Player Matchup

Amaterasu
Amaterasu
ADFDRAGONFAN
Amaterasu
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 168L
1,408 Elo+
Party 2
Jing Wei
Jing Wei
ADFPROM
Jing Wei
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 169L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
BumblWeave
Baron Samedi
Level 68
God Stats
16W - 9L
1,586 SR
Queue Stats
101W - 98L
1,556 Elo+
Solo
Team Averages
Level 91
1,529 SR
1,452 Elo+

VS

Team Averages
Level 65
1,588 SR
1,454 Elo+
Ao Kuang
Ao Kuang
GoodOleDom
Ao Kuang
Level 86
God Stats
1W - 2L
1,420 SR
Queue Stats
5W - 3L
1,419 Elo+
Solo
Jing Wei
Jing Wei
paechence
Jing Wei
Level 10
God Stats
5W - 7L
1,658 SR
Queue Stats
6W - 12L
1,510 Elo+
Party 1
Ares
Ares
xOneTrickKenseix
Ares
Level 98
God Stats
2W - 2L
1,686 SR
Queue Stats
234W - 230L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ADFDRAGONFAN
Amaterasu
11
3 / 2 / 4
7,410
741
3,611
9,338
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ADFPROM
Jing Wei
12
2 / 1 / 6
7,311
731
7,129
5,590
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
BumblWeave
Baron Samedi
12
3 / 0 / 5
7,341
734
8,229
4,969
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GoodOleDom
Ao Kuang
10
0 / 4 / 2
6,502
650
6,748
10,003
4,153
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
paechence
Jing Wei
10
1 / 2 / 0
6,398
640
2,777
7,330
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
2 / 2 / 1
7,003
700
5,596
10,519
9,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
3
3
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ADFDRAGONFAN
Amaterasu
3
2
4
2.5
W
Jing Wei
ADFPROM
Jing Wei
2
1
6
5
W
Baron Samedi
BumblWeave
Baron Samedi
3
0
5
5.5
L
Ao Kuang
GoodOleDom
Ao Kuang
0
4
2
0.25
L
Jing Wei
paechence
Jing Wei
1
2
0
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,969
Damage
15,121
19,897
Taken
27,852
10,605
Mitigated
16,777
5,390
Healing
1,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ADFDRAGONFAN
Amaterasu
3,611
2,303
0
1,399
9,338
5,217
270
5,589
3,749
0
10,761
W
Jing Wei
ADFPROM
Jing Wei
7,129
6,475
0
1,869
5,590
2,262
653
3,585
2,005
0
26,075
W
Baron Samedi
BumblWeave
Baron Samedi
8,229
605
850
1,272
4,969
3,126
474
2,801
2,168
27,411
0
L
Ao Kuang
GoodOleDom
Ao Kuang
6,748
1,833
0
505
10,003
4,153
0
2,455
7,534
28,406
3,529
L
Jing Wei
paechence
Jing Wei
2,777
2,153
0
214
7,330
2,799
0
2,695
4,635
0
12,269
L
5,596
1,973
0
806
10,519
9,825
0
3,145
7,374
15,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,062
Gold Earned
19,903
99
Minions Killed
81
0
Camps Cleared
0
530,143
Distance Traveled
513,566
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,410
741
20
2
0
177,518
0
W
Jing Wei
7,311
731
36
4
0
171,031
0
W
Baron Samedi
7,341
734
43
4
0
181,594
0
L
Ao Kuang
6,502
650
40
4
0
172,764
4
L
Jing Wei
6,398
640
29
3
0
165,208
0
L
Ares
7,003
700
12
1
0
175,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role