Player Matchup

Ymir
Ymir
KruI--Tepes
Ymir
Level 125
God Stats
1W - 5L
1,158 SR
Queue Stats
97W - 127L
1,443 Elo+
Solo
Artemis
Artemis
Saint714
Artemis
Level 118
God Stats
1W - 2L
1,614 SR
Queue Stats
10W - 7L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Snubway
Ne Zha
Level 8
God Stats
25W - 18L
1,708 SR
Queue Stats
64W - 61L
1,642 Elo+
Solo
King Arthur
King Arthur
UnvoicingSnake8
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
daydream71
Nu Wa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 69
1,496 SR
1,521 Elo+

VS

Team Averages
Level 83
1,491 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aiskoi
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,462 Elo+
Solo
Scylla
Scylla
MemeLordBeefBoy
Scylla
Level 84
God Stats
8W - 13L
1,291 SR
Queue Stats
9W - 17L
1,388 Elo+
Solo
Hades
Hades
Zeriahh
Hades
Level 15
God Stats
2W - 0L
1,732 SR
Queue Stats
2W - 1L
1,426 Elo+
Party 1
Charon
Charon
sdunph39
Charon
Level 168
God Stats
4W - 1L
1,433 SR
Queue Stats
8W - 7L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,843
713
3,128
7,197
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artemis
Saint714
Artemis
14
1 / 5 / 4
8,205
746
10,607
13,662
5,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
Snubway
Ne Zha
16
4 / 3 / 3
9,037
822
8,805
12,347
6,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
UnvoicingSnake8
King Arthur
14
1 / 5 / 2
8,384
762
2,731
15,954
13,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
15
1 / 4 / 4
8,629
784
10,597
12,669
4,987
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
10 / 2 / 6
11,227
1,021
18,335
12,578
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Aiskoi
Charybdis
17
4 / 2 / 13
10,296
936
8,520
11,357
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 10
9,512
865
7,702
5,797
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Zeriahh
Hades
15
1 / 1 / 13
9,214
838
9,886
8,808
4,837
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
sdunph39
Charon
16
4 / 2 / 12
9,740
885
6,098
14,128
14,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
7
Kills
20
20
Deaths
7
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
2
6
6.5
W
Charybdis
Aiskoi
Charybdis
4
2
13
5.25
L
0
3
3
0.5
W
1
0
10
6
L
Artemis
Saint714
Artemis
1
5
4
0.6
L
Ne Zha
Snubway
Ne Zha
4
3
3
1.83
L
King Arthur
UnvoicingSnake8
King Arthur
1
5
2
0.4
W
Hades
Zeriahh
Hades
1
1
13
7.5
L
Nu Wa
1
4
4
0.75
W
Charon
sdunph39
Charon
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,868
Damage
50,541
61,829
Taken
52,668
36,217
Mitigated
32,739
3,309
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
18,335
3,466
0
2,632
12,578
6,100
3,509
2,869
9,709
0
45,841
W
Charybdis
Aiskoi
Charybdis
8,520
4,585
0
4,146
11,357
4,644
3,389
2,738
8,619
0
41,960
L
3,128
254
0
886
7,197
5,630
0
3,817
3,273
6,465
0
W
7,702
788
0
1,734
5,797
2,317
1,000
2,029
3,768
29,744
846
L
Artemis
Saint714
Artemis
10,607
4,168
0
213
13,662
5,842
0
3,740
9,852
0
21,064
L
Ne Zha
Snubway
Ne Zha
8,805
1,782
0
1,183
12,347
6,322
0
4,189
8,068
0
28,189
L
King Arthur
UnvoicingSnake8
King Arthur
2,731
489
0
902
15,954
13,436
0
6,700
9,100
0
11,881
W
Hades
Zeriahh
Hades
9,886
2,923
530
3,497
8,808
4,837
1,056
3,209
5,599
27,119
0
L
Nu Wa
10,597
3,973
0
125
12,669
4,987
0
4,488
8,076
39,546
0
W
Charon
sdunph39
Charon
6,098
992
0
1,002
14,128
14,841
1,887
2,880
11,248
18,398
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
49,989
142
Minions Killed
256
0
Camps Cleared
0
894,119
Distance Traveled
1,125,166
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,227
1,021
56
5
0
262,271
0
W
Charybdis
10,296
936
65
6
0
225,043
0
L
Ymir
7,843
713
3
0
0
125,161
0
W
Scylla
9,512
865
74
7
0
216,491
0
L
Artemis
8,205
746
26
2
0
180,166
0
L
Ne Zha
9,037
822
41
4
0
214,928
1
L
King Arthur
8,384
762
25
2
0
180,035
0
W
Hades
9,214
838
35
3
0
180,688
0
L
Nu Wa
8,629
784
47
4
0
193,829
0
W
Charon
9,740
885
26
2
0
240,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role