Player Matchup

He Bo
He Bo
TheRealEngineer
He Bo
Level 29
God Stats
1W - 1L
1,756 SR
Queue Stats
7W - 1L
1,844 Elo+
Party 1
Neith
Neith
ruvicell
Neith
Level 106
God Stats
1W - 1L
1,482 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Geb
Geb
taftMANfresh
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,453 Elo+
Party 1
Team Averages
Level 68
1,579 SR
1,650 Elo+

VS

Team Averages
Level 110
1,617 SR
1,691 Elo+
Morgan Le Fay
Morgan Le Fay
Izloh
Morgan Le Fay
Level 81
God Stats
5W - 0L
1,798 SR
Queue Stats
578W - 109L
1,757 Elo+
Solo
Kumbhakarna
Kumbhakarna
WaDaRoQ
Kumbhakarna
Level 158
God Stats
7W - 2L
1,830 SR
Queue Stats
15W - 11L
1,820 Elo+
Solo
Arachne
Arachne
temp-971836427
Arachne
Level 91
God Stats
15W - 8L
1,224 SR
Queue Stats
384W - 372L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,403
700
5,857
11,261
4,005
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ruvicell
Neith
13
1 / 7 / 1
8,287
691
5,076
10,950
4,588
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 2
7,353
613
7,011
17,020
14,502
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Izloh
Morgan Le Fay
16
7 / 1 / 8
11,039
920
15,616
8,264
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
WaDaRoQ
Kumbhakarna
14
1 / 0 / 15
9,313
776
4,583
11,851
13,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
11 / 2 / 5
11,218
935
13,783
10,051
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
19
19
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Izloh
Morgan Le Fay
7
1
8
11
L
2
8
1
0.31
W
Kumbhakarna
WaDaRoQ
Kumbhakarna
1
0
15
8.5
L
Neith
ruvicell
Neith
1
7
1
0.21
L
0
4
2
0.25
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,944
Damage
33,982
39,231
Taken
30,166
23,095
Mitigated
24,050
2,272
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Izloh
Morgan Le Fay
15,616
1,266
0
2,333
8,264
4,482
378
3,098
5,164
65,341
707
L
5,857
534
0
0
11,261
4,005
165
6,429
4,475
27,293
0
W
Kumbhakarna
WaDaRoQ
Kumbhakarna
4,583
447
480
1,653
11,851
13,058
262
4,849
6,996
19,392
1,214
L
Neith
ruvicell
Neith
5,076
1,927
0
655
10,950
4,588
0
5,346
5,436
0
30,189
L
7,011
361
282
1,335
17,020
14,502
130
6,782
9,806
17,866
2,583
W
13,783
9,485
0
2,585
10,051
6,510
1,543
4,114
5,931
0
46,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,043
Gold Earned
31,570
132
Minions Killed
175
0
Camps Cleared
0
584,607
Distance Traveled
708,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,039
920
96
8
0
220,249
0
L
He Bo
8,403
700
56
5
0
185,347
0
W
Kumbhakarna
9,313
776
14
1
0
233,541
0
L
Neith
8,287
691
49
4
0
170,545
0
L
Geb
7,353
613
27
2
0
228,715
0
W
Arachne
11,218
935
65
5
0
254,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role