Player Matchup

Tyr
Tyr
LoboEvolution1
Tyr
Level 67
God Stats
5W - 8L
1,438 SR
Queue Stats
58W - 67L
1,485 Elo+
Party 2
Olorun
Olorun
xXEL PADRINO753
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
zucaritass
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 32
1,479 SR
1,495 Elo+

VS

Team Averages
Level 72
1,563 SR
1,467 Elo+
Baron Samedi
Baron Samedi
Bigdaddyjack663
Baron Samedi
Level 75
God Stats
14W - 9L
1,711 SR
Queue Stats
121W - 109L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
Ga6ri3ll2x
Jormungandr
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 38L
1,416 Elo+
Party 1
Ravana
Ravana
HyperShrimp3483
Ravana
Level 56
God Stats
6W - 3L
1,478 SR
Queue Stats
48W - 45L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 3
6,216
622
4,898
16,760
11,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 8 / 2
6,031
603
2,321
9,874
3,867
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
zucaritass
Izanami
10
1 / 7 / 0
6,704
670
2,044
9,025
3,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigdaddyjack663
Baron Samedi
14
7 / 1 / 14
9,475
948
11,258
6,858
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Ga6ri3ll2x
Jormungandr
13
7 / 2 / 15
9,002
900
6,973
9,468
7,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
11 / 0 / 11
9,950
995
11,476
5,022
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
1
Kills
25
25
Deaths
3
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bigdaddyjack663
Baron Samedi
7
1
14
14
W
Jormungandr
Ga6ri3ll2x
Jormungandr
7
2
15
7.25
W
11
0
11
16.5
L
0
10
3
0.15
L
0
8
2
0.13
L
Izanami
zucaritass
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,263
Damage
29,707
35,659
Taken
21,348
19,091
Mitigated
13,963
1,993
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bigdaddyjack663
Baron Samedi
11,258
759
2,254
2,186
6,858
3,691
234
891
5,967
36,419
840
W
Jormungandr
Ga6ri3ll2x
Jormungandr
6,973
1,496
297
1,735
9,468
7,028
324
976
8,492
23,138
0
W
11,476
4,393
0
320
5,022
3,244
1,229
660
4,362
270
32,261
L
4,898
364
0
1,308
16,760
11,602
0
8,253
8,422
180
12,324
L
2,321
1,765
120
565
9,874
3,867
0
6,160
3,669
5,125
0
L
Izanami
zucaritass
Izanami
2,044
1,679
0
0
9,025
3,622
0
3,620
5,338
0
14,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,951
Gold Earned
28,427
49
Minions Killed
117
0
Camps Cleared
0
394,767
Distance Traveled
547,597
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,475
948
50
5
0
175,888
1
W
Jormungandr
9,002
900
24
2
0
172,189
0
W
Ravana
9,950
995
43
4
0
199,520
0
L
Tyr
6,216
622
13
1
0
155,879
0
L
Olorun
6,031
603
7
1
0
125,200
0
L
Izanami
6,704
670
29
3
0
113,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role