Player Matchup

Chang'e
Chang'e
Bronze III
DefinitelyCaring
Chang'e
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Bake Kujira
Bake Kujira
Bronze III
MagatsuXIzanagi
Bake Kujira
Bronze III
Level 153
God Stats
1W - 0L
1,532 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Ishtar
Ishtar
Bronze III
ToxicKAMI
Ishtar
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 152
1,511 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,508 SR
1,209 MMR
Hercules
Hercules
Silver I
Cholord
Hercules
Silver I
Level 165
God Stats
2W - 8L
1,423 SR
Queue Stats
42W - 50L
1,233 MMR
Solo
Cernunnos
Cernunnos
Silver I
JKIID2556
Cernunnos
Silver I
Level 132
God Stats
2W - 2L
1,652 SR
Queue Stats
72W - 100L
1,302 MMR
Solo
Nu Wa
Nu Wa
Silver I
Magical_Bong420
Nu Wa
Silver I
Level 102
God Stats
113W - 114L
1,448 SR
Queue Stats
430W - 500L
1,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 8
14,426
759
22,298
18,632
9,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
MagatsuXIzanagi
Bake Kujira
20
5 / 1 / 10
14,001
737
20,247
19,194
26,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
ToxicKAMI
Ishtar
19
3 / 2 / 8
13,179
694
11,797
15,993
8,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
HeraAchillesAthenaNe ZhaBaron Samedi

VS

Bans
SurtrAphroditeBaba YagaMorgan Le FayKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cholord
Hercules
17
3 / 5 / 0
12,368
651
17,046
26,366
31,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
JKIID2556
Cernunnos
17
0 / 4 / 3
11,928
628
12,842
16,122
7,012
17
0 / 6 / 2
12,126
638
13,277
16,047
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cholord
Hercules
3
5
0
0.6
W
7
0
8
11
L
Cernunnos
JKIID2556
Cernunnos
0
4
3
0.38
W
Bake Kujira
MagatsuXIzanagi
Bake Kujira
5
1
10
10
L
0
6
2
0.17
W
Ishtar
ToxicKAMI
Ishtar
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,342
Damage
43,165
53,819
Taken
58,535
44,592
Mitigated
44,640
21,749
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cholord
Hercules
17,046
4,018
0
4,839
26,366
31,256
0
16,182
9,534
3,086
26,211
W
22,298
979
9,605
9,693
18,632
9,761
928
5,108
12,949
81,632
7,103
L
Cernunnos
JKIID2556
Cernunnos
12,842
4,871
0
899
16,122
7,012
0
11,689
3,796
0
46,174
W
Bake Kujira
MagatsuXIzanagi
Bake Kujira
20,247
8,146
0
1,884
19,194
26,290
763
5,925
12,827
72,256
2,365
L
13,277
3,920
175
2,423
16,047
6,372
65
11,202
4,383
82,260
0
W
Ishtar
ToxicKAMI
Ishtar
11,797
6,192
0
567
15,993
8,541
1,280
4,671
11,022
0
88,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
36,422
349
Minions Killed
225
0
Camps Cleared
0
1,129,808
Distance Traveled
1,003,004
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,368
651
36
2
0
362,647
2
W
Chang'e
14,426
759
123
6
0
398,039
1
L
Cernunnos
11,928
628
81
4
0
327,089
5
W
Bake Kujira
14,001
737
99
5
0
385,014
2
L
Nu Wa
12,126
638
108
6
0
313,268
2
W
Ishtar
13,179
694
127
7
0
346,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role