Player Matchup

Bacchus
Bacchus
BirdChit
Bacchus
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 2L
1,324 Elo+
Party 1
Anubis
Anubis
McWill17
Anubis
Level 51
God Stats
30W - 27L
1,427 SR
Queue Stats
87W - 81L
1,377 Elo+
Solo
Ishtar
Ishtar
Teenobu
Ishtar
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 2L
1,324 Elo+
Party 1
Team Averages
Level 41
1,476 SR
1,342 Elo+

VS

Team Averages
Level 81
1,354 SR
1,358 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Marbamarbals
Hel
Level 32
God Stats
7W - 11L
1,241 SR
Queue Stats
25W - 36L
1,248 Elo+
Party 2
Khepri
Khepri
SCREEEBB
Khepri
Level 147
God Stats
2W - 6L
1,320 SR
Queue Stats
32W - 48L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BirdChit
Bacchus
16
2 / 0 / 12
10,461
697
8,283
14,302
20,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
McWill17
Anubis
17
4 / 3 / 9
11,101
740
13,676
10,086
5,170
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Teenobu
Ishtar
17
9 / 4 / 6
12,077
805
19,402
14,753
6,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 6 / 1
10,458
697
8,703
14,182
6,824
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
2 / 5 / 2
9,894
660
6,560
14,059
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
SCREEEBB
Khepri
15
1 / 4 / 4
9,994
666
10,616
20,437
21,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
7
7
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
1
0.75
W
Bacchus
BirdChit
Bacchus
2
0
12
8
L
2
5
2
0.6
W
Anubis
McWill17
Anubis
4
3
9
2.83
L
Khepri
SCREEEBB
Khepri
1
4
4
0.75
W
Ishtar
Teenobu
Ishtar
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,361
Damage
25,879
39,141
Taken
48,678
32,337
Mitigated
34,917
11,241
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,703
2,589
0
3,909
14,182
6,824
153
5,135
9,047
0
43,946
W
Bacchus
BirdChit
Bacchus
8,283
1,375
0
1,825
14,302
20,256
0
4,431
9,311
19,561
0
L
6,560
547
3,672
5,579
14,059
6,768
0
6,020
8,039
33,121
538
W
Anubis
McWill17
Anubis
13,676
1,395
962
4,154
10,086
5,170
901
4,145
5,356
41,781
814
L
Khepri
SCREEEBB
Khepri
10,616
673
277
1,458
20,437
21,325
0
10,611
9,826
24,427
4,489
W
Ishtar
Teenobu
Ishtar
19,402
11,724
0
4,300
14,753
6,911
1,679
5,476
9,063
0
59,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
30,346
133
Minions Killed
140
0
Camps Cleared
0
760,486
Distance Traveled
730,604
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,458
697
58
4
0
255,292
0
W
Bacchus
10,461
697
12
1
0
301,589
0
L
Hel
9,894
660
57
4
0
242,403
1
W
Anubis
11,101
740
50
3
0
232,919
0
L
Khepri
9,994
666
25
2
0
232,909
1
W
Ishtar
12,077
805
71
5
0
225,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role