Player Matchup

Bakasura
Bakasura
MarioWallestein
Bakasura
Level 220
God Stats
3W - 1L
1,909 SR
Queue Stats
64W - 27L
1,751 Elo+
Party 1
Sobek
Sobek
TheN00bSlayer
Sobek
Level 143
God Stats
9W - 4L
1,749 SR
Queue Stats
327W - 182L
1,711 Elo+
Party 1
Hera
Hera
andreaUwUR
Hera
Level 158
God Stats
7W - 1L
1,560 SR
Queue Stats
17W - 18L
1,859 Elo+
Party 1
Team Averages
Level 174
1,739 SR
1,774 Elo+

VS

Team Averages
Level 145
1,725 SR
1,584 Elo+
Cthulhu
Cthulhu
Alienboy
Cthulhu
Level 180
God Stats
1W - 1L
1,949 SR
Queue Stats
27W - 26L
1,614 Elo+
Solo
Medusa
Medusa
BlustyBlasty
Medusa
Level 121
God Stats
1W - 1L
1,725 SR
Queue Stats
18W - 25L
1,533 Elo+
Party 2
Chaac
Chaac
TrueMilkMan7240
Chaac
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
8 / 2 / 2
9,175
918
11,229
12,807
7,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 3 / 7
6,886
689
8,317
13,951
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 6
7,416
742
6,723
6,809
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alienboy
Cthulhu
10
1 / 2 / 6
6,678
668
8,832
9,695
8,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
12
2 / 5 / 3
7,365
737
5,967
10,023
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 3 / 3
7,476
748
11,564
11,150
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
9
Kills
8
9
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alienboy
Cthulhu
1
2
6
2
L
Medusa
2
5
3
0.7
W
Bakasura
8
2
2
4.5
W
0
3
7
1.17
L
5
3
3
2.17
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,269
Damage
26,363
33,567
Taken
30,868
22,985
Mitigated
21,071
7,655
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alienboy
Cthulhu
8,832
642
0
1,300
9,695
8,517
0
4,079
4,255
18,117
783
L
Medusa
5,967
2,298
0
1,123
10,023
3,765
0
2,391
5,493
0
29,441
W
Bakasura
11,229
7,171
0
4,093
12,807
7,176
804
2,503
9,733
0
26,819
W
8,317
800
0
3,126
13,951
13,205
290
3,312
9,626
12,372
2,253
L
11,564
2,501
0
3,600
11,150
8,789
0
6,317
4,373
0
24,659
W
6,723
1,999
0
436
6,809
2,604
625
1,778
4,622
26,458
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
21,519
127
Minions Killed
98
0
Camps Cleared
0
607,220
Distance Traveled
567,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,678
668
25
3
0
206,009
0
L
Medusa
7,365
737
46
5
0
171,623
0
W
Bakasura
9,175
918
55
6
0
232,948
0
W
Sobek
6,886
689
20
2
0
202,724
0
L
Chaac
7,476
748
27
3
0
189,649
0
W
Hera
7,416
742
52
5
0
171,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role