Player Matchup

Bakasura
Bakasura
GlassTopTier
Bakasura
Level 143
God Stats
10W - 6L
1,953 SR
Queue Stats
117W - 107L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoldenDragon1330
Morgan Le Fay
Level 120
God Stats
5W - 7L
1,407 SR
Queue Stats
322W - 284L
1,500 Elo+
Solo
Horus
Horus
KurtKrej
Horus
Level 148
God Stats
32W - 16L
1,702 SR
Queue Stats
486W - 433L
1,502 Elo+
Solo
Ymir
Ymir
WHAT MY BEER NO
Ymir
Level 129
God Stats
2W - 5L
1,323 SR
Queue Stats
106W - 114L
1,541 Elo+
Solo
Cupid
Cupid
akmasater25
Cupid
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,418 Elo+
Solo
Team Averages
Level 125
1,577 SR
1,501 Elo+

VS

Team Averages
Level 100
1,624 SR
1,507 Elo+
Anubis
Anubis
GratifyingJeans
Anubis
Level 48
God Stats
10W - 8L
1,536 SR
Queue Stats
181W - 206L
1,490 Elo+
Party 1
Apollo
Apollo
Jackslaya2
Apollo
Level 113
God Stats
5W - 1L
1,665 SR
Queue Stats
28W - 23L
1,545 Elo+
Solo
He Bo
He Bo
KingIronfoot
He Bo
Level 162
God Stats
2W - 4L
1,754 SR
Queue Stats
274W - 299L
1,497 Elo+
Party 1
Athena
Athena
T0nyTw0Sh0T
Athena
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
352W - 342L
1,554 Elo+
Solo
Surtr
Surtr
XxBABABOOEY479xX
Surtr
Level 29
God Stats
18W - 19L
1,662 SR
Queue Stats
139W - 161L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GlassTopTier
Bakasura
11
2 / 1 / 2
5,657
514
3,577
9,928
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
GoldenDragon1330
Morgan Le Fay
12
3 / 1 / 1
6,365
579
6,448
4,099
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
KurtKrej
Horus
8
0 / 3 / 4
5,077
462
2,921
10,294
5,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
6,120
556
3,311
6,252
3,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

4
1 / 1 / 0
4,403
400
1,625
3,361
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,697
609
1,504
5,815
2,933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Jackslaya2
Apollo
11
1 / 0 / 2
6,424
584
3,683
4,929
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 1
6,240
567
7,126
8,715
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
9
1 / 2 / 3
5,690
517
2,564
6,740
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
6,000
545
2,227
6,163
3,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
6
7
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
GlassTopTier
Bakasura
2
1
2
3
L
Morgan Le Fay
GoldenDragon1330
Morgan Le Fay
3
1
1
3.5
W
1
1
1
1.5
W
Apollo
Jackslaya2
Apollo
1
0
2
2
W
3
3
1
1.17
L
Horus
KurtKrej
Horus
0
3
4
0.67
W
Athena
1
2
3
1.25
L
0
1
0
0
W
0
0
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,882
Damage
17,104
33,934
Taken
32,362
14,705
Mitigated
15,065
10,876
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
GlassTopTier
Bakasura
3,577
2,592
0
4,141
9,928
4,202
0
4,107
5,821
0
32,724
L
Morgan Le Fay
GoldenDragon1330
Morgan Le Fay
6,448
817
0
394
4,099
1,289
0
2,191
1,908
46,058
0
W
1,504
42
0
3,107
5,815
2,933
0
3,417
2,398
53,401
0
W
Apollo
Jackslaya2
Apollo
3,683
2,394
0
2,961
4,929
1,643
2,482
613
4,291
0
51,044
W
7,126
355
0
3,499
8,715
2,758
0
1,221
7,369
49,906
1,717
L
Horus
KurtKrej
Horus
2,921
1,363
890
2,495
10,294
5,087
0
1,926
8,368
0
10,705
W
Athena
2,564
1,135
0
1,222
6,740
4,484
0
1,197
4,958
15,023
0
L
3,311
630
0
1,964
6,252
3,139
160
1,848
4,041
49,369
0
W
2,227
670
0
2,413
6,163
3,247
0
3,311
2,852
1,122
33,716
L
1,625
1,123
196
796
3,361
988
0
1,156
2,205
0
12,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,622
Gold Earned
31,051
281
Minions Killed
370
0
Camps Cleared
0
1,001,187
Distance Traveled
1,127,349
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,657
514
71
6
0
245,460
0
L
Morgan Le Fay
6,365
579
83
8
0
237,105
1
W
Anubis
6,697
609
104
9
0
216,617
3
W
Apollo
6,424
584
88
8
0
186,679
0
W
He Bo
6,240
567
82
7
0
262,670
3
L
Horus
5,077
462
6
1
0
192,481
0
W
Athena
5,690
517
22
2
0
228,851
0
L
Ymir
6,120
556
92
8
0
218,426
2
W
Surtr
6,000
545
74
7
0
232,532
1
L
Cupid
4,403
400
29
3
0
107,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role