
1,427 Elo+
Solo
Tyr
Tyr
DHokage420
Tyr
Level 97
God Stats
8W - 2L
1,947 SR
Queue Stats
165W - 77L
1,697 Elo+
Solo
Hou Yi
Hou Yi
Faded_Native420
Hou Yi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
SalivaHero
Ravana
10
0 / 2 / 0
6,009
601
2,143
5,800
3,864
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
5,924
592
2,023
6,077
2,143
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
cxorrupt__
Bellona
10
0 / 6 / 0
5,925
593
3,087
9,475
9,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 12
7,610
761
7,537
4,766
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 0 / 6
8,090
809
7,669
8,885
8,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
8 / 0 / 3
8,898
890
4,072
3,883
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
4
0
6
7
W
8
0
3
9.5
L
Ravana
SalivaHero
Ravana
0
2
0
0
L
0
5
0
0
L
Bellona
cxorrupt__
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,253
Damage
19,278
21,352
Taken
17,534
15,695
Mitigated
11,563
1,310
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,537
522
0
1,173
4,766
1,825
312
556
4,094
33,902
1,041
W
7,669
718
0
1,976
8,885
8,157
277
1,053
7,603
0
30,331
W
4,072
2,473
0
1,178
3,883
1,581
931
963
2,843
0
21,271
L
Ravana
SalivaHero
Ravana
2,143
162
109
698
5,800
3,864
0
2,337
3,440
0
24,353
L
2,023
349
0
49
6,077
2,143
0
1,446
4,607
11,576
285
L
Bellona
cxorrupt__
Bellona
3,087
842
0
454
9,475
9,688
0
3,728
5,727
0
11,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,858
Gold Earned
24,598
87
Minions Killed
131
0
Camps Cleared
0
460,072
Distance Traveled
503,529
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,610
761
52
5
0
179,862
2
W
Tyr
8,090
809
40
4
0
176,747
0
W
Hou Yi
8,898
890
39
4
0
146,920
0
L
Ravana
6,009
601
37
4
0
157,672
0
L
Raijin
5,924
592
23
2
0
159,166
0
L
Bellona
5,925
593
27
3
0
143,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role