Player Matchup

Anubis
Anubis
Lord Enetai
Anubis
Level 42
God Stats
44W - 17L
1,933 SR
Queue Stats
110W - 84L
1,656 Elo+
Solo
Tyr
Tyr
Observant-_-
Tyr
Level 158
God Stats
5W - 9L
1,755 SR
Queue Stats
502W - 497L
1,505 Elo+
Party 2
Sobek
Sobek
OkAceSama
Sobek
Level 28
God Stats
2W - 2L
1,380 SR
Queue Stats
22W - 34L
1,361 Elo+
Party 2
Freya
Freya
The_Lone_Hunter7
Freya
Level 100
God Stats
2W - 3L
1,744 SR
Queue Stats
90W - 86L
1,459 Elo+
Solo
Ymir
Ymir
UiTZiLOPOCHTLi7
Ymir
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 29L
1,255 Elo+
Solo
Team Averages
Level 75
1,663 SR
1,447 Elo+

VS

Team Averages
Level 82
1,553 SR
1,462 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KinG Asssassin
Thanatos
Level 61
God Stats
21W - 20L
1,481 SR
Queue Stats
45W - 43L
1,486 Elo+
Party 1
Horus
Horus
Seagull 632
Horus
Level 64
God Stats
8W - 6L
1,603 SR
Queue Stats
44W - 34L
1,460 Elo+
Party 1
Sol
Sol
ShizuoHewajima98
Sol
Level 106
God Stats
1W - 0L
1,731 SR
Queue Stats
5W - 4L
1,371 Elo+
Solo
Hades
Hades
josett2021
Hades
Level 116
God Stats
8W - 8L
1,452 SR
Queue Stats
127W - 119L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 3 / 0
5,590
559
6,971
7,844
4,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
2 / 1 / 2
5,599
560
4,742
11,496
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
OkAceSama
Sobek
5
0 / 3 / 2
4,251
425
3,581
6,407
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 2
5,435
544
3,349
9,034
3,614
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 1
4,429
443
3,453
6,443
2,696
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
4 / 1 / 2
6,258
626
8,345
8,485
5,522
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
10
2 / 2 / 1
5,604
560
2,928
8,924
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 1 / 5
5,558
556
3,553
8,625
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 4
6,519
652
8,643
7,206
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
11
1 / 0 / 1
6,178
618
1,818
4,471
2,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
12
12
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
2
5
W
Thanatos
2
2
1
1.25
L
Anubis
2
3
0
0.67
L
2
1
2
3
L
Sobek
OkAceSama
Sobek
0
3
2
0.33
W
2
1
5
4.5
W
3
1
4
5
L
0
3
2
0.33
L
0
2
1
0.25
W
Hades
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,096
Damage
25,287
41,224
Taken
37,711
20,418
Mitigated
19,945
12,511
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,345
1,840
0
3,303
8,485
5,522
0
5,624
2,823
36,024
1,144
W
Thanatos
2,928
817
0
4,020
8,924
3,647
0
2,905
5,945
0
37,244
L
Anubis
6,971
285
0
3,014
7,844
4,022
0
5,411
2,433
44,420
0
L
4,742
909
0
5,030
11,496
5,275
0
3,589
7,907
0
38,701
L
Sobek
OkAceSama
Sobek
3,581
30
0
1,035
6,407
4,811
0
2,701
3,706
7,390
377
W
3,553
1,377
553
1,591
8,625
5,772
0
2,279
6,270
0
18,175
W
8,643
3,098
0
3,959
7,206
2,801
796
4,125
3,043
42,250
6,944
L
3,349
872
0
3,124
9,034
3,614
0
4,311
4,723
35,086
861
L
3,453
1,034
0
308
6,443
2,696
0
2,387
4,056
17,650
0
W
Hades
1,818
196
65
3,010
4,471
2,203
0
1,747
2,382
24,676
2,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
30,117
225
Minions Killed
283
0
Camps Cleared
0
971,894
Distance Traveled
1,007,444
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,258
626
60
6
0
208,616
1
W
Thanatos
5,604
560
57
6
0
217,555
0
L
Anubis
5,590
559
61
6
0
192,042
0
L
Tyr
5,599
560
62
6
0
237,862
6
L
Sobek
4,251
425
6
1
0
169,468
0
W
Horus
5,558
556
16
2
0
211,263
0
W
Sol
6,519
652
81
8
0
199,370
0
L
Freya
5,435
544
62
6
0
192,398
0
L
Ymir
4,429
443
34
3
0
180,124
0
W
Hades
6,178
618
69
7
0
170,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role