Player Matchup

Athena
Athena
FirstSquash5932
Athena
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
WAHDUHEK
Tsukuyomi
Level 125
God Stats
18W - 15L
1,863 SR
Queue Stats
421W - 426L
1,574 Elo+
Solo
Hades
Hades
animus0solitas
Hades
Level 114
God Stats
1W - 1L
1,285 SR
Queue Stats
63W - 56L
1,508 Elo+
Solo
Merlin
Merlin
latkovan
Merlin
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 86L
1,428 Elo+
Party 2
Baba Yaga
Baba Yaga
mattapood
Baba Yaga
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 71L
1,500 Elo+
Party 2
Team Averages
Level 111
1,529 SR
1,498 Elo+

VS

Team Averages
Level 95
1,434 SR
1,506 Elo+
Ares
Ares
 
Ares
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AshtontheSimp
Pele
Level 65
God Stats
0W - 1L
1,168 SR
Queue Stats
28W - 33L
1,512 Elo+
Party 1
Zeus
Zeus
NoLrEvan
Zeus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,528 Elo+
Party 1
Sol
Sol
PRiNCESS-PettyAF
Sol
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 105L
1,496 Elo+
Solo
Jing Wei
Jing Wei
Vemacy
Jing Wei
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 188L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
8,328
757
4,665
11,824
11,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
WAHDUHEK
Tsukuyomi
18
5 / 1 / 8
9,628
875
12,517
7,734
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
5 / 4 / 4
8,268
752
8,936
9,696
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
latkovan
Merlin
15
4 / 4 / 7
9,069
824
8,155
8,305
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baba Yaga
mattapood
Baba Yaga
15
4 / 2 / 9
8,786
799
10,056
7,206
4,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 5 / 8
7,701
700
6,312
13,972
16,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 5 / 4
8,348
759
6,353
11,133
5,400
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
13
3 / 6 / 5
7,733
703
7,081
9,550
4,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 1 / 7
8,992
817
11,300
7,083
3,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Vemacy
Jing Wei
14
0 / 3 / 6
7,462
678
5,181
7,707
3,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
19
Kills
14
14
Deaths
20
37
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
8
1.2
L
5
5
4
1.4
W
1
3
9
1.83
L
Zeus
3
6
5
0.92
L
4
1
7
7.5
L
Jing Wei
Vemacy
Jing Wei
0
3
6
1
W
Tsukuyomi
WAHDUHEK
Tsukuyomi
5
1
8
9
W
5
4
4
1.75
W
Merlin
latkovan
Merlin
4
4
7
1.88
W
Baba Yaga
mattapood
Baba Yaga
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,329
Damage
36,227
44,765
Taken
49,445
30,454
Mitigated
33,340
13,078
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,312
561
837
765
13,972
16,955
0
8,028
5,944
7,481
0
L
6,353
1,081
1,440
1,657
11,133
5,400
23
7,961
3,172
0
10,940
W
4,665
725
1,213
2,142
11,824
11,232
248
7,692
4,132
6,400
534
L
Zeus
7,081
1,763
1,173
568
9,550
4,009
353
7,105
2,445
17,457
0
L
11,300
1,973
1,014
2,387
7,083
3,351
289
3,366
3,717
29,256
0
L
Jing Wei
Vemacy
Jing Wei
5,181
1,897
404
274
7,707
3,625
227
4,788
2,919
0
16,416
W
Tsukuyomi
WAHDUHEK
Tsukuyomi
12,517
1,008
700
1,367
7,734
4,182
648
4,323
3,411
0
33,981
W
8,936
34
561
1,832
9,696
6,777
0
5,996
3,700
13,745
0
W
Merlin
latkovan
Merlin
8,155
333
1,859
1,816
8,305
3,782
0
4,296
4,009
18,469
446
W
Baba Yaga
mattapood
Baba Yaga
10,056
432
706
882
7,206
4,481
516
2,386
4,820
17,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
40,236
112
Minions Killed
106
0
Camps Cleared
0
1,055,773
Distance Traveled
962,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,701
700
4
0
0
191,112
0
L
Pele
8,348
759
17
2
0
199,276
0
W
Athena
8,328
757
7
1
0
247,872
0
L
Zeus
7,733
703
20
2
0
183,311
0
L
Sol
8,992
817
41
4
0
196,379
0
L
Jing Wei
7,462
678
24
2
0
192,829
0
W
Tsukuyomi
9,628
875
36
3
0
242,962
0
W
Hades
8,268
752
14
1
0
167,613
0
W
Merlin
9,069
824
34
3
0
187,914
0
W
Baba Yaga
8,786
799
21
2
0
209,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role