Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Dreamzzerss
Zhong Kui
Level 107
God Stats
3W - 1L
1,842 SR
Queue Stats
67W - 56L
1,565 Elo+
Party 2
Ao Kuang
Ao Kuang
GuguforGaga
Ao Kuang
Level 180
God Stats
1W - 1L
1,734 SR
Queue Stats
113W - 90L
1,566 Elo+
Party 1
Charybdis
Charybdis
InShaddow
Charybdis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
jamiehoward100
Cu Chulainn
Level 129
God Stats
2W - 2L
1,483 SR
Queue Stats
67W - 56L
1,565 Elo+
Party 2
Team Averages
Level 147
1,612 SR
1,558 Elo+

VS

Team Averages
Level 128
1,617 SR
1,555 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Beatlez
Morgan Le Fay
Level 159
God Stats
2W - 1L
1,608 SR
Queue Stats
28W - 24L
1,597 Elo+
Solo
Anhur
Anhur
MRsandsquatch
Anhur
Level 123
God Stats
7W - 11L
1,436 SR
Queue Stats
148W - 143L
1,530 Elo+
Solo
Arachne
Arachne
MrBangProYo
Arachne
Level 120
God Stats
17W - 12L
1,638 SR
Queue Stats
175W - 163L
1,573 Elo+
Solo
Bellona
Bellona
Sy1ex
Bellona
Level 107
God Stats
9W - 4L
1,901 SR
Queue Stats
459W - 436L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 1 / 0
6,474
432
4,185
12,368
11,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Dreamzzerss
Zhong Kui
11
0 / 6 / 0
6,484
432
9,615
13,589
10,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
GuguforGaga
Ao Kuang
14
0 / 4 / 0
7,023
468
3,379
15,082
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
InShaddow
Charybdis
15
1 / 3 / 0
8,416
561
6,938
12,795
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
jamiehoward100
Cu Chulainn
14
2 / 3 / 0
8,187
546
10,411
13,917
13,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 0 / 5
6,906
460
5,617
10,816
8,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Beatlez
Morgan Le Fay
14
4 / 0 / 5
7,826
522
14,869
8,768
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 1 / 2
8,230
549
8,207
11,585
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MrBangProYo
Arachne
15
6 / 0 / 3
8,594
573
7,032
13,190
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sy1ex
Bellona
14
3 / 2 / 4
8,449
563
8,706
17,925
22,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
3
Kills
17
17
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
W
Sylvanus
 
Sylvanus
1
0
5
3.5
W
Morgan Le Fay
Beatlez
Morgan Le Fay
4
0
5
6.5
L
Zhong Kui
Dreamzzerss
Zhong Kui
0
6
0
0
L
Ao Kuang
GuguforGaga
Ao Kuang
0
4
0
0
L
Charybdis
InShaddow
Charybdis
1
3
0
0.33
W
3
1
2
4
W
Arachne
MrBangProYo
Arachne
6
0
3
7.5
W
Bellona
Sy1ex
Bellona
3
2
4
2.5
L
Cu Chulainn
jamiehoward100
Cu Chulainn
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,528
Damage
44,431
67,751
Taken
62,284
46,127
Mitigated
46,770
18,760
Healing
21,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,185
595
472
3,674
12,368
11,258
0
5,202
7,166
18,216
0
W
Sylvanus
 
Sylvanus
5,617
2,451
1,162
3,561
10,816
8,954
0
6,047
4,769
26,015
12,043
W
Morgan Le Fay
Beatlez
Morgan Le Fay
14,869
2,629
0
2,220
8,768
4,218
676
5,749
3,019
59,670
2,061
L
Zhong Kui
Dreamzzerss
Zhong Kui
9,615
652
0
2,763
13,589
10,440
0
10,042
3,547
54,782
0
L
Ao Kuang
GuguforGaga
Ao Kuang
3,379
675
0
2,484
15,082
6,835
0
1,564
13,518
75,586
1,141
L
Charybdis
InShaddow
Charybdis
6,938
3,913
0
6,873
12,795
4,382
0
2,607
10,188
0
90,287
W
8,207
4,828
0
4,177
11,585
4,460
25
2,150
9,435
0
69,507
W
Arachne
MrBangProYo
Arachne
7,032
5,229
0
4,574
13,190
6,755
717
2,618
10,572
0
69,570
W
Bellona
Sy1ex
Bellona
8,706
3,703
0
5,795
17,925
22,383
48
3,185
14,740
0
63,998
L
Cu Chulainn
jamiehoward100
Cu Chulainn
10,411
1,236
0
2,494
13,917
13,212
0
127
13,790
9,969
59,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,584
Gold Earned
40,005
491
Minions Killed
456
0
Camps Cleared
0
1,442,367
Distance Traveled
1,476,971
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,474
432
25
2
0
334,238
0
W
Sylvanus
6,906
460
42
3
0
272,529
0
W
Morgan Le Fay
7,826
522
80
5
0
303,522
5
L
Zhong Kui
6,484
432
90
6
0
264,549
0
L
Ao Kuang
7,023
468
127
8
0
317,012
1
L
Charybdis
8,416
561
141
9
0
259,565
0
W
Anhur
8,230
549
111
7
0
274,803
4
W
Arachne
8,594
573
109
7
0
333,129
8
W
Bellona
8,449
563
114
8
0
292,988
3
L
Cu Chulainn
8,187
546
108
7
0
267,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role