Player Matchup

Ah Puch
Ah Puch
PlainMonster231
Ah Puch
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,436 Elo+
Party 2
Odin
Odin
Vitalz Alpha
Odin
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,334 Elo+
Party 2
Artio
Artio
VitalzEcho
Artio
Level 79
God Stats
1W - 2L
1,166 SR
Queue Stats
20W - 24L
1,417 Elo+
Party 2
Team Averages
Level 71
1,389 SR
1,396 Elo+

VS

Team Averages
Level 110
1,500 SR
1,460 Elo+
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BigJohnHanglo
Mercury
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 92L
1,440 Elo+
Party 1
Achilles
Achilles
ChainsOfDestiny-
Achilles
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 30L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,479
748
11,786
5,347
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 4
6,949
695
3,806
6,369
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
13
3 / 0 / 5
7,365
737
6,824
9,113
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 2 / 0
5,989
599
4,167
5,685
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
10
0 / 5 / 1
6,314
631
3,234
9,169
3,268
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,252
625
3,882
11,648
8,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
L
Mercury
0
5
1
0.1
L
1
1
0
1
W
4
1
4
6
W
1
0
4
3
W
Artio
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
11,283
20,829
Taken
26,502
11,769
Mitigated
14,331
5,285
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,167
738
0
0
5,685
2,260
0
4,480
944
17,835
0
L
Mercury
3,234
1,567
0
129
9,169
3,268
0
5,791
3,062
0
23,083
L
3,882
600
0
4,634
11,648
8,803
0
6,678
4,522
0
10,461
W
11,786
619
0
1,409
5,347
2,087
34
737
4,610
26,811
0
W
3,806
1,712
84
568
6,369
4,884
460
1,869
4,500
0
15,437
W
Artio
6,824
284
585
2,639
9,113
4,798
26
1,638
7,475
20,270
2,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,793
Gold Earned
18,555
93
Minions Killed
106
0
Camps Cleared
0
560,293
Distance Traveled
523,165
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,989
599
39
4
0
157,644
0
L
Mercury
6,314
631
43
4
0
176,303
0
L
Achilles
6,252
625
24
2
0
189,218
0
W
Ah Puch
7,479
748
31
3
0
172,920
4
W
Odin
6,949
695
25
3
0
192,106
2
W
Artio
7,365
737
37
4
0
195,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role