Player Matchup

Vamana
Vamana
Platinum IV
 
Vamana
Platinum IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum II
MoeDaGreat
Anubis
Platinum II
Level 156
God Stats
15W - 7L
1,725 SR
Queue Stats
60W - 50L
1,863 MMR
Party 1
Hachiman
Hachiman
Gold II
MoeFeeds
Hachiman
Gold II
Level 94
God Stats
4W - 2L
1,809 SR
Queue Stats
15W - 7L
1,819 MMR
Party 1
Bastet
Bastet
Gold II
MrTrqfql
Bastet
Gold II
Level 171
God Stats
2W - 2L
1,337 SR
Queue Stats
93W - 79L
1,648 MMR
Solo
Eset
Eset
Gold II
PreidoliaSan
Eset
Gold II
Level 184
God Stats
2W - 0L
1,806 SR
Queue Stats
52W - 38L
1,744 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,635 SR
1,715 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 161
1,595 SR
1,733 MMR
Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum II
BloodclatSnipa23
Osiris
Platinum II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,777 MMR
Party 2
Thoth
Thoth
Gold III
KnocKkOuT
Thoth
Gold III
Level 167
God Stats
3W - 1L
1,915 SR
Queue Stats
76W - 75L
1,632 MMR
Solo
Anhur
Anhur
Platinum I
zA1pha
Anhur
Platinum I
Level 158
God Stats
5W - 9L
1,560 SR
Queue Stats
131W - 103L
1,870 MMR
Solo
Ne Zha
Ne Zha
Platinum II
zolllie
Ne Zha
Platinum II
Level 153
God Stats
6W - 1L
1,500 SR
Queue Stats
131W - 111L
1,885 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
6 / 1 / 4
12,593
700
19,311
18,399
23,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
MoeDaGreat
Anubis
19
8 / 0 / 5
11,684
649
15,024
9,880
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
MoeFeeds
Hachiman
19
3 / 1 / 1
11,561
642
14,254
12,677
5,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
MrTrqfql
Bastet
15
5 / 2 / 5
9,666
537
7,257
13,730
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 11
9,769
543
6,772
15,503
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Bake KujiraThorAresThanatos

VS

Bans
SusanoFenrirAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 5 / 2
7,557
420
3,505
17,627
17,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 6 / 1
8,049
447
10,169
20,789
26,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thoth
KnocKkOuT
Thoth
15
2 / 3 / 2
8,881
493
4,701
7,538
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
zA1pha
Anhur
14
2 / 5 / 2
8,105
450
8,251
17,721
7,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Ne Zha
zolllie
Ne Zha
14
0 / 5 / 6
7,633
424
7,499
16,101
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
24
Kills
8
8
Deaths
24
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
4
8
L
Achilles
 
Achilles
1
5
2
0.4
L
3
6
1
0.58
L
Thoth
KnocKkOuT
Thoth
2
3
2
1
W
Anubis
MoeDaGreat
Anubis
8
0
5
10.5
W
Hachiman
MoeFeeds
Hachiman
3
1
1
3.5
W
Bastet
MrTrqfql
Bastet
5
2
5
3.75
W
2
4
11
1.88
L
Anhur
zA1pha
Anhur
2
5
2
0.6
L
Ne Zha
zolllie
Ne Zha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,618
Damage
34,125
70,189
Taken
79,776
52,884
Mitigated
60,670
24,725
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
19,311
11,014
0
4,390
18,399
23,921
84
1,631
15,656
0
124,490
L
Achilles
 
Achilles
3,505
458
0
2,403
17,627
17,124
0
7,492
10,081
0
20,725
L
10,169
2,756
0
2,863
20,789
26,834
0
2,900
16,589
5,285
51,083
L
Thoth
KnocKkOuT
Thoth
4,701
0
0
1,443
7,538
2,287
0
3,953
3,485
57,387
0
W
Anubis
MoeDaGreat
Anubis
15,024
764
0
6,375
9,880
5,883
1,949
1,745
7,989
113,676
1,451
W
Hachiman
MoeFeeds
Hachiman
14,254
9,442
0
6,895
12,677
5,232
5,275
118
12,559
0
115,984
W
Bastet
MrTrqfql
Bastet
7,257
1,783
0
3,540
13,730
4,976
0
945
12,465
0
66,117
W
6,772
915
395
3,130
15,503
12,872
586
2,163
13,124
37,731
0
L
Anhur
zA1pha
Anhur
8,251
5,272
0
4,510
17,721
7,069
0
3,153
14,456
0
70,797
L
Ne Zha
zolllie
Ne Zha
7,499
2,461
0
1,197
16,101
7,356
0
4,298
11,758
0
69,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,273
Gold Earned
40,225
653
Minions Killed
469
0
Camps Cleared
0
1,812,893
Distance Traveled
1,562,882
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,593
700
169
9
0
354,607
0
L
Achilles
7,557
420
22
1
0
297,226
0
L
Osiris
8,049
447
84
5
0
266,927
2
L
Thoth
8,881
493
137
8
0
329,618
5
W
Anubis
11,684
649
187
10
0
357,593
3
W
Hachiman
11,561
642
167
9
0
347,980
0
W
Bastet
9,666
537
87
5
0
408,791
3
W
Eset
9,769
543
43
2
0
343,922
6
L
Anhur
8,105
450
121
7
0
299,125
2
L
Ne Zha
7,633
424
105
6
0
369,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role